vds_ios/VDS/Components/Label/Label.swift
Matt Bruce 60f71a7709 added string empty checks.
Signed-off-by: Matt Bruce <matt.bruce@verizon.com>
2024-03-14 18:49:21 -05:00

427 lines
15 KiB
Swift

//
// VDSLabel.swift
// VDS
//
// Created by Matt Bruce on 7/28/22.
//
import Foundation
import UIKit
import VDSColorTokens
import Combine
/// Label is a standard view used to draw text with applying Typography through ``TextStyle`` as well
/// as other attributes using any implemetation of ``LabelAttributeModel``.
@objc(VDSLabel)
open class Label: UILabel, ViewProtocol, UserInfoable {
//--------------------------------------------------
// MARK: - Initializers
//--------------------------------------------------
required public init() {
super.init(frame: .zero)
initialSetup()
}
public override init(frame: CGRect) {
super.init(frame: .zero)
initialSetup()
}
public required init?(coder: NSCoder) {
super.init(coder: coder)
initialSetup()
}
//--------------------------------------------------
// MARK: - Combine Properties
//--------------------------------------------------
/// Set of Subscribers for any Publishers for this Control.
open var subscribers = Set<AnyCancellable>()
//--------------------------------------------------
// MARK: - Private Properties
//--------------------------------------------------
private enum TextSetMode {
case text
case attributedText
}
private var textSetMode: TextSetMode = .text
private var initialSetupPerformed = false
private var edgeInsets: UIEdgeInsets { textStyle.edgeInsets }
private var tapGesture: UITapGestureRecognizer? {
willSet {
if let tapGesture = tapGesture, newValue == nil {
removeGestureRecognizer(tapGesture)
} else if let gesture = newValue, tapGesture == nil {
addGestureRecognizer(gesture)
}
}
}
private var actions: [LabelAction] = [] {
didSet {
isUserInteractionEnabled = !actions.isEmpty
if actions.isEmpty {
tapGesture = nil
} else {
//add tap gesture
if tapGesture == nil {
let singleTap = UITapGestureRecognizer(target: self, action: #selector(textLinkTapped))
singleTap.numberOfTapsRequired = 1
tapGesture = singleTap
}
if actions.count > 1 {
actions.sort { first, second in
return first.range.location < second.range.location
}
}
}
}
}
//--------------------------------------------------
// MARK: - Private Models
//--------------------------------------------------
private struct LabelAction {
var range: NSRange
var action: PassthroughSubject<Void, Never>
var accessibilityId: Int = 0
func performAction() {
action.send()
}
init(range: NSRange, action: PassthroughSubject<Void, Never>, accessibilityID: Int = 0) {
self.range = range
self.action = action
self.accessibilityId = accessibilityID
}
}
//--------------------------------------------------
// MARK: - Public Properties
//--------------------------------------------------
/// Key of whether or not updateView() is called in setNeedsUpdate()
open var shouldUpdateView: Bool = true
/// Will determine if a scaled font should be used for the font.
open var useScaledFont: Bool = false { didSet { setNeedsUpdate() }}
open var surface: Surface = .light { didSet { setNeedsUpdate() }}
/// Array of LabelAttributeModel objects used in rendering the text.
open var attributes: [any LabelAttributeModel]? { didSet { setNeedsUpdate() }}
/// TextStyle used on the this label.
open var textStyle: TextStyle = .defaultStyle { didSet { setNeedsUpdate() }}
/// The alignment of the text within the label.
open override var textAlignment: NSTextAlignment { didSet { setNeedsUpdate() }}
open var userInfo = [String: Primitive]()
/// Number of lines the label can render out, default is set to 0.
open override var numberOfLines: Int { didSet { setNeedsUpdate() }}
/// Line break mode for the label, default is set to word wrapping.
open override var lineBreakMode: NSLineBreakMode { didSet { setNeedsUpdate() }}
/// Text that will be used in the label.
private var _text: String!
override open var text: String! {
didSet {
_text = text
textSetMode = .text
setNeedsUpdate()
}
}
///AttributedText that will be used in the label.
