CasinoGames/Baccarat/GAME_CENTER_PLAN.md

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Game Center Integration - Baccarat

This document outlines the Game Center achievements for Baccarat and the game-specific integration steps.

Prerequisites

Complete CasinoKit/GAME_CENTER_PLAN.md implementation first (shared infrastructure)

Achievement Design Philosophy

Focus on gameplay milestones, pattern recognition, and understanding Baccarat strategy, not pure luck or bankroll metrics.

Achievements celebrate:

  • 🎲 Understanding Baccarat rules and betting
  • 📊 Pattern recognition (road maps)
  • 💎 High-stakes play (earned through gameplay)
  • 🎯 Mastery of side bets

Baccarat Achievements

🎓 Learning & First Steps Category

1. First Hand

  • ID: com.yourdomain.baccarat.first_hand
  • Description: Play your first hand of Baccarat
  • Progress: Complete on first hand
  • Points: 5
  • Icon: play.circle.fill
  • Trigger: After first finishRound() completes

2. Player Believer

  • ID: com.yourdomain.baccarat.player_wins_10
  • Description: Win 10 times betting on Player
  • Progress: Incremental (0-10)
  • Points: 10
  • Icon: person.fill
  • Trigger: When Player bet wins

3. Banker's Trust

  • ID: com.yourdomain.baccarat.banker_wins_25
  • Description: Win 25 times betting on Banker
  • Progress: Incremental (0-25)
  • Points: 15
  • Icon: building.columns.fill
  • Trigger: When Banker bet wins

4. Tie Hunter

  • ID: com.yourdomain.baccarat.tie_wins_5
  • Description: Win 5 times betting on Tie
  • Progress: Incremental (0-5)
  • Points: 15
  • Icon: "equal.circle.fill"
  • Trigger: When Tie bet wins
  • Note: Higher points due to rarity (14.4% house edge)

🎲 Natural & Special Hands Category

5. Natural Talent

  • ID: com.yourdomain.baccarat.naturals_10
  • Description: Get 10 naturals (8 or 9 on initial two cards)
  • Progress: Incremental (0-10)
  • Points: 10
  • Icon: star.fill
  • Trigger: When either Player or Banker gets natural 8 or 9

6. Natural Legend

  • ID: com.yourdomain.baccarat.naturals_50
  • Description: Get 50 naturals
  • Progress: Incremental (0-50)
  • Points: 25
  • Icon: star.circle.fill
  • Trigger: When either Player or Banker gets natural (extended)

7. Perfect Pair

  • ID: com.yourdomain.baccarat.pair_bets_10
  • Description: Win Player Pair or Banker Pair side bet 10 times
  • Progress: Incremental (0-10)
  • Points: 15
  • Icon: suit.heart.fill
  • Trigger: When either pair bet wins

8. Dragon Master

  • ID: com.yourdomain.baccarat.dragon_bonus_10
  • Description: Win Dragon Bonus side bet 10 times
  • Progress: Incremental (0-10)
  • Points: 15
  • Icon: flame.fill
  • Trigger: When Dragon Bonus bet wins

9. Dragon Legend

  • ID: com.yourdomain.baccarat.dragon_bonus_win_by_9
  • Description: Win Dragon Bonus with a 9-point margin (30:1 payout)
  • Progress: Complete when achieved
  • Points: 25
  • Icon: flame.circle.fill
  • Trigger: When Dragon Bonus pays 30:1
  • Note: Very rare achievement

💪 Persistence & Mastery Category

10. Beginner

  • ID: com.yourdomain.baccarat.rounds_50
  • Description: Play 50 total rounds
  • Progress: Incremental (0-50)
  • Points: 10
  • Icon: person.fill
  • Trigger: After each round completes

11. Enthusiast

  • ID: com.yourdomain.baccarat.rounds_250
  • Description: Play 250 total rounds
  • Progress: Incremental (0-250)
  • Points: 25
  • Icon: person.2.fill
  • Trigger: After each round completes

