vds_ios/VDS/Components/Icon/ButtonIcon/ButtonIcon.swift
Matt Bruce 6e7ff86b0b refactored colorConfig -> colorConfiguration
Signed-off-by: Matt Bruce <matt.bruce@verizon.com>
2023-06-05 12:57:40 -05:00

381 lines
15 KiB
Swift

//
// ButtonIcon.swift
// VDS
//
// Created by Matt Bruce on 5/12/23.
//
import Foundation
import UIKit
import VDSColorTokens
@objc(VDSButtonIcon)
open class ButtonIcon: Control {
//--------------------------------------------------
// MARK: - Models
//--------------------------------------------------
//--------------------------------------------------
// MARK: - Enums
//--------------------------------------------------
public enum Kind: String, CaseIterable {
case ghost, lowContrast, highContrast
}
public enum SurfaceType: String, CaseIterable {
case colorFill, media
}
public enum Size: String, EnumSubset {
case large
case small
public var defaultValue: Icon.Size { .large }
public var containerSize: CGFloat {
switch self {
case .large:
return 44.0
case .small:
return 32.0
}
}
}
//--------------------------------------------------
// MARK: - Private Properties
//--------------------------------------------------
private var centerXConstraint: NSLayoutConstraint?
private var centerYConstraint: NSLayoutConstraint?
private var layoutGuideWidthConstraint: NSLayoutConstraint?
private var layoutGuideHeightConstraint: NSLayoutConstraint?
private var currentIconName: Icon.Name? {
if let selectedIconName {
return selectedIconName
} else {
return iconName
}
}
//--------------------------------------------------
// MARK: - Public Properties
//--------------------------------------------------
open var icon = Icon()
open var kind: Kind = .ghost { didSet { setNeedsUpdate() } }
open var surfaceType: SurfaceType = .colorFill { didSet { setNeedsUpdate() } }
open var iconName: Icon.Name? { didSet { setNeedsUpdate() } }
open var selectedIconName: Icon.Name? { didSet { setNeedsUpdate() } }
open var size: Size = .large { didSet { setNeedsUpdate() } }
open var customSize: Int? { didSet { setNeedsUpdate() }}
open var floating: Bool = false { didSet { setNeedsUpdate() } }
open var fitToIcon: Bool = false { didSet { setNeedsUpdate() } }
open var hideBorder: Bool = true { didSet { setNeedsUpdate() } }
open var iconOffset: CGPoint = .init(x: 0, y: 0) { didSet { setNeedsUpdate() } }
//--------------------------------------------------
// MARK: - Configuration
//--------------------------------------------------
private var iconColorConfiguration: AnyColorable {
if selectedIconName != nil {
return selectedIconColorConfiguration
} else {
if kind == .highContrast {
return highContrastIconColorConfiguration
} else {
return standardIconColorConfiguration
}
}
}
private var currentConfiguration: any Configuration {
switch kind {
case .ghost:
return GhostConfiguration()
case .lowContrast:
if surfaceType == .colorFill {
return floating ? LowContrastColorFillFloatingConfiguration() : LowContrastColorFillConfiguration()
} else {
return floating ? LowContrastMediaFloatingConfiguration() : LowContrastMediaConfiguration()
}
case .highContrast:
return floating ? HighContrastFloatingConfiguration() : HighContrastConfiguration()
}
}
private var standardIconColorConfiguration: AnyColorable = {
return ControlColorConfiguration().with {
$0.setSurfaceColors(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark, forState: .normal)
$0.setSurfaceColors(VDSColor.interactiveActiveOnlight, VDSColor.interactiveActiveOndark, forState: .highlighted)
$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: .disabled)
}.eraseToAnyColorable()
}()
private var highContrastIconColorConfiguration: AnyColorable = {
return SurfaceColorConfiguration(VDSColor.elementsPrimaryOndark, VDSColor.elementsPrimaryOnlight).eraseToAnyColorable()
}()
private var selectedIconColorConfiguration: AnyColorable = {
return ControlColorConfiguration().with {
$0.setSurfaceColors(VDSColor.elementsBrandhighlight, VDSColor.elementsPrimaryOndark, forState: .normal)