override open var attributedText: NSAttributedString? {
didSet {
textSetMode = .attributedText
setNeedsUpdate()
}
}
override open var font: UIFont! {
didSet {
if let font, initialSetupPerformed {
textStyle = TextStyle.convert(font: font)
}
setNeedsUpdate()
}
}
override open var textColor: UIColor! {
didSet {
if let textColor, initialSetupPerformed {
textColorConfiguration = SurfaceColorConfiguration(textColor, textColor).eraseToAnyColorable()
}
setNeedsUpdate()
}
}
/// Whether the View is enabled or not.
open override var isEnabled: Bool { didSet { setNeedsUpdate() } }
//--------------------------------------------------
// MARK: - Configuration Properties
//--------------------------------------------------
/// Color configuration use for text color. This is a configuration that will provide a color based
/// of local properties such as surface and isEnabled.
open var textColorConfiguration: AnyColorable = ViewColorConfiguration().with {
$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forDisabled: true)
$0.setSurfaceColors(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark, forDisabled: false)
}.eraseToAnyColorable(){ didSet { setNeedsUpdate() }}
//--------------------------------------------------
// MARK: - Lifecycle
//--------------------------------------------------
open func initialSetup() {
if !initialSetupPerformed {
initialSetupPerformed = true
//register for ContentSizeChanges
NotificationCenter
.Publisher(center: .default, name: UIContentSizeCategory.didChangeNotification)
.sink { [weak self] notification in
self?.setNeedsUpdate()
}.store(in: &subscribers)
backgroundColor = .clear
numberOfLines = 0
lineBreakMode = .byWordWrapping
translatesAutoresizingMaskIntoConstraints = false
accessibilityCustomActions = []
isAccessibilityElement = true
accessibilityTraits = .staticText
textAlignment = .left
setup()
setNeedsUpdate()
}
}
open func setup() {}
open func reset() {
shouldUpdateView = false
surface = .light
isEnabled = true
attributes = nil
textStyle = .defaultStyle
textAlignment = .left
text = nil
attributedText = nil
numberOfLines = 0
backgroundColor = .clear
shouldUpdateView = true
setNeedsUpdate()
}
open func updateView() {
restyleText()
//force a drawText
setNeedsDisplay()
setNeedsLayout()
layoutIfNeeded()
}
open func updateAccessibility() {
accessibilityLabel = text
if isEnabled {
accessibilityTraits.remove(.notEnabled)
} else {
accessibilityTraits.insert(.notEnabled)
}
}
//--------------------------------------------------
// MARK: - Overrides
//--------------------------------------------------
/// We are drawing using edgeInsets based off the textStyle.
open override func drawText(in rect: CGRect) {
super.drawText(in: rect.inset(by: edgeInsets))
}
/// We are applying action attributes after the views layout to ensure correct positioning of the text.
open override func layoutSubviews() {
super.layoutSubviews()
applyActions()
}
/// Addig custom accessibillty actions from the collection of attributes.
