vds_ios/VDS/Components/RadioButton/RadioButton.swift
Matt Bruce affdf8176f added high level description to components.
Signed-off-by: Matt Bruce <matt.bruce@verizon.com>
2023-08-29 11:50:29 -05:00

120 lines
5.1 KiB
Swift

//
// RadioButton.swift
// VDS
//
// Created by Matt Bruce on 6/5/23.
//
import Foundation
import UIKit
import Combine
import VDSColorTokens
import VDSFormControlsTokens
/// Radio buttons are single-select components through which a customer indicates a choice.
/// They must always be paired with one or more ``RadioButtonItem`` within a ``RadioButtonGroup``.
/// Use radio buttons to display choices like delivery method.
@objc(VDSRadioButton)
open class RadioButton: SelectorBase {
//--------------------------------------------------
// MARK: - Initializers
//--------------------------------------------------
required public init() {
super.init(frame: .zero)
}
public override init(frame: CGRect) {
super.init(frame: .zero)
}
public required init?(coder: NSCoder) {
super.init(coder: coder)
}
//--------------------------------------------------
// MARK: - Private Properties
//--------------------------------------------------
private var selectorSize = CGSize(width: 10, height: 10)
//--------------------------------------------------
// MARK: - Overrides
//--------------------------------------------------
/// Called once when a view is initialized and is used to Setup additional UI or other constants and configurations.
open override func setup() {
super.setup()
backgroundColorConfiguration.setSurfaceColors(VDSColor.feedbackErrorBackgroundOnlight, VDSColor.feedbackErrorBackgroundOndark, forState: .error)
backgroundColorConfiguration.setSurfaceColors(.clear, .clear, forState: [.error, .disabled])
borderColorConfiguration.setSurfaceColors(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark, forState: .selected)
borderColorConfiguration.setSurfaceColors(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark, forState: .highlighted)
borderColorConfiguration.setSurfaceColors(VDSFormControlsColor.borderOnlight, VDSFormControlsColor.borderOndark, forState: .normal)
borderColorConfiguration.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: .disabled)
borderColorConfiguration.setSurfaceColors(VDSColor.feedbackErrorOnlight, VDSColor.feedbackErrorOndark, forState: .error)
borderColorConfiguration.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: [.selected, .disabled])
borderColorConfiguration.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: [.error, .disabled])
selectorColorConfiguration.setSurfaceColors(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark, forState: .selected)
selectorColorConfiguration.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: [.selected, .disabled])
}
/// This will change the state of the Selector and execute the actionBlock if provided.
open override func toggle() {
guard !isSelected else { return }
//removed error
if showError && isSelected == false {
showError.toggle()
}
isSelected.toggle()
sendActions(for: .valueChanged)
}
open override func layoutSubviews() {
super.layoutSubviews()
//get the colors
let backgroundColor = backgroundColorConfiguration.getColor(self)
let borderColor = borderColorConfiguration.getColor(self)
let selectorColor = selectorColorConfiguration.getColor(self)
if let shapeLayer = shapeLayer, let sublayers = layer.sublayers, sublayers.contains(shapeLayer) {
shapeLayer.removeFromSuperlayer()
self.shapeLayer = nil
}
let bounds = bounds
self.backgroundColor = backgroundColor
layer.borderColor = borderColor.cgColor
layer.cornerRadius = bounds.width * 0.5
layer.borderWidth = VDSFormControls.widthBorder
if shapeLayer == nil {
let selectedBounds = selectorSize
let bezierPath = UIBezierPath(ovalIn: CGRect(x: (bounds.width - selectedBounds.width) / 2,
y: (bounds.height - selectedBounds.height) / 2,
width: selectorSize.width,
height: selectorSize.height))
let shapeLayer = CAShapeLayer()
self.shapeLayer = shapeLayer
shapeLayer.frame = bounds
layer.addSublayer(shapeLayer)
shapeLayer.fillColor = selectorColor.cgColor
shapeLayer.path = bezierPath.cgPath
}
}
}
// MARK: AppleGuidlinesTouchable
extension RadioButton: AppleGuidlinesTouchable {
/// Overrides to ensure that the touch point meets a minimum of 45 x 45.
override open func point(inside point: CGPoint, with event: UIEvent?) -> Bool {
Self.acceptablyOutsideBounds(point: point, bounds: bounds)
}
}