12. Expert

  • ID: com.yourdomain.baccarat.rounds_500
  • Description: Play 500 total rounds
  • Progress: Incremental (0-500)
  • Points: 50
  • Icon: person.3.fill
  • Trigger: After each round completes

13. Comeback Kid

  • ID: com.yourdomain.baccarat.comeback
  • Description: Recover from under $100 to $10,000 in a single session
  • Progress: Complete when achieved
  • Points: 25
  • Icon: arrow.up.right.circle.fill
  • Trigger: When balance reaches $10k after being below $100 in same session
  • Implementation Note: Track session low point

📊 Pattern Recognition & Strategy Category

14. Streak Spotter

  • ID: com.yourdomain.baccarat.spot_streaks_5
  • Description: Correctly predict and bet on a streak 5 times (3+ same outcome in a row)
  • Progress: Incremental (0-5)
  • Points: 20
  • Icon: chart.line.uptrend.xyaxis
  • Trigger: When player bets same side 3+ times in a row and all win
  • Implementation Note: Track consecutive wins on same bet type

15. Road Map Reader

  • ID: com.yourdomain.baccarat.view_road_map_25
  • Description: View the road map history 25 times
  • Progress: Incremental (0-25)
  • Points: 10
  • Icon: map.fill
  • Trigger: Track when road map view is expanded/scrolled
  • Implementation Note: Encourages engagement with pattern tracking feature

💎 High Stakes Category

16. High Roller

  • ID: com.yourdomain.baccarat.bet_50000
  • Description: Place a single bet of $50,000 or more
  • Progress: Complete when achieved
  • Points: 20
  • Icon: dollarsign.circle.fill
  • Trigger: When any bet equals or exceeds $50,000
  • Implementation Note: Must be earned through gameplay (requires VIP table limits)

17. Big Win

  • ID: com.yourdomain.baccarat.single_win_100000
  • Description: Win $100,000 or more in a single hand
  • Progress: Complete when achieved
  • Points: 30
  • Icon: banknote.fill
  • Trigger: When net profit from a single round ≥ $100,000
  • Implementation Note: Possible with Dragon Bonus on large bet

🏆 Elite Category

18. Side Bet Specialist

  • ID: com.yourdomain.baccarat.side_bets_total_25
  • Description: Win any side bet 25 times total
  • Progress: Incremental (0-25)
  • Points: 25
  • Icon: plus.circle.fill
  • Trigger: Any time a side bet wins (Pairs or Dragon Bonus)

19. James Bond (Hidden Achievement)

  • ID: com.yourdomain.baccarat.james_bond
  • Description: Play 100 consecutive hands betting only on Banker
  • Progress: Incremental (0-100, resets if different bet placed)
  • Points: 25
  • Icon: tuxedo.fill (or theatermasks.fill)
  • Trigger: Track consecutive Banker-only bets
  • Implementation Note: Resets to 0 if player bets on Player or Tie
  • Fun fact: James Bond's favorite game and typical bet

20. Table Explorer (Hidden Achievement)

  • ID: com.yourdomain.baccarat.all_table_limits
  • Description: Play at least 10 rounds at each table limit level
  • Progress: Incremental (0-50, 10 per table × 5 tables)
  • Points: 15
  • Icon: chart.bar.fill
  • Trigger: Track rounds played at each table limit (Casual, Low, Medium, High, VIP)

Implementation Steps

1. Define Achievement Enum

File: Baccarat/Baccarat/Models/BaccaratAchievement.swift (new file)

