vds_ios/VDS/Components/InputStepper/InputStepper.swift

436 lines
16 KiB
Swift

//
// InputStepper.swift
// VDS
//
// Created by Kanamarlapudi, Vasavi on 24/06/24.
//
import Foundation
import UIKit
import VDSCoreTokens
import Combine
/// A stepper is a two-segment control that people use to increase or decrease an incremental value.
@objc(VDSInputStepper)
open class InputStepper: EntryFieldBase {
//--------------------------------------------------
// MARK: - Initializers
//--------------------------------------------------
required public init() {
super.init(frame: .zero)
}
public override init(frame: CGRect) {
super.init(frame: .zero)
}
public required init?(coder: NSCoder) {
super.init(coder: coder)
}
//--------------------------------------------------
// MARK: - Enums
//--------------------------------------------------
/// Enum used to describe the size of Input Stepper.
public enum Size: String, CaseIterable {
case large, small
}
/// Enum used to describe the width of a fixed value or percentage of the input stepper control.
public enum ControlWidth {
case percentage(CGFloat)
case value(CGFloat)
}
//--------------------------------------------------
// MARK: - Public Properties
//--------------------------------------------------
/// If there is a width that is larger than this size's minimumWidth, the input stepper will resize to this width.
open var controlWidth: ControlWidth? {
get { _controlWidth }
set {
if let newValue {
switch newValue {
case .percentage(let percentage):
if percentage <= 100.0 {
_controlWidth = newValue
}
case .value(let value):
if value > 0 && value > containerSize.width {
_controlWidth = newValue
}
}
} else {
_controlWidth = nil
}
setNeedsUpdate()
}
}
/// Accepts percentage value to width of parent container.
open var widthPercentage: CGFloat? {
didSet {
if let percentage = widthPercentage, percentage > 100 {
widthPercentage = 100
}
setNeedsUpdate()
}
}
/// Allows an id to be passed to input stepper.
open var id: Int? { didSet { setNeedsUpdate() } }
/// Maximum value of the input stepper, defaults to '99'.
open var maxValue: Int? = 99 {
didSet {
if let value = maxValue, value > 99 || value < 0 {
maxValue = 99
}
setNeedsUpdate()
}
}
/// Minimum value of the input stepper, defaults to '0'.
open var minValue: Int? = 0 {
didSet {
if let value = minValue, value < 0 && value >= 99 {
minValue = 0
}
setNeedsUpdate()
}
}
/// The size of the input stepper. Defaults to 'large'.
open var size: Size = .large {
didSet {
updateStepperContainerViewSize()
setNeedsUpdate()
}
}
/// Accepts any text or character to appear next to input stepper value.
open var trailingText: String? { didSet { setNeedsUpdate() } }
/// Value for the textField
open override var value: String? {
return nil
}
//--------------------------------------------------
// MARK: - Private Properties
//--------------------------------------------------
private var _controlWidth: ControlWidth? = nil
/// Default Int value of the input stepper, defaults to '0'.
internal var defaultIntValue: Int {
guard let intValue = defaultValue as? Int else { return 0 }
return intValue
}
/// This is the view that will be wrapped with the border for userInteraction.
/// The only subview of this view is the stepperStackView.
internal var stepperContainerView = View().with {
$0.isAccessibilityElement = true
$0.accessibilityLabel = "Input Stepper"
}
internal var stepperStackView = UIStackView().with {
$0.translatesAutoresizingMaskIntoConstraints = false
$0.axis = .horizontal
$0.distribution = .fill
$0.alignment = .fill
}
internal var decrementButton = ButtonIcon().with {
$0.kind = .ghost
$0.iconName = Icon.Name(name: "minus")
$0.iconOffset = .init(x: -2, y: 0)
$0.customContainerSize = 32
$0.icon.customSize = 16
$0.backgroundColor = .clear
}
internal var incrementButton = ButtonIcon().with {
$0.kind = .ghost
$0.iconName = Icon.Name(name: "plus")
$0.iconOffset = .init(x: 2, y: 0)
$0.customContainerSize = 32
$0.icon.customSize = 16
$0.backgroundColor = .clear
}
internal var textLabel = Label().with {
$0.setContentCompressionResistancePriority(.required, for: .vertical)
$0.textStyle = .boldBodyLarge
$0.numberOfLines = 1
$0.lineBreakMode = .byTruncatingTail
$0.textAlignment = .center
}
//--------------------------------------------------
// MARK: - Constraints
//--------------------------------------------------
internal var stepperWidthConstraint: NSLayoutConstraint?
internal var stepperHeightConstraint: NSLayoutConstraint?