$0.setSurfaceColors(VDSColor.interactiveActiveOnlight, VDSColor.interactiveActiveOndark, forState: .highlighted)
$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: .disabled)
}.eraseToAnyColorable()
}()
private struct GhostConfiguration: Configuration {
var kind: Kind = .ghost
var surfaceType: SurfaceType = .colorFill
var floating: Bool = false
var backgroundColorConfiguration: AnyColorable = {
SurfaceColorConfiguration(.clear, .clear).eraseToAnyColorable()
}()
}
private struct LowContrastColorFillConfiguration: Configuration {
var kind: Kind = .lowContrast
var surfaceType: SurfaceType = .colorFill
var floating: Bool = false
var backgroundColorConfiguration: AnyColorable = {
SurfaceColorConfiguration(VDSColor.paletteGray44.withAlphaComponent(0.06), VDSColor.paletteGray44.withAlphaComponent(0.26)).eraseToAnyColorable()
}()
}
private struct LowContrastColorFillFloatingConfiguration: Configuration {
var kind: Kind = .lowContrast
var surfaceType: SurfaceType = .colorFill
var floating: Bool = true
var backgroundColorConfiguration: AnyColorable = {
SurfaceColorConfiguration(VDSColor.backgroundPrimaryLight, .clear).eraseToAnyColorable()
}()
}
private struct LowContrastMediaConfiguration: Configuration, Borderable {
var kind: Kind = .lowContrast
var surfaceType: SurfaceType = .media
var floating: Bool = false
var backgroundColorConfiguration: AnyColorable = {
SurfaceColorConfiguration(VDSColor.backgroundPrimaryLight, .clear).eraseToAnyColorable()
}()
var borderWidth: CGFloat = 1.0
var borderColorConfiguration: AnyColorable = {
SurfaceColorConfiguration(VDSColor.elementsLowcontrastOnlight, .clear).eraseToAnyColorable()
}()
}
private struct LowContrastMediaFloatingConfiguration: Configuration, Dropshadowable {
var kind: Kind = .lowContrast
var surfaceType: SurfaceType = .media
var floating: Bool = true
var backgroundColorConfiguration: AnyColorable = {
SurfaceColorConfiguration(VDSColor.backgroundPrimaryLight, .clear).eraseToAnyColorable()
}()
var shadowColorConfiguration: AnyColorable = {
SurfaceColorConfiguration(VDSColor.backgroundPrimaryLight, .clear).eraseToAnyColorable()
}()
var shadowOpacity: CGFloat = 0.5
var shadowOffset: CGSize = .init(width: 1, height: 1)
var shadowRadius: CGFloat = 2
}
private struct HighContrastConfiguration: Configuration {
var kind: Kind = .highContrast
var surfaceType: SurfaceType = .colorFill
var floating: Bool = false
var backgroundColorConfiguration: AnyColorable = {
return ControlColorConfiguration().with {
$0.setSurfaceColors(VDSColor.backgroundPrimaryDark, VDSColor.backgroundPrimaryLight, forState: .normal)
$0.setSurfaceColors(VDSColor.interactiveActiveOnlight, VDSColor.interactiveActiveOndark, forState: .highlighted)
$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: .disabled)
}.eraseToAnyColorable()
}()
}
private struct HighContrastFloatingConfiguration: Configuration {
var kind: Kind = .highContrast
var surfaceType: SurfaceType = .colorFill
var floating: Bool = true
var backgroundColorConfiguration: AnyColorable = {
return ControlColorConfiguration().with {
$0.setSurfaceColors(VDSColor.backgroundPrimaryLight, VDSColor.backgroundPrimaryLight, forState: .normal)
$0.setSurfaceColors(VDSColor.interactiveActiveOnlight, VDSColor.interactiveActiveOndark, forState: .highlighted)
$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: .disabled)
}.eraseToAnyColorable()
}()
}
//--------------------------------------------------
// MARK: - Initializers
//--------------------------------------------------
required public init() {
super.init(frame: .zero)
}
public override init(frame: CGRect) {
super.init(frame: .zero)
}
public required init?(coder: NSCoder) {
super.init(coder: coder)
}
//--------------------------------------------------
// MARK: - Lifecycle
//--------------------------------------------------
open override func setup() {
super.setup()
//create a layoutGuide for the icon to key off of
let iconLayoutGuide = UILayoutGuide()
addLayoutGuide(iconLayoutGuide)
//add the icon
addSubview(icon)
//determines the height/width of the icon
