168 lines
6.1 KiB
Swift
168 lines
6.1 KiB
Swift
//
|
|
// ButtonGroupPositionLayout.swift
|
|
// VDS
|
|
//
|
|
// Created by Matt Bruce on 11/18/22.
|
|
//
|
|
|
|
import Foundation
|
|
import UIKit
|
|
|
|
class ButtonCollectionViewRow {
|
|
var attributes = [UICollectionViewLayoutAttributes]()
|
|
var spacing: CGFloat = 0
|
|
|
|
init(spacing: CGFloat) {
|
|
self.spacing = spacing
|
|
}
|
|
|
|
func add(attribute: UICollectionViewLayoutAttributes) {
|
|
attributes.append(attribute)
|
|
}
|
|
|
|
var rowWidth: CGFloat {
|
|
return attributes.reduce(0, { result, attribute -> CGFloat in
|
|
return result + attribute.frame.width
|
|
}) + CGFloat(attributes.count - 1) * spacing
|
|
}
|
|
|
|
func layout(for position: ButtonPosition, with collectionViewWidth: CGFloat){
|
|
var offset = 0.0
|
|
|
|
switch position {
|
|
case .left:
|
|
break
|
|
case .center:
|
|
offset = (collectionViewWidth - rowWidth) / 2
|
|
case .right:
|
|
offset = (collectionViewWidth - rowWidth)
|
|
}
|
|
|
|
for attribute in attributes {
|
|
attribute.frame.origin.x = offset
|
|
offset += attribute.frame.width + spacing
|
|
}
|
|
}
|
|
}
|
|
|
|
public enum ButtonPosition: String, CaseIterable {
|
|
case left, center, right
|
|
}
|
|
|
|
protocol ButtongGroupPositionLayoutDelegate: AnyObject {
|
|
func collectionView(_ collectionView: UICollectionView, sizeForItemAtIndexPath indexPath: IndexPath) -> CGSize
|
|
func collectionView(_ collectionView: UICollectionView, insetsForItemsInSection section: Int) -> UIEdgeInsets
|
|
func collectionView(_ collectionView: UICollectionView, itemSpacingInSection section: Int) -> CGFloat
|
|
}
|
|
|
|
class ButtonGroupPositionLayout: UICollectionViewLayout {
|
|
|
|
weak var delegate: ButtongGroupPositionLayoutDelegate?
|
|
|
|
// Total height of the content. Will be used to configure the scrollview content
|
|
var layoutHeight: CGFloat = 0.0
|
|
var position: ButtonPosition = .left
|
|
private var itemCache: [UICollectionViewLayoutAttributes] = []
|
|
|
|
override func prepare() {
|
|
super.prepare()
|
|
|
|
itemCache.removeAll()
|
|
|
|
guard let collectionView = collectionView else {
|
|
return
|
|
}
|
|
var itemSpacing = 0.0
|
|
// Variable to track the width of the layout at the current state when the item is being drawn
|
|
var layoutWidthIterator: CGFloat = 0.0
|
|
|
|
for section in 0..<collectionView.numberOfSections {
|
|
|
|
// Get the necessary data (if implemented) from the delegates else provide default values
|
|
let insets: UIEdgeInsets = delegate?.collectionView(collectionView, insetsForItemsInSection: section) ?? UIEdgeInsets.zero
|
|
let interItemSpacing: CGFloat = delegate?.collectionView(collectionView, itemSpacingInSection: section) ?? 0.0
|
|
itemSpacing = interItemSpacing
|
|
// Variables to track individual item width and cumultative height of all items as they are being laid out.
|
|
var itemSize: CGSize = .zero
|
|
|
|
layoutHeight += insets.top
|
|
|
|
for item in 0..<collectionView.numberOfItems(inSection: section) {
|
|
let indexPath = IndexPath(item: item, section: section)
|
|
|
|
itemSize = delegate?.collectionView(collectionView, sizeForItemAtIndexPath: indexPath) ?? .zero
|
|
|
|
if (layoutWidthIterator + itemSize.width + insets.left + insets.right) > collectionView.frame.width {
|
|
// If the current row width (after this item being laid out) is exceeding the width of the collection view content, put it in the next line
|
|
layoutWidthIterator = 0.0
|
|
layoutHeight += itemSize.height + interItemSpacing
|
|
}
|
|
|
|
let frame = CGRect(x: layoutWidthIterator + insets.left, y: layoutHeight, width: itemSize.width, height: itemSize.height)
|
|
let attributes = UICollectionViewLayoutAttributes(forCellWith: indexPath)
|
|
attributes.frame = frame
|
|
itemCache.append(attributes)
|
|
layoutWidthIterator = layoutWidthIterator + frame.width + interItemSpacing
|
|
}
|
|
|
|
layoutHeight += itemSize.height + insets.bottom
|
|
layoutWidthIterator = 0.0
|
|
}
|
|
|
|
//Turn into rows and re-calculate
|
|
var rows = [ButtonCollectionViewRow]()
|
|
var currentRowY: CGFloat = -1
|
|
|
|
for attribute in itemCache {
|
|
if currentRowY != attribute.frame.midY {
|
|
currentRowY = attribute.frame.midY
|
|
rows.append(ButtonCollectionViewRow(spacing: itemSpacing))
|
|
}
|
|
rows.last?.add(attribute: attribute)
|
|
}
|
|
|
|
//recalculate rows based off of positions
|
|
rows.forEach { $0.layout(for: position, with: collectionView.frame.width) }
|
|
let rowAttributes = rows.flatMap { $0.attributes }
|
|
itemCache = rowAttributes
|
|
|
|
}
|
|
|
|
override func layoutAttributesForElements(in rect: CGRect)-> [UICollectionViewLayoutAttributes]? {
|
|
super.layoutAttributesForElements(in: rect)
|
|
|
|
var visibleLayoutAttributes: [UICollectionViewLayoutAttributes] = []
|
|
|
|
for attributes in itemCache {
|
|
if attributes.frame.intersects(rect) {
|
|
visibleLayoutAttributes.append(attributes)
|
|
}
|
|
}
|
|
|
|
return visibleLayoutAttributes
|
|
}
|
|
|
|
override func layoutAttributesForItem(at indexPath: IndexPath) -> UICollectionViewLayoutAttributes? {
|
|
super.layoutAttributesForItem(at: indexPath)
|
|
return itemCache[indexPath.row]
|
|
}
|
|
|
|
override var collectionViewContentSize: CGSize {
|
|
return CGSize(width: contentWidth, height: layoutHeight)
|
|
}
|
|
|
|
private var contentWidth: CGFloat {
|
|
guard let collectionView = collectionView else {
|
|
return 0
|
|
}
|
|
let insets = collectionView.contentInset
|
|
return collectionView.bounds.width - (insets.left + insets.right)
|
|
}
|
|
|
|
override func shouldInvalidateLayout(forBoundsChange newBounds: CGRect) -> Bool {
|
|
layoutHeight = 0.0
|
|
return true
|
|
}
|
|
}
|
|
|