vds_ios/VDS/Components/TileContainer/TileContainer.swift
Matt Bruce bd908aeb47 removed logic
Signed-off-by: Matt Bruce <matt.bruce@verizon.com>
2024-06-26 13:31:29 -05:00

536 lines
20 KiB
Swift

//
// TileContainer.swift
// VDS
//
// Created by Matt Bruce on 12/16/22.
//
import Foundation
import VDSCoreTokens
import UIKit
import Combine
@objc(VDSTileContainer)
open class TileContainer: TileContainerBase<TileContainer.Padding> {
/// Enum used to describe the padding choices used for this component.
public enum Padding: DefaultValuing {
case padding3X
case padding4X
case padding6X
case padding8X
case padding12X
case custom(CGFloat)
public static var defaultValue: Self { .padding4X }
public var value: CGFloat {
switch self {
case .padding3X:
return VDSLayout.space3X
case .padding4X:
return VDSLayout.space4X
case .padding6X:
return VDSLayout.space6X
case .padding8X:
return VDSLayout.space8X
case .padding12X:
return VDSLayout.space12X
case .custom(let padding):
return padding
}
}
}
}
open class TileContainerBase<PaddingType: DefaultValuing>: Control where PaddingType.ValueType == CGFloat {
//--------------------------------------------------
// MARK: - Initializers
//--------------------------------------------------
required public init() {
super.init(frame: .zero)
}
public override init(frame: CGRect) {
super.init(frame: .zero)
}
public required init?(coder: NSCoder) {
super.init(coder: coder)
}
//--------------------------------------------------
// MARK: - Enums
//--------------------------------------------------
/// Enum used to describe the background color choices used for this component.
public enum BackgroundColor: Equatable {
case primary
case secondary
case white
case black
case token(UIColor.VDSColor)
case custom(UIColor)
private var reflectedValue: String { String(reflecting: self) }
public static func == (lhs: Self, rhs: Self) -> Bool {
lhs.reflectedValue == rhs.reflectedValue
}
}
/// Enum used to describe the background effect choices used for this component.
public enum BackgroundEffect {
case transparency
case gradient(UIColor, UIColor)
case none
}
/// Enum used to describe the aspect ratios used for this component.
public enum AspectRatio: String, CaseIterable {
case ratio1x1 = "1:1"
case ratio3x4 = "3:4"
case ratio4x3 = "4:3"
case ratio2x3 = "2:3"
case ratio3x2 = "3:2"
case ratio9x16 = "9:16"
case ratio16x9 = "16:9"
case ratio1x2 = "1:2"
case ratio2x1 = "2:1"
case none
}
//--------------------------------------------------
// MARK: - Private Properties
//--------------------------------------------------
private var backgroundImageView = UIImageView().with {
$0.translatesAutoresizingMaskIntoConstraints = false
$0.contentMode = .scaleAspectFill
$0.clipsToBounds = true
}
internal var containerView = View()
//--------------------------------------------------
// MARK: - Public Properties
//--------------------------------------------------
/// This takes an image source url and applies it as a background image.
open var backgroundImage: UIImage? { didSet { setNeedsUpdate() } }
/// This is the container in which views will be pinned.
open var contentView = View()
/// This is the view used to show the high light color for a onClick.
open var highlightView = View().with {
$0.isUserInteractionEnabled = false
}
/// This controls the aspect ratio for the component.
open var aspectRatio: AspectRatio = .none { didSet { setNeedsUpdate() } }
/// Sets the background color for the component.
open var color: BackgroundColor? { didSet { setNeedsUpdate() } }
/// Sets the background effect for the component.
open var backgroundEffect: BackgroundEffect = .none { didSet { setNeedsUpdate() } }
/// Sets the inside padding for the component
open var padding: PaddingType = PaddingType.defaultValue { didSet { setNeedsUpdate() } }
/// Applies a background color if backgroundImage prop fails or has trouble loading.
open var imageFallbackColor: Surface = .light { didSet { setNeedsUpdate() } }
private var _width: CGFloat?
/// Sets the width for the component. Accepts a pixel value.
open var width: CGFloat? {
get { return _width }
set {
if let newValue, newValue > 100 {
_width = newValue
} else {
_width = nil
}
setNeedsUpdate()
}
}
private var _height: CGFloat?
