vds_ios/VDS/Components/Checkbox/Checkbox.swift
Matt Bruce 94d44c5d54 refactored clickable
removed old clickable code

Signed-off-by: Matt Bruce <matt.bruce@verizon.com>
2023-03-29 15:37:32 -05:00

403 lines
14 KiB
Swift

//
// Checkbox.swift
// VDS
//
// Created by Matt Bruce on 7/22/22.
//
import Foundation
import UIKit
import VDSColorTokens
import VDSFormControlsTokens
import Combine
/// Checkboxes are a multi-select component through which a customer indicates a choice. If a binary choice, the component is a checkbox. If the choice has multiple options, the component is a ``CheckboxGroup``.
@objc(VDSCheckboxBase)
open class Checkbox: Control, Errorable {
//--------------------------------------------------
// MARK: - Initializers
//--------------------------------------------------
required public init() {
super.init(frame: .zero)
}
public override init(frame: CGRect) {
super.init(frame: .zero)
}
public required init?(coder: NSCoder) {
super.init(coder: coder)
}
//--------------------------------------------------
// MARK: - Private Properties
//--------------------------------------------------
private var shouldShowError: Bool {
guard showError && !disabled && errorText?.isEmpty == false else { return false }
return true
}
private var shouldShowLabels: Bool {
guard labelText?.isEmpty == false || childText?.isEmpty == false || labelAttributedText?.string.isEmpty == false || childAttributedText?.string.isEmpty == false else { return false }
return true
}
private var mainStackView = UIStackView().with {
$0.translatesAutoresizingMaskIntoConstraints = false
$0.alignment = .top
$0.axis = .vertical
}
private var selectorStackView = UIStackView().with {
$0.translatesAutoresizingMaskIntoConstraints = false
$0.alignment = .top
$0.axis = .horizontal
}
private var selectorLabelStackView = UIStackView().with {
$0.translatesAutoresizingMaskIntoConstraints = false
$0.axis = .vertical
}
//--------------------------------------------------
// MARK: - Public Properties
//--------------------------------------------------
open var label = Label().with {
$0.setContentCompressionResistancePriority(.required, for: .vertical)
$0.textPosition = .left
$0.textStyle = .boldBodyLarge
}
open var childLabel = Label().with {
$0.setContentCompressionResistancePriority(.required, for: .vertical)
$0.textPosition = .left
$0.textStyle = .bodyLarge
}
open var errorLabel = Label().with {
$0.setContentCompressionResistancePriority(.required, for: .vertical)
$0.textPosition = .left
$0.textStyle = .bodyMedium
}
open var selectorView = UIView().with {
$0.translatesAutoresizingMaskIntoConstraints = false
}
open var isAnimated: Bool = true { didSet { didChange() }}
open override var isSelected: Bool { didSet { didChange() }}
open var labelText: String? { didSet { didChange() }}
open var labelTextAttributes: [any LabelAttributeModel]? { didSet { didChange() }}
open var labelAttributedText: NSAttributedString? {
didSet {
label.useAttributedText = !(labelAttributedText?.string.isEmpty ?? true)
label.attributedText = labelAttributedText
didChange()
}
}
open var childText: String? { didSet { didChange() }}
open var childTextAttributes: [any LabelAttributeModel]? { didSet { didChange() }}
open var childAttributedText: NSAttributedString? {
didSet {
childLabel.useAttributedText = !(childAttributedText?.string.isEmpty ?? true)
childLabel.attributedText = childAttributedText
didChange()
}
}
var _showError: Bool = false
open var showError: Bool {
get { _showError }
set {
if !isSelected && _showError != newValue {
_showError = newValue
didChange()
}
}
}
open override var state: UIControl.State {
get {
var state = super.state
if showError {
state.insert(.error)
}
return state
}
}
open var errorText: String? { didSet { didChange() }}
open var inputId: String? { didSet { didChange() }}
open var value: AnyHashable? { didSet { didChange() }}
//--------------------------------------------------
// MARK: - Constraints
//--------------------------------------------------
private var selectorHeightConstraint: NSLayoutConstraint?
private var selectorWidthConstraint: NSLayoutConstraint?
