vds_ios/VDS/Components/Checkbox/Checkbox.swift
Matt Bruce 8a5ecdc6b6 updated colors again for all use cases
Signed-off-by: Matt Bruce <matt.bruce@verizon.com>
2023-06-05 12:34:49 -05:00

125 lines
5.5 KiB
Swift

//
// Checkbox.swift
// VDS
//
// Created by Matt Bruce on 6/5/23.
//
import Foundation
import UIKit
import Combine
import VDSColorTokens
import VDSFormControlsTokens
@objc(VDSCheckbox)
open class Checkbox: SelectorBase {
open var isAnimated: Bool = false { didSet { setNeedsUpdate() }}
open override func setup() {
super.setup()
backgroundColorConfig.setSurfaceColors(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark, forState: .selected)
backgroundColorConfig.setSurfaceColors(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark, forState: [.selected, .highlighted])
backgroundColorConfig.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: [.selected, .disabled])
backgroundColorConfig.setSurfaceColors(VDSColor.feedbackErrorBackgroundOnlight, VDSColor.feedbackErrorBackgroundOndark, forState: .error)
backgroundColorConfig.setSurfaceColors(.clear, .clear, forState: [.error, .disabled])
borderColorConfig.setSurfaceColors(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark, forState: .selected)
borderColorConfig.setSurfaceColors(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark, forState: .highlighted)
borderColorConfig.setSurfaceColors(VDSFormControlsColor.borderOnlight, VDSFormControlsColor.borderOndark, forState: .normal)
borderColorConfig.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: .disabled)
borderColorConfig.setSurfaceColors(VDSColor.feedbackErrorOnlight, VDSColor.feedbackErrorOndark, forState: .error)
borderColorConfig.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: [.selected, .disabled])
borderColorConfig.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: [.error, .disabled])
selectorColorConfig.setSurfaceColors(VDSColor.elementsPrimaryOndark, VDSColor.elementsPrimaryOnlight, forState: .selected)
}
open override func toggle() {
//removed error
if showError && isSelected == false {
showError.toggle()
}
isSelected.toggle()
sendActions(for: .valueChanged)
}
open override func layoutSubviews() {
super.layoutSubviews()
//get the colors
let backgroundColor = backgroundColorConfig.getColor(self)
let borderColor = borderColorConfig.getColor(self)
let selectorColor = selectorColorConfig.getColor(self)
if let shapeLayer = shapeLayer, let sublayers = layer.sublayers, sublayers.contains(shapeLayer) {
shapeLayer.removeFromSuperlayer()
self.shapeLayer = nil
}
layer.cornerRadius = 2.0
layer.borderWidth = VDSFormControls.widthBorder
if shapeLayer == nil {
let bounds = bounds
let length = max(bounds.size.height, bounds.size.width)
guard length > 0.0, shapeLayer == nil else { return }
//draw the checkmark layer
let xInsetLeft = length * 0.25
let yInsetTop = length * 0.3
let innerWidth = length - (xInsetLeft + length * 0.25) // + Right X Inset
let innerHeight = length - (yInsetTop + length * 0.35) // + Bottom Y Inset
let startPoint = CGPoint(x: xInsetLeft, y: yInsetTop + (innerHeight / 2))
let pivotOffSet = CGPoint(x: xInsetLeft + (innerWidth * 0.33), y: yInsetTop + innerHeight)
let endOffset = CGPoint(x: xInsetLeft + innerWidth, y: yInsetTop)
let bezierPath = UIBezierPath()
bezierPath.move(to: startPoint)
bezierPath.addLine(to: pivotOffSet)
bezierPath.addLine(to: endOffset)
let shapeLayer = CAShapeLayer()
self.shapeLayer = shapeLayer
shapeLayer.frame = bounds
layer.addSublayer(shapeLayer)
shapeLayer.strokeColor = selectorColor.cgColor
shapeLayer.fillColor = UIColor.clear.cgColor
shapeLayer.path = bezierPath.cgPath
shapeLayer.lineJoin = .miter
shapeLayer.lineWidth = 2
CATransaction.withDisabledAnimations {
shapeLayer.strokeEnd = isSelected ? 1 : 0
}
}
shapeLayer?.removeAllAnimations()
if isAnimated && !disabled && !isHighlighted {
let animateStrokeEnd = CABasicAnimation(keyPath: "strokeEnd")
animateStrokeEnd.timingFunction = CAMediaTimingFunction(name: .linear)
animateStrokeEnd.duration = 0.3
animateStrokeEnd.fillMode = .both
animateStrokeEnd.isRemovedOnCompletion = false
animateStrokeEnd.fromValue = !isSelected ? 1 : 0
animateStrokeEnd.toValue = isSelected ? 1 : 0
self.shapeLayer?.add(animateStrokeEnd, forKey: "strokeEnd")
UIView.animate(withDuration: 0.2, delay: 0.1, options: .curveEaseOut, animations: {
self.backgroundColor = backgroundColor
self.layer.borderColor = borderColor.cgColor
})
} else {
CATransaction.withDisabledAnimations {
self.shapeLayer?.strokeEnd = isSelected ? 1 : 0
}
self.backgroundColor = backgroundColor
layer.borderColor = borderColor.cgColor
}
}
}