/// Sets the height for the component. Accepts a pixel value.
open var height: CGFloat? {
get { return _height }
set {
if let newValue, newValue > 44 {
_height = newValue
} else {
_height = nil
}
setNeedsUpdate()
}
}
/// If true, a border is rendered around the container.
open var showBorder: Bool = false { didSet { setNeedsUpdate() } }
/// Determines if there is a drop shadow or not.
open var showDropShadow: Bool = false { didSet { setNeedsUpdate() } }
//--------------------------------------------------
// MARK: - Constraints
//--------------------------------------------------
internal var widthConstraint: NSLayoutConstraint?
internal var heightConstraint: NSLayoutConstraint?
internal var containerViewCenterXConstraint: NSLayoutConstraint?
internal var containerViewLeadingConstraint: NSLayoutConstraint?
internal var containerViewLeadingGreaterThanOrEqualConstraint: NSLayoutConstraint?
internal var containerViewTrailingConstraint: NSLayoutConstraint?
internal var containerViewTrailingLessThanOrEqualConstraint: NSLayoutConstraint?
internal var contentViewTopConstraint: NSLayoutConstraint?
internal var contentViewBottomConstraint: NSLayoutConstraint?
internal var contentViewLeadingConstraint: NSLayoutConstraint?
internal var contentViewTrailingConstraint: NSLayoutConstraint?
//--------------------------------------------------
// MARK: - Configuration
//--------------------------------------------------
private let cornerRadius = VDSLayout.shapeCornerradiusTiles
internal var backgroundColorConfiguration = BackgroundColorConfiguration()
private let dropShadowConfiguration = DropShadowConfiguration().with {
$0.shadowColorConfiguration = SurfaceColorConfiguration().with {
$0.lightColor = VDSColor.elementsPrimaryOnlight
}.eraseToAnyColorable()
$0.shadowOffsetConfiguration = .init(.init(width: 0, height: 6), .zero)
$0.shadowRadiusConfiguration = .init(8.0, 0.0)
$0.shadowOpacityConfiguration = .init(0.1, 0.0)
}
private var borderColorConfiguration = SurfaceColorConfiguration().with {
$0.lightColor = VDSColor.elementsLowcontrastOnlight
$0.darkColor = VDSColor.elementsLowcontrastOndark
}
private var imageFallbackColorConfiguration = SurfaceColorConfiguration().with {
$0.lightColor = VDSColor.backgroundPrimaryLight
$0.darkColor = VDSColor.backgroundPrimaryDark
}
private var hightLightViewColorConfiguration = SurfaceColorConfiguration().with {
$0.lightColor = VDSColor.paletteWhite.withAlphaComponent(0.3)
$0.darkColor = VDSColor.paletteBlack.withAlphaComponent(0.3)
}
//--------------------------------------------------
// MARK: - Overrides
//--------------------------------------------------
/// Called once when a view is initialized and is used to Setup additional UI or other constants and configurations.
open override func setup() {
super.setup()
isAccessibilityElement = false
addSubview(containerView)
containerView.addSubview(backgroundImageView)
containerView.addSubview(contentView)
containerView.addSubview(highlightView)
containerView
.pinTop()
.pinBottom()
containerViewCenterXConstraint = containerView.pinCenterX(anchor: centerXAnchor)?.deactivate()
containerViewLeadingConstraint = containerView.pinLeading(anchor: leadingAnchor)?.deactivate()
containerViewLeadingGreaterThanOrEqualConstraint = containerView.pinLeadingGreaterThanOrEqualTo(anchor: leadingAnchor)?.deactivate()
containerViewTrailingConstraint = containerView.pinTrailing(anchor: trailingAnchor)?.deactivate()
containerViewTrailingLessThanOrEqualConstraint = containerView.pinTrailingLessThanOrEqualTo(anchor: trailingAnchor)?.deactivate()
backgroundImageView.pinToSuperView()
widthConstraint = containerView.widthAnchor.constraint(equalToConstant: 0).deactivate()
heightConstraint = containerView.heightAnchor.constraint(equalToConstant: 0).deactivate()
backgroundImageView.setContentHuggingPriority(.defaultLow, for: .horizontal)
backgroundImageView.setContentHuggingPriority(.defaultLow, for: .vertical)
backgroundImageView.setContentCompressionResistancePriority(.defaultLow, for: .horizontal)
backgroundImageView.setContentCompressionResistancePriority(.defaultLow, for: .vertical)
backgroundImageView.isUserInteractionEnabled = false
backgroundImageView.isHidden = true
contentViewTopConstraint = contentView.pinTop(anchor: containerView.topAnchor, constant: padding.value)
contentViewBottomConstraint = containerView.pinBottom(anchor: contentView.bottomAnchor, constant: padding.value)
contentViewLeadingConstraint = contentView.pinLeading(anchor: containerView.leadingAnchor, constant: padding.value)
contentViewTrailingConstraint = containerView.pinTrailing(anchor: contentView.trailingAnchor, constant: padding.value)
highlightView.pin(containerView)
highlightView.isHidden = true
highlightView.backgroundColor = .clear
//corner radius
containerView.layer.cornerRadius = cornerRadius
backgroundImageView.layer.cornerRadius = cornerRadius
highlightView.layer.cornerRadius = cornerRadius
containerView.clipsToBounds = true
containerView.bridge_isAccessibilityElementBlock = { [weak self] in self?.onClickSubscriber != nil }
containerView.accessibilityHint = "Double tap to open."