import CasinoKit
import GameKit

enum BaccaratAchievement: String, AchievementDefinition {
    case firstHand = "first_hand"
    case playerWins10 = "player_wins_10"
    case bankerWins25 = "banker_wins_25"
    case tieWins5 = "tie_wins_5"
    case naturals10 = "naturals_10"
    case naturals50 = "naturals_50"
    case pairBets10 = "pair_bets_10"
    case dragonBonus10 = "dragon_bonus_10"
    case dragonBonusWinBy9 = "dragon_bonus_win_by_9"
    case rounds50 = "rounds_50"
    case rounds250 = "rounds_250"
    case rounds500 = "rounds_500"
    case comeback = "comeback"
    case spotStreaks5 = "spot_streaks_5"
    case viewRoadMap25 = "view_road_map_25"
    case bet50000 = "bet_50000"
    case singleWin100000 = "single_win_100000"
    case sideBetsTotal25 = "side_bets_total_25"
    case jamesBond = "james_bond"
    case allTableLimits = "all_table_limits"
    
    var identifier: String {
        "com.yourdomain.baccarat.\(rawValue)"
    }
    
    var title: String {
        switch self {
        case .firstHand: return String(localized: "First Hand")
        case .playerWins10: return String(localized: "Player Believer")
        case .bankerWins25: return String(localized: "Banker's Trust")
        case .tieWins5: return String(localized: "Tie Hunter")
        case .naturals10: return String(localized: "Natural Talent")
        case .naturals50: return String(localized: "Natural Legend")
        case .pairBets10: return String(localized: "Perfect Pair")
        case .dragonBonus10: return String(localized: "Dragon Master")
        case .dragonBonusWinBy9: return String(localized: "Dragon Legend")
        case .rounds50: return String(localized: "Beginner")
        case .rounds250: return String(localized: "Enthusiast")
        case .rounds500: return String(localized: "Expert")
        case .comeback: return String(localized: "Comeback Kid")
        case .spotStreaks5: return String(localized: "Streak Spotter")
        case .viewRoadMap25: return String(localized: "Road Map Reader")
        case .bet50000: return String(localized: "High Roller")
        case .singleWin100000: return String(localized: "Big Win")
        case .sideBetsTotal25: return String(localized: "Side Bet Specialist")
        case .jamesBond: return String(localized: "James Bond")
        case .allTableLimits: return String(localized: "Table Explorer")
        }
    }
    
    var description: String {
        // Full descriptions for each achievement
    }
    
    var maxProgress: Int {
        switch self {
        case .firstHand, .comeback, .dragonBonusWinBy9, .bet50000, .singleWin100000: return 1
        case .tieWins5, .spotStreaks5: return 5
        case .playerWins10, .naturals10, .pairBets10, .dragonBonus10: return 10
        case .bankerWins25, .sideBetsTotal25, .viewRoadMap25: return 25
        case .naturals50, .rounds50, .allTableLimits: return 50
        case .jamesBond: return 100
        case .rounds250: return 250
        case .rounds500: return 500
        }
    }
    
    var isIncremental: Bool {
        switch self {
        case .firstHand, .comeback, .dragonBonusWinBy9, .bet50000, .singleWin100000:
            return false
        default:
            return true
        }
    }
    
    var iconName: String {
        switch self {
        case .firstHand: return "play.circle.fill"
        case .playerWins10: return "person.fill"
        case .bankerWins25: return "building.columns.fill"
        case .tieWins5: return "equal.circle.fill"
        case .naturals10: return "star.fill"
        case .naturals50: return "star.circle.fill"
        case .pairBets10: return "suit.heart.fill"
        case .dragonBonus10: return "flame.fill"
        case .dragonBonusWinBy9: return "flame.circle.fill"
        case .rounds50: return "person.fill"
        case .rounds250: return "person.2.fill"
        case .rounds500: return "person.3.fill"
        case .comeback: return "arrow.up.right.circle.fill"
        case .spotStreaks5: return "chart.line.uptrend.xyaxis"
        case .viewRoadMap25: return "map.fill"
        case .bet50000: return "dollarsign.circle.fill"
        case .singleWin100000: return "banknote.fill"
        case .sideBetsTotal25: return "plus.circle.fill"
        case .jamesBond: return "theatermasks.fill"
        case .allTableLimits: return "chart.bar.fill"
        }
    }
}

2. Add Achievement Tracker to GameState

File: Baccarat/Baccarat/Engine/GameState.swift

import CasinoKit

@MainActor
@Observable
class GameState {
    // ... existing properties ...
    
