vds_ios/VDS/Components/Loader/Loader.swift
Matt Bruce 56c2217b0c public to open
Signed-off-by: Matt Bruce <matt.bruce@verizon.com>
2023-08-04 16:01:38 -05:00

83 lines
3.1 KiB
Swift

//
// Loader.swift
// VDS
//
// Created by Matt Bruce on 7/5/23.
//
import Foundation
import UIKit
import VDSColorTokens
@objc(VDSLoader)
/// A loader is an indicator that uses animation to show customers that there is an indefinite amount of wait time while a task is ongoing, e.g. a page is loading, a form is being submitted. The component disappears when the task is complete.
open class Loader: View {
//--------------------------------------------------
// MARK: - Private Properties
//--------------------------------------------------
private var icon = Icon().with { $0.name = .loader }
private var opacity: CGFloat = 0.8
private var iconColorConfiguration = SurfaceColorConfiguration(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark)
//--------------------------------------------------
// MARK: - Public Properties
//--------------------------------------------------
/// Loader will be active if 'active' prop is passed.
open var isActive: Bool = true { didSet { setNeedsUpdate() } }
/// The Int used to determine the height and width of the Loader
open var size: Int = 40 { didSet { setNeedsUpdate() } }
//--------------------------------------------------
// MARK: - Lifecycle
//--------------------------------------------------
open override func setup() {
super.setup()
addSubview(icon)
NSLayoutConstraint.activate([
icon.centerXAnchor.constraint(equalTo: centerXAnchor),
icon.centerYAnchor.constraint(equalTo: centerYAnchor),
icon.leadingAnchor.constraint(greaterThanOrEqualTo: leadingAnchor),
icon.trailingAnchor.constraint(lessThanOrEqualTo: trailingAnchor),
icon.topAnchor.constraint(greaterThanOrEqualTo: topAnchor),
icon.bottomAnchor.constraint(lessThanOrEqualTo: bottomAnchor)
])
}
/// Function used to make changes to the View based off a change events or from local properties.
open override func updateView() {
super.updateView()
icon.color = iconColorConfiguration.getColor(self)
icon.customSize = size
if isActive {
startAnimating()
} else {
stopAnimating()
}
}
//--------------------------------------------------
// MARK: - Animation
//--------------------------------------------------
private let rotationLayerName = "rotationAnimation"
func startAnimating() {
icon.layer.remove(layerName: rotationLayerName)
let rotation : CABasicAnimation = CABasicAnimation(keyPath: "transform.rotation.z")
rotation.toValue = NSNumber(value: Double.pi * 2)
rotation.duration = 0.5 // the speed of the rotation
rotation.isCumulative = true
rotation.repeatCount = Float.greatestFiniteMagnitude
icon.layer.add(rotation, forKey: rotationLayerName)
}
func stopAnimating() {
icon.layer.removeAnimation(forKey: rotationLayerName)
}
}
extension Icon.Name {
static let loader = Icon.Name(name: "loader")
}