containerView.accessibilityLabel = nil
}
/// Overriden to take the hit if there is an onClickSubscriber and the view is not a UIControl
open override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
let view = super.hitTest(point, with: event)
guard let _ = onClickSubscriber else { return view }
guard view is UIControl else { return self }
return view
}
/// Resets to default settings.
open override func reset() {
super.reset()
shouldUpdateView = false
color = .white
aspectRatio = .none
imageFallbackColor = .light
width = nil
height = nil
showBorder = false
showDropShadow = false
shouldUpdateView = true
setNeedsUpdate()
}
/// Used to make changes to the View based off a change events or from local properties.
open override func updateView() {
super.updateView()
highlightView.backgroundColor = hightLightViewColorConfiguration.getColor(self)
highlightView.isHidden = !isHighlighted
containerView.layer.borderColor = borderColorConfiguration.getColor(self).cgColor
containerView.layer.borderWidth = showBorder ? VDSFormControls.borderWidth : 0
contentViewTopConstraint?.constant = padding.value
contentViewLeadingConstraint?.constant = padding.value
contentViewBottomConstraint?.constant = padding.value
contentViewTrailingConstraint?.constant = padding.value
//deactivate everything
widthConstraint?.deactivate()
heightConstraint?.deactivate()
containerViewCenterXConstraint?.deactivate()
containerViewLeadingGreaterThanOrEqualConstraint?.deactivate()
containerViewLeadingConstraint?.deactivate()
containerViewTrailingLessThanOrEqualConstraint?.deactivate()
containerViewTrailingConstraint?.deactivate()
//run logic to determine which to activate
if let width, aspectRatio == .none && height == nil{
widthConstraint?.constant = width
widthConstraint?.activate()
containerViewCenterXConstraint?.activate()
containerViewLeadingGreaterThanOrEqualConstraint?.activate()
containerViewTrailingLessThanOrEqualConstraint?.activate()
} else if let height, aspectRatio == .none && width == nil{
heightConstraint?.constant = height
heightConstraint?.activate()
containerViewLeadingConstraint?.activate()
containerViewTrailingConstraint?.activate()
} else if let height, let width {
widthConstraint?.constant = width
heightConstraint?.constant = height
heightConstraint?.activate()
widthConstraint?.activate()
containerViewCenterXConstraint?.activate()
containerViewLeadingGreaterThanOrEqualConstraint?.activate()
containerViewTrailingLessThanOrEqualConstraint?.activate()
} else if let width {
let size = ratioSize(for: width)
widthConstraint?.constant = size.width
heightConstraint?.constant = size.height
widthConstraint?.activate()
heightConstraint?.activate()
containerViewCenterXConstraint?.activate()
containerViewLeadingGreaterThanOrEqualConstraint?.activate()
containerViewTrailingLessThanOrEqualConstraint?.activate()
} else if let height {
let size = ratioSize(for: height)
widthConstraint?.constant = size.width
heightConstraint?.constant = size.height
widthConstraint?.activate()
heightConstraint?.activate()
containerViewCenterXConstraint?.activate()
containerViewLeadingGreaterThanOrEqualConstraint?.activate()
containerViewTrailingLessThanOrEqualConstraint?.activate()
} else {
//set to the parent view
containerViewLeadingConstraint?.activate()
containerViewTrailingConstraint?.activate()
}
applyBackgroundEffects()
if showDropShadow, surface == .light {
containerView.addDropShadow(dropShadowConfiguration)
} else {
containerView.removeDropShadows()
}
}
open override var accessibilityElements: [Any]? {
get {
var items = [Any]()
if containerView.isAccessibilityElement {
if !accessibilityTraits.contains(.button) && !accessibilityTraits.contains(.link) {
containerView.accessibilityTraits = .button
} else {
containerView.accessibilityTraits = accessibilityTraits
}
items.append(containerView)
}
let elements = gatherAccessibilityElements(from: contentView)
let views = elements.compactMap({ $0 as? UIView })
//update accessibilityLabel
containerView.setAccessibilityLabel(for: views)
//append all children that are accessible
items.append(contentsOf: elements)
return items
}
set {}
}
/// Used to update frames for the added CAlayers to our view
open override func layoutSubviews() {
super.layoutSubviews()
containerView.dropShadowLayers?.forEach { $0.frame = bounds }
containerView.gradientLayers?.forEach { $0.frame = bounds }
}
//--------------------------------------------------
// MARK: - Public Methods
//--------------------------------------------------
/// This will place a view within the contentView of this component.