//functions
//--------------------------------------------------
// MARK: - Lifecycle
//--------------------------------------------------
open override func initialSetup() {
super.initialSetup()
onClick = { control in
control.toggle()
}
}
open override func setup() {
super.setup()
isAccessibilityElement = true
accessibilityTraits = .button
addSubview(mainStackView)
mainStackView.isUserInteractionEnabled = false
mainStackView.addArrangedSubview(selectorStackView)
mainStackView.addArrangedSubview(errorLabel)
selectorStackView.addArrangedSubview(selectorView)
selectorStackView.addArrangedSubview(selectorLabelStackView)
selectorLabelStackView.addArrangedSubview(label)
selectorLabelStackView.addArrangedSubview(childLabel)
let selectorSize = getSelectorSize()
selectorHeightConstraint = selectorView.heightAnchor.constraint(equalToConstant: selectorSize.height)
selectorHeightConstraint?.isActive = true
selectorWidthConstraint = selectorView.widthAnchor.constraint(equalToConstant: selectorSize.width)
selectorWidthConstraint?.isActive = true
updateSelector()
mainStackView.pinToSuperView()
}
func updateLabels() {
//deal with labels
if shouldShowLabels {
//add the stackview to hold the 2 labels
//top label
if let labelText {
label.surface = surface
label.disabled = disabled
label.attributes = labelTextAttributes
label.text = labelText
label.isHidden = false
} else if labelAttributedText != nil {
label.isHidden = false
} else {
label.isHidden = true
}
//bottom label
if let childText {
childLabel.text = childText
childLabel.surface = surface
childLabel.disabled = disabled
childLabel.attributes = childTextAttributes
childLabel.isHidden = false
} else if childAttributedText != nil {
childLabel.isHidden = false
} else {
childLabel.isHidden = true
}
selectorStackView.spacing = 12
selectorLabelStackView.spacing = 4
selectorLabelStackView.isHidden = false
} else {
selectorStackView.spacing = 0
selectorLabelStackView.spacing = 0
selectorLabelStackView.isHidden = true
}
//either add/remove the error from the main stack
if let errorText, shouldShowError {
errorLabel.text = errorText
errorLabel.surface = surface
errorLabel.disabled = disabled
mainStackView.spacing = 8
errorLabel.isHidden = false
} else {
mainStackView.spacing = 0
errorLabel.isHidden = true
}
}
open override func reset() {
super.reset()
label.reset()
childLabel.reset()
errorLabel.reset()
label.textStyle = .boldBodyLarge
childLabel.textStyle = .bodyLarge
errorLabel.textStyle = .bodyMedium
labelText = nil
labelTextAttributes = nil
labelAttributedText = nil
childText = nil
childTextAttributes = nil
childAttributedText = nil
showError = false
errorText = nil
inputId = nil
value = nil
isSelected = false
updateSelector()
}
/// This will checkbox the state of the Selector and execute the actionBlock if provided.
open func toggle() {
//removed error
if showError && isSelected == false {
showError.toggle()
}
isSelected.toggle()
sendActions(for: .valueChanged)
}
//--------------------------------------------------
// MARK: - State
//--------------------------------------------------
open override func updateView() {
updateLabels()
updateSelector()
updateAccessibilityLabel()
}
open override func updateAccessibilityLabel() {
setAccessibilityLabel(for: [label, childLabel, errorLabel])
}
//--------------------------------------------------
// MARK: - Configuration Properties
//--------------------------------------------------
public let checkboxSize = CGSize(width: 20, height: 20)
private var backgroundColorConfig = ControlColorConfiguration().with {
$0.setSurfaceColors(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark, forState: .selected)
$0.setSurfaceColors(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark, forState: [.selected,.highlighted])
$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: [.selected, .disabled])
$0.setSurfaceColors(VDSColor.feedbackErrorBackgroundOnlight, VDSColor.feedbackErrorBackgroundOndark, forState: .error)
}
private var borderColorConfig = ControlColorConfiguration().with {
$0.setSurfaceColors(VDSFormControlsColor.borderOnlight, VDSFormControlsColor.borderOndark, forState: .normal)
$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: .disabled)
$0.setSurfaceColors(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark, forState: .highlighted)
$0.setSurfaceColors(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark, forState: .selected)
$0.setSurfaceColors(VDSColor.feedbackErrorOnlight, VDSColor.feedbackErrorOndark, forState: .error)
}
private var checkColorConfig = ControlColorConfiguration().with {
$0.setSurfaceColors(VDSColor.elementsPrimaryOndark, VDSColor.elementsPrimaryOnlight, forState: .selected)
$0.setSurfaceColors(VDSColor.elementsPrimaryOndark, VDSColor.elementsPrimaryOnlight, forState: [.selected, .disabled])
$0.setSurfaceColors(VDSColor.elementsPrimaryOndark, VDSColor.elementsPrimaryOnlight, forState: [.selected, .highlighted])
}
//--------------------------------------------------
// MARK: - Checkbox View
//--------------------------------------------------
/// Manages the appearance of the checkbox.