layoutGuideWidthConstraint = iconLayoutGuide.widthAnchor.constraint(equalToConstant: size.containerSize)
layoutGuideHeightConstraint = iconLayoutGuide.heightAnchor.constraint(equalToConstant: size.containerSize)
//determines the center point of the icon
centerXConstraint = icon.centerXAnchor.constraint(equalTo: iconLayoutGuide.centerXAnchor, constant: 0)
centerYConstraint = icon.centerYAnchor.constraint(equalTo: iconLayoutGuide.centerYAnchor, constant: 0)
//activate the constraints
NSLayoutConstraint.activate([layoutGuideWidthConstraint!,
layoutGuideHeightConstraint!,
centerXConstraint!,
centerYConstraint!,
iconLayoutGuide.topAnchor.constraint(equalTo: topAnchor),
iconLayoutGuide.bottomAnchor.constraint(equalTo: bottomAnchor),
iconLayoutGuide.leadingAnchor.constraint(equalTo: leadingAnchor),
iconLayoutGuide.trailingAnchor.constraint(equalTo: trailingAnchor)])
}
open override func reset() {
super.reset()
shouldUpdateView = false
kind = .ghost
surfaceType = .colorFill
size = .large
floating = false
hideBorder = true
iconOffset = .init(x: 0, y: 0)
iconName = nil
shouldUpdateView = true
setNeedsUpdate()
}
open override func updateView() {
super.updateView()
//ensure there is an icon to set
if let currentIconName {
icon.name = currentIconName
let color = iconColorConfiguration.getColor(self)
icon.color = color
icon.size = size.value
icon.customSize = customSize
} else {
icon.reset()
}
setNeedsLayout()
}
open override func layoutSubviews() {
super.layoutSubviews()
let currentConfig = currentConfiguration
backgroundColor = currentConfig.backgroundColorConfiguration.getColor(self)
// calculate center point for child view with offset
let childCenter = CGPoint(x: center.x + iconOffset.x, y: center.y + iconOffset.y)
centerXConstraint?.constant = childCenter.x - center.x
centerYConstraint?.constant = childCenter.y - center.y
//updating current container size
var iconLayoutSize = size.containerSize
if let customSize {
iconLayoutSize = CGFloat(customSize)
}
// check to see if this is fitToIcon
if fitToIcon && kind == .ghost {
iconLayoutSize = size.value.dimensions.width
layer.cornerRadius = 0
} else {
layer.cornerRadius = min(frame.width, frame.height) / 2.0
}
layoutGuideWidthConstraint?.constant = iconLayoutSize
layoutGuideHeightConstraint?.constant = iconLayoutSize
//border
if let borderable = currentConfig as? Borderable {
layer.borderColor = borderable.borderColorConfiguration.getColor(self).cgColor
layer.borderWidth = borderable.borderWidth
icon.layer.borderWidth = borderable.borderWidth
} else {
layer.borderColor = nil
layer.borderWidth = 0
icon.layer.borderWidth = 0
}
if let dropshadowable = currentConfig as? Dropshadowable {
layer.masksToBounds = false
layer.shadowColor = dropshadowable.shadowColorConfiguration.getColor(self).cgColor
layer.shadowOpacity = Float(dropshadowable.shadowOpacity)
layer.shadowOffset = dropshadowable.shadowOffset
layer.shadowRadius = dropshadowable.shadowRadius
layer.shadowPath = UIBezierPath(rect: bounds).cgPath
layer.shouldRasterize = true
layer.rasterizationScale = UIScreen.main.scale
} else {
layer.shadowOpacity = 0
layer.shadowRadius = 0
layer.shadowPath = nil
}
}
}
// MARK: AppleGuidlinesTouchable
extension ButtonIcon: AppleGuidlinesTouchable {
override open func point(inside point: CGPoint, with event: UIEvent?) -> Bool {
Self.acceptablyOutsideBounds(point: point, bounds: bounds)
}
open override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
let view = super.hitTest(point, with: event)
if view == icon {
return self
}
return view
}
}
private protocol Borderable {
var borderWidth: CGFloat { get set }
var borderColorConfiguration: AnyColorable { get set }
}
private protocol Dropshadowable {
var shadowColorConfiguration: AnyColorable { get set }
var shadowOpacity: CGFloat { get set }
var shadowOffset: CGSize { get set }
var shadowRadius: CGFloat { get set }
}
private protocol Configuration {
var kind: ButtonIcon.Kind { get set }
var surfaceType: ButtonIcon.SurfaceType { get set }
var floating: Bool { get set }
var backgroundColorConfiguration: AnyColorable { get set }
}