Signed-off-by: Matt Bruce <mbrucedogs@gmail.com>
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8082556d7e
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@ -274,9 +274,6 @@ struct GameTableView: View {
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)
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)
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.debugBorder(showDebugBorders, color: .cyan, label: "TopBar")
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.debugBorder(showDebugBorders, color: .cyan, label: "TopBar")
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Spacer(minLength: minSpacerHeight)
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.debugBorder(showDebugBorders, color: .yellow, label: "Spacer1")
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// Cards display area
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// Cards display area
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CardsDisplayArea(
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CardsDisplayArea(
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playerCards: state.visiblePlayerCards,
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playerCards: state.visiblePlayerCards,
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@ -330,9 +327,6 @@ struct GameTableView: View {
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.debugBorder(showDebugBorders, color: .purple, label: "Hint")
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.debugBorder(showDebugBorders, color: .purple, label: "Hint")
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}
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}
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Spacer(minLength: mediumSpacerHeight)
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.debugBorder(showDebugBorders, color: .yellow, label: "Spacer4")
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// Chip selector - full width so all chips are tappable
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// Chip selector - full width so all chips are tappable
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ChipSelectorView(
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ChipSelectorView(
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selectedChip: $selectedChip,
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selectedChip: $selectedChip,
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@ -342,9 +336,6 @@ struct GameTableView: View {
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)
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)
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.debugBorder(showDebugBorders, color: .pink, label: "ChipSelector")
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.debugBorder(showDebugBorders, color: .pink, label: "ChipSelector")
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Spacer(minLength: smallSpacerHeight)
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.debugBorder(showDebugBorders, color: .yellow, label: "Spacer5")
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// Action buttons
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// Action buttons
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ActionButtonsView(
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ActionButtonsView(
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gameState: state,
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gameState: state,
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