186 lines
6.0 KiB
Swift
186 lines
6.0 KiB
Swift
//
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// UIView.swift
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// VDS
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//
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// Created by Matt Bruce on 11/17/22.
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//
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import Foundation
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import UIKit
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import VDSFormControlsTokens
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extension UIView {
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public func pin(_ view: UIView, with edges: UIEdgeInsets = UIEdgeInsets.zero) {
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leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: edges.left).isActive = true
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trailingAnchor.constraint(equalTo: view.trailingAnchor, constant: -edges.right).isActive = true
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topAnchor.constraint(equalTo: view.topAnchor, constant: edges.top).isActive = true
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bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -edges.bottom).isActive = true
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}
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public func pinToSuperView(_ edges: UIEdgeInsets = UIEdgeInsets.zero) {
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if let superview {
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pin(superview, with: edges)
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}
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}
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@discardableResult
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public func height(_ constant: CGFloat) -> Self {
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heightAnchor.constraint(equalToConstant: constant).isActive = true
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return self
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}
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@discardableResult
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public func heightGreaterThanEqual(_ constant: CGFloat) -> Self {
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heightAnchor.constraint(greaterThanOrEqualToConstant: constant).isActive = true
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return self
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}
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@discardableResult
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public func heightLessThanEqual(_ constant: CGFloat) -> Self {
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heightAnchor.constraint(lessThanOrEqualToConstant: constant).isActive = true
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return self
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}
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@discardableResult
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public func width(_ constant: CGFloat) -> Self {
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widthAnchor.constraint(equalToConstant: constant).isActive = true
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return self
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}
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@discardableResult
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public func widthGreaterThanEqual(_ constant: CGFloat) -> Self {
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widthAnchor.constraint(greaterThanOrEqualToConstant: constant).isActive = true
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return self
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}
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@discardableResult
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public func widthLessThanEqual(_ constant: CGFloat) -> Self {
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widthAnchor.constraint(lessThanOrEqualToConstant: constant).isActive = true
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return self
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}
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@discardableResult
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public func pinTop(_ constant: CGFloat = 0.0) -> Self {
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return pinTop(nil, constant)
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}
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@discardableResult
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public func pinTop(_ anchor: NSLayoutYAxisAnchor? = nil, _ constant: CGFloat = 0.0) -> Self {
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let found: NSLayoutYAxisAnchor? = anchor ?? superview?.topAnchor
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if let found {
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topAnchor.constraint(equalTo: found, constant: constant).isActive = true
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}
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return self
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}
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@discardableResult
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public func pinBottom(_ constant: CGFloat = 0.0) -> Self {
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return pinBottom(nil, constant)
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}
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@discardableResult
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public func pinBottom(_ anchor: NSLayoutYAxisAnchor? = nil, _ constant: CGFloat = 0.0) -> Self {
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let found: NSLayoutYAxisAnchor? = anchor ?? superview?.bottomAnchor
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if let found {
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bottomAnchor.constraint(equalTo: found, constant: -constant).isActive = true
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}
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return self
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}
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@discardableResult
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public func pinLeading(_ constant: CGFloat = 0.0) -> Self {
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return pinLeading(nil, constant)
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}
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@discardableResult
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public func pinLeading(_ anchor: NSLayoutXAxisAnchor? = nil, _ constant: CGFloat = 0.0) -> Self {
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let found: NSLayoutXAxisAnchor? = anchor ?? superview?.leadingAnchor
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if let found {
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leadingAnchor.constraint(equalTo: found, constant: constant).isActive = true
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}
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return self
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}
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@discardableResult
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public func pinTrailing(_ constant: CGFloat = 0.0) -> Self {
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return pinTrailing(nil, constant)
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}
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@discardableResult
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public func pinTrailing(_ anchor: NSLayoutXAxisAnchor? = nil, _ constant: CGFloat = 0.0) -> Self {
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let found: NSLayoutXAxisAnchor? = anchor ?? superview?.trailingAnchor
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if let found {
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trailingAnchor.constraint(equalTo: found, constant: -constant).isActive = true
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}
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return self
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}
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}
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extension UIView {
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internal func removeDebugBorder() {
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layer.remove(layerName: "debug")
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}
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internal func addDebugBorder(color: UIColor = .red) {
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//ensure you remove existing
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removeDebugBorder()
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//add bounds border
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let borderLayer = CALayer()
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borderLayer.name = "debugAreaLayer"
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borderLayer.frame = bounds
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borderLayer.bounds = bounds
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borderLayer.borderWidth = VDSFormControls.widthBorder
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borderLayer.borderColor = color.cgColor
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layer.addSublayer(borderLayer)
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//add touchborder if applicable
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if type(of: self) is AppleGuidlinesTouchable.Type {
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let faultToleranceX: CGFloat = max((45 - bounds.size.width) / 2.0, 0)
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let faultToleranceY: CGFloat = max((45 - bounds.size.height) / 2.0, 0)
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let touchableAreaPath = UIBezierPath(rect: bounds.insetBy(dx: -faultToleranceX, dy: -faultToleranceY))
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let touchLayer = CAShapeLayer()
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touchLayer.path = touchableAreaPath.cgPath
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touchLayer.strokeColor = color.cgColor
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touchLayer.fillColor = UIColor.clear.cgColor
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touchLayer.lineWidth = VDSFormControls.widthBorder
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touchLayer.opacity = 1.0
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touchLayer.name = "debugTouchableAreaLayer"
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touchLayer.zPosition = 100
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touchLayer.frame = bounds
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touchLayer.bounds = bounds
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layer.addSublayer(touchLayer)
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}
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}
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public var hasDebugBorder: Bool {
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guard let layers = layer.sublayers else { return false }
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return layers.compactMap{$0.name}.filter{$0.hasPrefix("debug")}.count > 0
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}
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public func debugBorder(show shouldShow: Bool = true, color: UIColor = .red) {
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if shouldShow {
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addDebugBorder(color: color)
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} else {
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removeDebugBorder()
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}
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if let view = self as? Handlerable {
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view.updateView()
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}
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}
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}
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extension CALayer {
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func remove(layerName: String) {
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sublayers?.forEach({ layer in
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if layer.name?.hasPrefix(layerName) ?? false {
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layer.removeFromSuperlayer()
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}
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})
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}
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}
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