//--------------------------------------------------
// MARK: - Configuration Properties
//--------------------------------------------------
internal override var containerSize: CGSize { CGSize(width: size == .large ? largeMinWidth : smallMinWidth, height: size == .large ? largeMinHeight : smallMinHeight) }
internal var largeMinWidth = 121
internal var smallMinWidth = 90
internal var largeMinHeight = 44
internal var smallMinHeight = 32
internal let labelColorConfiguration = SurfaceColorConfiguration(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark)
internal let labelDisabledColorConfiguration = SurfaceColorConfiguration(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark)
//--------------------------------------------------
// MARK: - Lifecycle
//--------------------------------------------------
open override func initialSetup() {
super.initialSetup()
}
/// Called once when a view is initialized and is used to Setup additional UI or other constants and configurations.
open override func setup() {
super.setup()
// Set initial states
containerView.isEnabled = false
statusIcon.isHidden = true
// Add listeners
decrementButton.onClick = { _ in self.decrementButtonClick() }
incrementButton.onClick = { _ in self.incrementButtonClick() }
// setting color config
textLabel.textColorConfiguration = primaryColorConfiguration.eraseToAnyColorable()
}
open override func getFieldContainer() -> UIView {
stepperStackView.addArrangedSubview(decrementButton)
stepperStackView.addArrangedSubview(textLabel)
stepperStackView.addArrangedSubview(incrementButton)
// Set space between decrement button, label, and increment button relative to input Stepper size.
let space = size == .large ? VDSLayout.space3X : VDSLayout.space2X
stepperStackView.setCustomSpacing(space, after: decrementButton)
stepperStackView.setCustomSpacing(space, after: textLabel)
// Update Edge insets relative to input Stepper size.
stepperStackView.pinToSuperView(.uniform(size == .large ? 6.0 : VDSLayout.space1X))
// stepperContainerView for controls in EntryFieldBase.controlContainerView
stepperContainerView.addSubview(stepperStackView)
stepperWidthConstraint = stepperContainerView.widthAnchor.constraint(equalToConstant: containerSize.width)
stepperWidthConstraint?.deactivate()
stepperHeightConstraint = stepperContainerView.heightAnchor.constraint(equalToConstant: containerSize.height)
stepperHeightConstraint?.deactivate()
return stepperContainerView
}
/// Used to make changes to the View based off a change events or from local properties.
open override func updateView() {
super.updateView()
statusIcon.isHidden = true
// Update label text, style, color, ande surface.
textLabel.text = String(defaultIntValue) + " " + (trailingText ?? "")
textLabel.textStyle = size == .large ? .boldBodyLarge : .boldBodySmall
textLabel.textColorConfiguration = !isEnabled ? labelDisabledColorConfiguration.eraseToAnyColorable() : labelColorConfiguration.eraseToAnyColorable()
textLabel.surface = surface
// Update increment and decrement button.
updateButtonStates()
// Update stepper container border and corner radius.
updateContainerWidthWithPercentage()
updateInputStepperWidth()
updateStepperView()
setNeedsLayout()
}
open override var accessibilityElements: [Any]? {
get {
var elements = [Any]()
if !isReadOnly || isEnabled {
elements.append(contentsOf: [titleLabel, containerView, decrementButton, textLabel, incrementButton])
} else {
elements.append(contentsOf: [titleLabel, containerView, textLabel])
}
if showError {
if let errorText, !errorText.isEmpty {
elements.append(errorLabel)
}
}
if let helperText, !helperText.isEmpty {
elements.append(helperLabel)
}
return elements
}
set { super.accessibilityElements = newValue }
}
/// Resets to default settings.