    // NEW: Achievement tracking
    private(set) var achievementTracker: AchievementTracker<BaccaratAchievement>
    
    // Track session-specific metrics
    private var sessionLowBalance: Int = 0
    private var consecutiveBankerBets = 0
    private var consecutiveSameBetType: BetType? = nil
    private var consecutiveSameBetWins = 0
    private var roundsPerTableLimit: [String: Int] = [:]
    
    init() {
        // ... existing init ...
        
        self.achievementTracker = AchievementTracker<BaccaratAchievement>()
        self.sessionLowBalance = balance
    }
    
    // NEW: Achievement checking methods
    func checkAchievements(after action: GameAction) {
        // Called after each game action
    }
    
    private func updateSessionTracking() {
        if balance < sessionLowBalance {
            sessionLowBalance = balance
        }
        
        // Check comeback achievement
        if sessionLowBalance < 100 && balance >= 10_000 {
            achievementTracker.complete(.comeback)
        }
    }
}

3. Add Achievement Triggers

Add achievement checks throughout game logic:

In BaccaratEngine.swift or GameState.swift:

// After round completes
func finishRound() {
    // ... existing logic ...
    
    // First hand achievement
    if totalRoundsPlayed == 1 {
        achievementTracker.complete(.firstHand)
    }
    
    // Persistence achievements
    achievementTracker.increment(.rounds50)
    achievementTracker.increment(.rounds250)
    achievementTracker.increment(.rounds500)
    
    // Track table limits
    let limitKey = settings.tableLimit.displayName
    roundsPerTableLimit[limitKey, default: 0] += 1
    
    if roundsPerTableLimit.values.filter({ $0 >= 10 }).count == 5 {
        achievementTracker.complete(.allTableLimits)
    }
    
    updateSessionTracking()
}

// When placing bets
func placeBet(type: BetType, amount: Int) {
    // ... existing logic ...
    
    // High roller achievement
    if amount >= 50_000 {
        achievementTracker.complete(.bet50000)
    }
    
    // James Bond tracking (consecutive Banker bets)
    if type == .banker {
        consecutiveBankerBets += 1
        if consecutiveBankerBets >= 100 {
            achievementTracker.complete(.jamesBond)
        }
    } else {
        consecutiveBankerBets = 0
    }
    
    // Streak tracking
    if type == consecutiveSameBetType {
        // Continue tracking
    } else {
        consecutiveSameBetType = type
        consecutiveSameBetWins = 0
    }
}

// After determining winner
func evaluateRound() {
    // ... existing logic ...
    
    // Natural achievements
    if playerHand.isNatural || bankerHand.isNatural {
        achievementTracker.increment(.naturals10)
        achievementTracker.increment(.naturals50)
    }
    
    // Check main bet wins
    if playerBetWon {
        achievementTracker.increment(.playerWins10)
        
        if consecutiveSameBetType == .player {
            consecutiveSameBetWins += 1
            if consecutiveSameBetWins >= 3 {
                achievementTracker.increment(.spotStreaks5)
            }
        }
    }
    
    if bankerBetWon {
        achievementTracker.increment(.bankerWins25)
        
        if consecutiveSameBetType == .banker {
            consecutiveSameBetWins += 1
            if consecutiveSameBetWins >= 3 {
                achievementTracker.increment(.spotStreaks5)
            }
        }
    }
    
    if tieBetWon {
        achievementTracker.increment(.tieWins5)
    }
    
    // Side bet achievements
    if playerPairWon || bankerPairWon {
        achievementTracker.increment(.pairBets10)
        achievementTracker.increment(.sideBetsTotal25)
    }
    
    if dragonBonusWon {
        achievementTracker.increment(.dragonBonus10)
        achievementTracker.increment(.sideBetsTotal25)
        
        // Check for 9-point margin win
        if dragonBonusMargin == 9 {
            achievementTracker.complete(.dragonBonusWinBy9)
        }
    }
    