open override func accessibilityActivate() -> Bool {
guard let accessibleActions = accessibilityCustomActions else { return false }
for actionable in actions {
for action in accessibleActions {
if action.hash == actionable.accessibilityId {
actionable.performAction()
return true
}
}
}
return false
}
//--------------------------------------------------
// MARK: - Private Methods
//--------------------------------------------------
private func restyleText() {
if textSetMode == .text {
styleText(_text)
} else {
styleAttributedText(attributedText)
}
}
private func styleText(_ newValue: String!) {
defer { invalidateIntrinsicContentSize() }
guard let newValue, !newValue.isEmpty else {
// We don't need to use attributed text
super.attributedText = nil
super.text = newValue
return
}
accessibilityCustomActions = []
//create the primary string
let mutableText = NSMutableAttributedString.mutableText(for: newValue,
textStyle: textStyle,
useScaledFont: useScaledFont,
textColor: textColorConfiguration.getColor(self),
alignment: textAlignment,
lineBreakMode: lineBreakMode)
applyAttributes(mutableText)
// Set attributed text to match typography
super.attributedText = mutableText
}
private func styleAttributedText(_ newValue: NSAttributedString?) {
defer { invalidateIntrinsicContentSize() }
guard let newValue, !newValue.string.isEmpty else {
// We don't need any additional styling
super.attributedText = newValue
return
}
let mutableText = NSMutableAttributedString(attributedString: newValue)
applyAttributes(mutableText)
// Modify attributed text to match typography
super.attributedText = mutableText
}
private func applyAttributes(_ mutableAttributedString: NSMutableAttributedString) {
actions = []
if let attributes = attributes {
mutableAttributedString.apply(attributes: attributes)
}
}
private func applyActions() {
actions = []
guard let attributedText else { return }
let mutableAttributedString = NSMutableAttributedString(attributedString: attributedText)
if let attributes = attributes {
//loop through the models attributes
for attribute in attributes {
//see if the attribute is Actionable
if let actionable = attribute as? any ActionLabelAttributeModel{
//create a accessibleAction
let customAccessibilityAction = customAccessibilityAction(text: mutableAttributedString.string, range: actionable.range, accessibleText: actionable.accessibleText)
//create a wrapper for the attributes range, block and
actions.append(LabelAction(range: actionable.range, action: actionable.action, accessibilityID: customAccessibilityAction?.hashValue ?? -1))
}
}
if let accessibilityElements, !accessibilityElements.isEmpty {
let staticText = UIAccessibilityElement(accessibilityContainer: self)
staticText.accessibilityLabel = text
staticText.accessibilityFrameInContainerSpace = bounds
isAccessibilityElement = false
self.accessibilityElements = accessibilityElements.compactMap{$0 as? UIAccessibilityElement}.filter { $0.accessibilityLabel != text }
self.accessibilityElements?.insert(staticText, at: 0)
}
}
}
@objc private func textLinkTapped(_ gesture: UITapGestureRecognizer) {
for actionable in actions {
// This determines if we tapped on the desired range of text.
if gesture.didTapActionInLabel(self, inRange: actionable.range) {
actionable.performAction()
return
}
}
}
private func customAccessibilityAction(text: String?, range: NSRange, accessibleText: String? = nil) -> UIAccessibilityCustomAction? {
guard let text = text, let attributedText else { return nil }
let actionText = accessibleText ?? NSString(string:text).substring(with: range)
// Calculate the frame of the substring
let layoutManager = NSLayoutManager()
let textContainer = NSTextContainer(size: bounds.size)
let textStorage = NSTextStorage(attributedString: attributedText)
layoutManager.addTextContainer(textContainer)
textStorage.addLayoutManager(layoutManager)
var glyphRange = NSRange()
// Convert the range for the substring into a range of glyphs
layoutManager.characterRange(forGlyphRange: range, actualGlyphRange: &glyphRange)
let substringBounds = layoutManager.boundingRect(forGlyphRange: glyphRange, in: textContainer)
// Create custom accessibility element
let element = UIAccessibilityElement(accessibilityContainer: self)
element.accessibilityLabel = actionText
element.accessibilityTraits = .link
element.accessibilityFrameInContainerSpace = substringBounds
//TODO: accessibilityHint for Label
// element.accessibilityHint = MVMCoreUIUtility.hardcodedString(withKey: "swipe_to_select_with_action_hint")
accessibilityElements = (accessibilityElements ?? []).compactMap{$0 as? UIAccessibilityElement}.filter { $0.accessibilityLabel != actionText }
accessibilityElements?.append(element)
let accessibleAction = UIAccessibilityCustomAction(name: actionText, target: self, selector: #selector(accessibilityCustomAction(_:)))
accessibilityCustomActions?.append(accessibleAction)
return accessibleAction
}
@objc private func accessibilityCustomAction(_ action: UIAccessibilityCustomAction) {
for actionable in actions {
if action.hash == actionable.accessibilityId {
actionable.performAction()
return
}
}
}
}