open override func reset() {
super.reset()
textLabel.reset()
textLabel.textStyle = .boldBodyLarge
controlWidth = nil
widthPercentage = nil
id = nil
minValue = 0
maxValue = 99
trailingText = nil
size = .large
helperTextPlacement = .bottom
}
//--------------------------------------------------
// MARK: - Overrides
//--------------------------------------------------
internal override func updateContainerWidth() {
stepperWidthConstraint?.deactivate()
widthConstraint?.deactivate()
trailingLessThanEqualsConstraint?.deactivate()
trailingEqualsConstraint?.deactivate()
if let width, width >= minWidth, width <= maxWidth {
widthConstraint?.constant = width
widthConstraint?.activate()
trailingLessThanEqualsConstraint?.activate()
} else if let parentWidth = width, parentWidth >= maxWidth {
width = maxWidth
widthConstraint?.constant = maxWidth
widthConstraint?.activate()
trailingLessThanEqualsConstraint?.activate()
} else if let parentWidth = width, parentWidth <= minWidth {
width = minWidth
widthConstraint?.constant = minWidth
widthConstraint?.activate()
trailingLessThanEqualsConstraint?.activate()
} else {
trailingEqualsConstraint?.activate()
}
}
//--------------------------------------------------
// MARK: - Private Methods
//--------------------------------------------------
internal func checkDefaultValue() {
if let minValue, let maxValue {
defaultValue = defaultIntValue > maxValue ? maxValue : defaultIntValue < minValue ? minValue : defaultIntValue
}
}
internal func decrementButtonClick() {
defaultValue = defaultIntValue - 1
checkDefaultValue()
updateButtonStates()
}
internal func incrementButtonClick() {
defaultValue = defaultIntValue + 1
checkDefaultValue()
updateButtonStates()
}
internal func updateButtonStates() {
decrementButton.customContainerSize = size == .large ? 32 : 24
incrementButton.customContainerSize = size == .large ? 32 : 24
decrementButton.surface = surface
incrementButton.surface = surface
if isReadOnly || !isEnabled {
decrementButton.isEnabled = false
incrementButton.isEnabled = false
} else {
decrementButton.isEnabled = defaultIntValue > minValue ?? 0 ? true : false
incrementButton.isEnabled = defaultIntValue < maxValue ?? 99 ? true : false
}
}
// Update edge insets and height when size changes.
internal func updateStepperContainerViewSize() {
updateButtonStates()
// Update Edge insets if size changes applied.
stepperStackView.removeFromSuperview()
stepperContainerView.addSubview(stepperStackView)
stepperStackView.pinToSuperView(.uniform(size == .large ? 6.0 : VDSLayout.space1X))
// Update height if size changes applied.
stepperHeightConstraint?.deactivate()
stepperHeightConstraint = stepperContainerView.heightAnchor.constraint(equalToConstant: containerSize.height)
stepperHeightConstraint?.activate()
}
// Set control width to input stepper.
private func updateInputStepperWidth() {
guard let controlWidth else {
return
}
switch controlWidth {
case .percentage(let percentage):
// Set the inputStepper's controlWidth based on percentage received relative to its parentView's frame.
let superWidth = width ?? CGFloat(containerView.frame.size.width)
let value = max(superWidth * ((percentage) / 100), minWidth)
updateStepperContainerWidth(controlWidth: value, width: superWidth)
case .value(let value):
let superWidth = width ?? CGFloat(containerView.frame.size.width)
updateStepperContainerWidth(controlWidth: value, width: superWidth)
}
}
// Handling the controlwidth without exceeding the width of the parent container.
private func updateStepperContainerWidth(controlWidth: CGFloat, width: CGFloat) {
if controlWidth >= containerSize.width && controlWidth <= width {
stepperWidthConstraint?.deactivate()
stepperWidthConstraint?.constant = controlWidth
stepperWidthConstraint?.activate()
} else if controlWidth >= width {
stepperWidthConstraint?.deactivate()
stepperWidthConstraint?.constant = width
stepperWidthConstraint?.activate()
}
}
// Update the container view width based on the percentage received.
private func updateContainerWidthWithPercentage() {
guard let superWidth = superview?.frame.width else {
return
}
// Set width of Parent container based on width perecentage received relative to its superview frame.
if let widthPercentage {
// test value vs minimum width and take the greater value
width = max(superWidth * (widthPercentage / 100), minWidth)
updateContainerWidth()
}
}
// Add border and update constratints to stepper view.
private func updateStepperView() {
fieldStackView.removeConstraints()
fieldStackView.pinTop().pinLeading().pinBottom().pinTrailingLessThanOrEqualTo()
containerView.backgroundColor = .clear
containerView.layer.borderColor = nil
containerView.layer.borderWidth = 0
containerView.layer.cornerRadius = 0
fieldStackView.backgroundColor = containerBackgroundColor
fieldStackView.layer.borderColor = borderColorConfiguration.getColor(self).cgColor
fieldStackView.layer.borderWidth = VDSFormControls.borderWidth
fieldStackView.layer.cornerRadius = containerView.frame.size.height / 2
}
}