vds_ios/VDS/Classes/ColorConfiguration.swift
Matt Bruce 4405e3ffc1 refactored colorconfiguration classes
Signed-off-by: Matt Bruce <matt.bruce@verizon.com>
2023-03-16 11:32:53 -05:00

158 lines
5.3 KiB
Swift

//
// ModelColorConfiguration.swift
// VDS
//
// Created by Matt Bruce on 8/4/22.
//
import Foundation
import UIKit
public typealias ObjectColorable = Colorable & Initable & ObjectWithable
/// Meant to be used in a Object that implements the following interfaces for 2 possible color combinations
/// - Surfaceable (var surface: Surface)
///
/// let model = TestModel()
/// model.surface = .light
///
/// let config = SurfaceColorConfiguration()
/// config.lightColor = .black
/// config.darkColor = .white
///
/// let textColor = config.getColor(model) //returns .black
open class SurfaceColorConfiguration: ObjectColorable {
public typealias ObjectType = Surfaceable
public var lightColor: UIColor = .clear
public var darkColor: UIColor = .clear
required public init(){}
public init(_ lightColor: UIColor, _ darkColor: UIColor) {
self.lightColor = lightColor
self.darkColor = darkColor
}
public func getColor(_ surface: Surface) -> UIColor {
return surface == .light ? lightColor : darkColor
}
public func getColor(_ object: any ObjectType) -> UIColor {
return getColor(object.surface)
}
}
/// Struct to Hold onto KeyType and SurfaceConfiguration
public struct KeyColorConfiguration<KeyType: Equatable> {
var key: KeyType
var surfaceConfig: SurfaceColorConfiguration
}
// Protocol to Hold onto the relationship of KeyType and SurfaceConfiguration
public protocol KeyColorConfigurable: ObjectColorable {
associatedtype KeyType: Equatable
var keyColors: [KeyColorConfiguration<KeyType>] { get set }
}
extension KeyColorConfigurable {
public func setSurfaceColors(_ lightColor: UIColor, _ darkColor: UIColor, forKey key: KeyType) {
keyColors.append(.init(key: key, surfaceConfig: .init(lightColor, darkColor)))
}
public func reset() {
keyColors.removeAll()
}
}
public class ControlColorConfiguration: KeyColorConfigurable {
public typealias KeyType = UIControl.State
public typealias ObjectType = Surfaceable & UIControl
public var keyColors: [KeyColorConfiguration<KeyType>] = []
public required init() { }
public func setSurfaceColors(_ lightColor: UIColor, _ darkColor: UIColor, forState state: KeyType) {
setSurfaceColors(lightColor, darkColor, forKey: state)
}
public func getColor(_ object: any ObjectType) -> UIColor {
let state = object.state
let surface = object.surface
// find the exact match
if let keyColor = keyColors.first(where: {$0.key == state }) {
return keyColor.surfaceConfig.getColor(surface)
} else if state.contains(.disabled), let keyColor = keyColors.first(where: {$0.key == .disabled }) {
return keyColor.surfaceConfig.getColor(surface)
} else if state.contains(.highlighted), let keyColor = keyColors.first(where: {$0.key == .highlighted }) {
return keyColor.surfaceConfig.getColor(surface)
} else {
return .clear
}
}
}
public class ViewColorConfiguration: KeyColorConfigurable {
public typealias KeyType = Bool
public typealias ObjectType = Surfaceable & Disabling
public var keyColors: [KeyColorConfiguration<KeyType>] = []
public required init() { }
public func setSurfaceColors(_ lightColor: UIColor, _ darkColor: UIColor, forDisabled disabled: KeyType) {
setSurfaceColors(lightColor, darkColor, forKey: disabled)
}
public func getColor(_ object: ObjectType) -> UIColor {
if let keyColor = keyColors.first(where: {$0.key == object.disabled }) {
return keyColor.surfaceConfig.getColor(object)
} else {
return .clear //default
}
}
}
/// Generic Class that allows reflection for a object's specific property (equatable) to be defined as the lookup for a SurfaceConfiguration
public class KeyedColorConfiguration<KeyType: Equatable, ObjectType: Surfaceable> : KeyColorConfigurable {
//Type of Class that at least implements Surfaceable
public typealias ObjectType = ObjectType
/// property that will be used for reflection, the type of this property must implement Equatable
public var keyName: String
/// Array of structs where the KeyValue is registered against a SurfaceColorConfiguration
public var keyColors: [KeyColorConfiguration<KeyType>] = []
public required init() {
self.keyName = ""
}
//this must be used
public convenience init(keyName: String) {
self.init()
self.keyName = keyName
}
public func getKeyValue(_ object: ObjectType) -> KeyType? {
guard !keyName.isEmpty else { fatalError("keyName must not be empty, make sure you initialize this class using init(keyName: String) method") }
let mirror = Mirror(reflecting: object)
guard let result = mirror.children.first(where: {$0.label == keyName })?.value as? KeyType, !mirror.children.isEmpty else { return nil }
return result
}
public func getColor(_ object: ObjectType) -> UIColor {
if let key = getKeyValue(object), let keyColor = keyColors.first(where: {$0.key == key }) {
return keyColor.surfaceConfig.getColor(object)
} else {
return .clear //default
}
}
}