refactored colorconfiguration classes
Signed-off-by: Matt Bruce <matt.bruce@verizon.com>
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347b674d93
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@ -10,76 +10,6 @@ import UIKit
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public typealias ObjectColorable = Colorable & Initable & ObjectWithable
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public class ControlColorConfiguration: StateColorConfiguration<UIControl.State>, ObjectColorable {
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public typealias ObjectType = UIControl & Surfaceable
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required public override init() {}
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public override func getColor(_ surface: Surface, forState state: UIControl.State) -> UIColor {
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// find the exact match
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if let stateColor = stateColors.first(where: {$0.state == state }) {
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return stateColor.surfaceConfig.getColor(surface)
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} else if state.contains(.disabled), let stateColor = stateColors.first(where: {$0.state == .disabled }) {
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return stateColor.surfaceConfig.getColor(surface)
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} else if state.contains(.highlighted), let stateColor = stateColors.first(where: {$0.state == .highlighted }) {
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return stateColor.surfaceConfig.getColor(surface)
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} else {
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return .clear
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}
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}
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public func getColor(_ object: any ObjectType) -> UIColor {
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return getColor(object.surface, forState: object.state)
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}
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}
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public class ViewColorConfiguration: StateColorConfiguration<Bool>, ObjectColorable {
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public typealias ObjectType = Disabling & Surfaceable
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required public override init() {}
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public func setSurfaceColors(_ lightColor: UIColor, _ darkColor: UIColor, forDisabled disabled: Bool) {
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setSurfaceColors(lightColor, darkColor, forState: disabled)
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}
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public func getColor(_ object: any ObjectType) -> UIColor {
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return getColor(object.surface, forState: object.disabled)
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}
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}
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public class StateColorConfiguration<StateType: Equatable> {
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struct StateColor {
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var state: StateType
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var surfaceConfig: SurfaceColorConfiguration
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}
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internal var stateColors: [StateColor] = []
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public init() { }
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public func getColor(_ surface: Surface, forState state: StateType) -> UIColor {
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if let stateColor = stateColors.first(where: {$0.state == state }) {
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return stateColor.surfaceConfig.getColor(surface)
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} else {
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return .clear //default
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}
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}
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public func setSurfaceColors(_ lightColor: UIColor, _ darkColor: UIColor, forState state: StateType) {
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stateColors.append(.init(state: state, surfaceConfig: .init(lightColor, darkColor)))
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}
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public func reset() {
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stateColors.removeAll()
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}
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}
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/// Meant to be used in a Object that implements the following interfaces for 2 possible color combinations
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/// - Surfaceable (var surface: Surface)
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///
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@ -112,3 +42,116 @@ open class SurfaceColorConfiguration: ObjectColorable {
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return getColor(object.surface)
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}
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}
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/// Struct to Hold onto KeyType and SurfaceConfiguration
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public struct KeyColorConfiguration<KeyType: Equatable> {
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var key: KeyType
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var surfaceConfig: SurfaceColorConfiguration
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}
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// Protocol to Hold onto the relationship of KeyType and SurfaceConfiguration
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public protocol KeyColorConfigurable: ObjectColorable {
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associatedtype KeyType: Equatable
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var keyColors: [KeyColorConfiguration<KeyType>] { get set }
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}
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extension KeyColorConfigurable {
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public func setSurfaceColors(_ lightColor: UIColor, _ darkColor: UIColor, forKey key: KeyType) {
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keyColors.append(.init(key: key, surfaceConfig: .init(lightColor, darkColor)))
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}
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public func reset() {
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keyColors.removeAll()
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}
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}
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public class ControlColorConfiguration: KeyColorConfigurable {
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public typealias KeyType = UIControl.State
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public typealias ObjectType = Surfaceable & UIControl
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public var keyColors: [KeyColorConfiguration<KeyType>] = []
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public required init() { }
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public func setSurfaceColors(_ lightColor: UIColor, _ darkColor: UIColor, forState state: KeyType) {
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setSurfaceColors(lightColor, darkColor, forKey: state)
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}
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public func getColor(_ object: any ObjectType) -> UIColor {
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let state = object.state
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let surface = object.surface
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// find the exact match
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if let keyColor = keyColors.first(where: {$0.key == state }) {
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return keyColor.surfaceConfig.getColor(surface)
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} else if state.contains(.disabled), let keyColor = keyColors.first(where: {$0.key == .disabled }) {
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return keyColor.surfaceConfig.getColor(surface)
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} else if state.contains(.highlighted), let keyColor = keyColors.first(where: {$0.key == .highlighted }) {
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return keyColor.surfaceConfig.getColor(surface)
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} else {
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return .clear
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}
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}
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}
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public class ViewColorConfiguration: KeyColorConfigurable {
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public typealias KeyType = Bool
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public typealias ObjectType = Surfaceable & Disabling
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public var keyColors: [KeyColorConfiguration<KeyType>] = []
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public required init() { }
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public func setSurfaceColors(_ lightColor: UIColor, _ darkColor: UIColor, forDisabled disabled: KeyType) {
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setSurfaceColors(lightColor, darkColor, forKey: disabled)
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}
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public func getColor(_ object: ObjectType) -> UIColor {
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if let keyColor = keyColors.first(where: {$0.key == object.disabled }) {
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return keyColor.surfaceConfig.getColor(object)
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} else {
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return .clear //default
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}
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}
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}
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/// Generic Class that allows reflection for a object's specific property (equatable) to be defined as the lookup for a SurfaceConfiguration
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public class KeyedColorConfiguration<KeyType: Equatable, ObjectType: Surfaceable> : KeyColorConfigurable {
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//Type of Class that at least implements Surfaceable
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public typealias ObjectType = ObjectType
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/// property that will be used for reflection, the type of this property must implement Equatable
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public var keyName: String
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/// Array of structs where the KeyValue is registered against a SurfaceColorConfiguration
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public var keyColors: [KeyColorConfiguration<KeyType>] = []
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public required init() {
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self.keyName = ""
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}
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//this must be used
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public convenience init(keyName: String) {
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self.init()
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self.keyName = keyName
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}
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public func getKeyValue(_ object: ObjectType) -> KeyType? {
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guard !keyName.isEmpty else { fatalError("keyName must not be empty, make sure you initialize this class using init(keyName: String) method") }
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let mirror = Mirror(reflecting: object)
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guard let result = mirror.children.first(where: {$0.label == keyName })?.value as? KeyType, !mirror.children.isEmpty else { return nil }
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return result
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}
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public func getColor(_ object: ObjectType) -> UIColor {
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if let key = getKeyValue(object), let keyColor = keyColors.first(where: {$0.key == key }) {
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return keyColor.surfaceConfig.getColor(object)
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} else {
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return .clear //default
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}
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}
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}
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