fixed forcing lightmode
Signed-off-by: Matt Bruce <matt.bruce@verizon.com>
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c5b685015d
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@ -17,6 +17,9 @@ class SceneDelegate: UIResponder, UIWindowSceneDelegate {
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// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
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// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
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guard let _ = (scene as? UIWindowScene) else { return }
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self.window?.overrideUserInterfaceStyle = .light
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}
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func sceneDidDisconnect(_ scene: UIScene) {
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@ -52,6 +52,8 @@ public class BaseViewController: UIViewController, Initable {
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//--------------------------------------------------
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public func initialSetup() {
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overrideUserInterfaceStyle = .light
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if !initialSetupPerformed {
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initialSetupPerformed = true
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//setupUpdateView()
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@ -18,6 +18,11 @@ protocol Initable {
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}
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class MenuViewController: UITableViewController {
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override func viewDidLoad() {
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super.viewDidLoad()
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overrideUserInterfaceStyle = .light
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}
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let items: [MenuComponent] = [
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MenuComponent(title: "Badge", viewController: BadgeViewController.self),
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MenuComponent(title: "Button", viewController: ButtonViewController.self),
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