private var shapeLayer: CAShapeLayer?
open func getSelectorSize() -> CGSize {
return checkboxSize
}
open func updateSelector() {
//get the colors
let backgroundColor = backgroundColorConfig.getColor(self)
let borderColor = borderColorConfig.getColor(self)
let checkColor = checkColorConfig.getColor(self)
if let shapeLayer = shapeLayer, let sublayers = layer.sublayers, sublayers.contains(shapeLayer) {
shapeLayer.removeFromSuperlayer()
self.shapeLayer = nil
}
selectorView.layer.cornerRadius = VDSFormControls.borderradius
selectorView.layer.borderWidth = VDSFormControls.widthBorder
if shapeLayer == nil {
let bounds = selectorView.bounds
let length = max(bounds.size.height, bounds.size.width)
guard length > 0.0, shapeLayer == nil else { return }
//draw the checkmark layer
let xInsetLeft = length * 0.25
let yInsetTop = length * 0.3
let innerWidth = length - (xInsetLeft + length * 0.25) // + Right X Inset
let innerHeight = length - (yInsetTop + length * 0.35) // + Bottom Y Inset
let startPoint = CGPoint(x: xInsetLeft, y: yInsetTop + (innerHeight / 2))
let pivotOffSet = CGPoint(x: xInsetLeft + (innerWidth * 0.33), y: yInsetTop + innerHeight)
let endOffset = CGPoint(x: xInsetLeft + innerWidth, y: yInsetTop)
let bezierPath = UIBezierPath()
bezierPath.move(to: startPoint)
bezierPath.addLine(to: pivotOffSet)
bezierPath.addLine(to: endOffset)
let shapeLayer = CAShapeLayer()
self.shapeLayer = shapeLayer
shapeLayer.frame = bounds
layer.addSublayer(shapeLayer)
shapeLayer.strokeColor = checkColor.cgColor
shapeLayer.fillColor = UIColor.clear.cgColor
shapeLayer.path = bezierPath.cgPath
shapeLayer.lineJoin = .miter
shapeLayer.lineWidth = 2
CATransaction.withDisabledAnimations {
shapeLayer.strokeEnd = isSelected ? 1 : 0
}
}
shapeLayer?.removeAllAnimations()
if isAnimated {
let animateStrokeEnd = CABasicAnimation(keyPath: "strokeEnd")
animateStrokeEnd.timingFunction = CAMediaTimingFunction(name: .linear)
animateStrokeEnd.duration = 0.3
animateStrokeEnd.fillMode = .both
animateStrokeEnd.isRemovedOnCompletion = false
animateStrokeEnd.fromValue = !isSelected ? 1 : 0
animateStrokeEnd.toValue = isSelected ? 1 : 0
self.shapeLayer?.add(animateStrokeEnd, forKey: "strokeEnd")
UIView.animate(withDuration: 0.2, delay: 0.1, options: .curveEaseOut, animations: {
self.selectorView.backgroundColor = backgroundColor
self.selectorView.layer.borderColor = borderColor.cgColor
})
} else {
CATransaction.withDisabledAnimations {
self.shapeLayer?.strokeEnd = isSelected ? 1 : 0
}
selectorView.backgroundColor = backgroundColor
selectorView.layer.borderColor = borderColor.cgColor
}
}
}