public func addContentView(_ view: UIView, shouldPin: Bool = true) {
view.removeFromSuperview()
contentView.addSubview(view)
if shouldPin {
view.pinToSuperView()
}
}
//--------------------------------------------------
// MARK: - Private Methods
//--------------------------------------------------
private func applyBackgroundEffects() {
let color = backgroundColorConfiguration.getColor(self)
var alphaConfiguration: CGFloat = 1.0
let imageFallbackColor = imageFallbackColorConfiguration.getColor(self)
switch backgroundEffect {
case .transparency:
alphaConfiguration = 0.8
containerView.removeGradientLayer()
case .gradient(let firstColor, let secondColor):
alphaConfiguration = 1.0
containerView.addGradientLayer(with: firstColor, secondColor: secondColor)
backgroundImageView.isHidden = true
backgroundImageView.alpha = 1.0
case .none:
alphaConfiguration = 1.0
containerView.removeGradientLayer()
}
if let backgroundImage {
backgroundImageView.image = backgroundImage
backgroundImageView.isHidden = false
backgroundImageView.alpha = alphaConfiguration
containerView.backgroundColor = imageFallbackColor.withAlphaComponent(alphaConfiguration)
} else {
backgroundImageView.isHidden = true
backgroundImageView.alpha = 1.0
containerView.backgroundColor = color.withAlphaComponent(alphaConfiguration)
}
}
private func ratioSize(for width: CGFloat) -> CGSize {
var height: CGFloat = width
switch aspectRatio {
case .ratio1x1:
break;
case .ratio3x4:
height = (4 / 3) * width
case .ratio4x3:
height = (3 / 4) * width
case .ratio2x3:
height = (3 / 2) * width
case .ratio3x2:
height = (2 / 3) * width
case .ratio9x16:
height = (16 / 9) * width
case .ratio16x9:
height = (9 / 16) * width
case .ratio1x2:
height = (2 / 1) * width
case .ratio2x1:
height = (1 / 2) * width
default:
break
}
return CGSize(width: width, height: height)
}
}
extension TileContainerBase {
final class BackgroundColorConfiguration: ObjectColorable {
typealias ObjectType = TileContainerBase
let primaryColorConfig = SurfaceColorConfiguration(VDSColor.backgroundPrimaryLight, VDSColor.backgroundPrimaryDark)
let secondaryColorConfig = SurfaceColorConfiguration(VDSColor.backgroundSecondaryLight, VDSColor.backgroundSecondaryDark)
let grayColorConfig = SurfaceColorConfiguration(VDSColor.backgroundSecondaryLight, VDSColor.backgroundSecondaryDark)
let whiteColorConfig = SurfaceColorConfiguration(VDSColor.paletteWhite, VDSColor.paletteWhite)
let blackColorConfig = SurfaceColorConfiguration(VDSColor.paletteBlack, VDSColor.paletteBlack)
required init() { }
func getColor(_ object: ObjectType) -> UIColor {
guard let color = object.color else {
let config = object.surface == .light ? blackColorConfig : whiteColorConfig
return config.getColor(object.surface)
}
switch color {
case .primary:
return primaryColorConfig.getColor(object.surface)
case .secondary:
return secondaryColorConfig.getColor(object.surface)
case .white:
return whiteColorConfig.getColor(object.surface)
case .black:
return blackColorConfig.getColor(object.surface)
case .token(let vdsColor):
return vdsColor.uiColor
case .custom(let color):
return color
}
}
}
}