    // Big win achievement
    let netProfit = calculateNetProfit()
    if netProfit >= 100_000 {
        achievementTracker.complete(.singleWin100000)
    }
}

// When road map is viewed
func trackRoadMapView() {
    achievementTracker.increment(.viewRoadMap25)
}

4. Add Road Map View Tracking

File: Baccarat/Baccarat/Views/Table/RoadMapView.swift (or wherever road map is displayed)

.onAppear {
    state.trackRoadMapView()
}

5. Add Game Center to Settings

File: Baccarat/Baccarat/Views/Sheets/SettingsView.swift

import CasinoKit

struct SettingsView: View {
    // ... existing code ...
    
    var body: some View {
        SheetContainerView(title: String(localized: "Settings")) {
            // ... existing sections ...
            
            // NEW: Game Center section
            GameCenterSettingsSection()
            
        } onDone: {
            dismiss()
        }
    }
}

6. Optional: Add Game Center Access Point

File: Baccarat/Baccarat/Views/Game/GameTableView.swift

TopBarView(
    balance: state.balance,
    // ... existing parameters ...
    leadingButtons: [
        TopBarButton(
            icon: "gamecontroller.fill",
            accessibilityLabel: "Game Center"
        ) {
            GameCenterManager.shared.showGameCenterDashboard()
        }
    ]
)

7. Initialize Game Center on App Launch

File: Baccarat/Baccarat/BaccaratApp.swift

import CasinoKit

@main
struct BaccaratApp: App {
    init() {
        // Authenticate with Game Center silently
        Task {
            await GameCenterManager.shared.authenticate()
        }
    }
    
    // ... rest of app ...
}

8. Add Localized Strings

File: Baccarat/Baccarat/Resources/Localizable.xcstrings

Add all achievement titles, descriptions, and Game Center UI strings.

App Store Connect Configuration

For Each Achievement:

  1. Log into App Store Connect
  2. Select Baccarat app
  3. Go to Game Center → Achievements
  4. Click "+" to add achievement
  5. Configure:
    • Reference Name: (internal only)
    • Achievement ID: Must match enum identifier
    • Point Value: As specified above
    • Hidden: Set to "Yes" for James Bond and Table Explorer
    • Achievable More Than Once: No for all
    • Localization: Add EN, ES-MX, FR-CA
    • Images: Upload 512x512 and 1024x1024 versions

Testing Checklist

  • All achievements can be triggered in game
  • Incremental achievements show progress
  • Hidden achievements don't appear until unlocked
  • James Bond achievement resets on non-Banker bet
  • Streak tracking works correctly (3+ consecutive wins)
  • Road map view tracking increments
  • Table limit tracking works across all 5 limits
  • Big win achievement triggers at $100k profit
  • Dragon Bonus 9-point margin detected correctly
  • Comeback achievement tracks session low properly

Edge Cases to Handle

  1. Player resets game mid-session - Session achievements (comeback) should reset
  2. Multiple simultaneous bets - Track all winning bet types for achievements
  3. Tie pushes main bet - Don't count as "win" for streak tracking
  4. Switching table limits - Properly track rounds per limit
  5. Offline play - Queue achievements, submit when online

Future Enhancements

  • Achievement notifications - Use CasinoKit's AchievementToast
  • Progress UI - Show achievement progress in statistics view
  • Pattern hints - Suggest when player is on a streak (Road Map Reader tie-in)

Summary

  • 20 total achievements
  • Focus on gameplay understanding, pattern recognition, and milestones
  • Two hidden achievements (James Bond, Table Explorer)
  • Incremental progress for most achievements
  • Unique Baccarat-specific achievements (road maps, Dragon Bonus, streaks)
  • Integration with existing GameState and road map system
  • No code duplication (uses CasinoKit infrastructure)

Estimated Integration Time: 2-3 hours after CasinoKit infrastructure is complete.


See CasinoKit/GAME_CENTER_PLAN.md for shared infrastructure implementation details.