vds_ios/VDS/Components/BadgeIndicator/BadgeIndicator.swift
Matt Bruce 190e29bbd2 removed padding now working on ratio of pointSize
Signed-off-by: Matt Bruce <matt.bruce@verizon.com>
2023-06-16 09:35:27 -05:00

316 lines
11 KiB
Swift

//
// Badge.swift
// VDS
//
// Created by Matt Bruce on 9/22/22.
//
import Foundation
import UIKit
import VDSColorTokens
import VDSFormControlsTokens
import Combine
import VDSTypographyTokens
/// Badges are visual labels used to convey status or highlight supplemental information.
@objc(VDSBadgeIndicator)
open class BadgeIndicator: View {
//--------------------------------------------------
// MARK: - Enums
//--------------------------------------------------
public enum FillColor: String, CaseIterable {
case red, yellow, green, orange, blue, gray, grayLowContrast, black, white
}
public enum Kind: String, CaseIterable {
case simple, numbered
}
public enum MaxDigits: String, CaseIterable {
case one
case two
case three
case four
case five
case six
public var value: Int {
switch self {
case .two:
return 2
case .one:
return 1
case .three:
return 3
case .four:
return 4
case .five:
return 5
case .six:
return 6
}
}
}
public enum TextSize: String, CaseIterable {
case xxlarge = "2XLarge"
case xlarge = "XLarge"
case large = "Large"
case medium = "Medium"
case small = "Small"
public var padding: CGFloat {
switch self {
case .xxlarge:
return 8
case .xlarge:
return 6
case .large:
return 6
case .medium:
return 6
case .small:
return 4
}
}
public var textStyle: TextStyle {
let style = TextStyle.bodySmall
var pointSize: CGFloat = VDSTypography.fontSizeBody12
switch self {
case .xxlarge:
pointSize = VDSTypography.fontSizeTitle24
case .xlarge:
pointSize = VDSTypography.fontSizeTitle20
case .large:
pointSize = VDSTypography.fontSizeBody16
case .medium:
pointSize = VDSTypography.fontSizeBody14
case .small:
pointSize = VDSTypography.fontSizeBody12
}
return TextStyle(rawValue: "\(self.rawValue)BadgeIndicator",
fontFace: style.fontFace,
pointSize: pointSize,
lineHeight: pointSize * (16.0 / 12.0),
letterSpacing: style.letterSpacing)
}
}
//--------------------------------------------------
// MARK: - Public Properties
//--------------------------------------------------
open var label = Label().with {
$0.setContentCompressionResistancePriority(.required, for: .vertical)
$0.adjustsFontSizeToFitWidth = false
$0.lineBreakMode = .byTruncatingTail
$0.textPosition = .center
$0.numberOfLines = 1
}
open var borderColorLight: UIColor? {
didSet {
if let borderColorLight {
borderColorConfiguration.lightColor = borderColorLight
} else {
borderColorConfiguration.lightColor = VDSColor.paletteWhite
}
setNeedsUpdate()
}
}
open var borderColorDark: UIColor? {
didSet {
if let borderColorDark {
borderColorConfiguration.darkColor = borderColorDark
} else {
borderColorConfiguration.darkColor = VDSColor.paletteBlack
}
setNeedsUpdate()
}
}
open var fillColor: FillColor = .red { didSet { setNeedsUpdate() }}
open var number: Int? { didSet { setNeedsUpdate() }}
open var kind: Kind = .simple { didSet { setNeedsUpdate() }}
open var leadingCharacter: String? { didSet { setNeedsUpdate() }}
open var textSize: TextSize = .xxlarge { didSet { setNeedsUpdate() }}
open var hideDot: Bool = false { didSet { setNeedsUpdate() }}
open var hideBorder: Bool = false { didSet { setNeedsUpdate() }}
open var maxDigits: MaxDigits = .two { didSet { setNeedsUpdate() }}
//--------------------------------------------------
// MARK: - Constraints
//--------------------------------------------------
private var labelWidthConstraint: NSLayoutConstraint?
private var labelHeightConstraint: NSLayoutConstraint?
private var defaultBadgeSize: CGFloat = 16
//--------------------------------------------------
// MARK: - Lifecycle
//--------------------------------------------------
open override func setup() {
super.setup()
accessibilityElements = [label]
addSubview(label)
label.pinToSuperView()
NSLayoutConstraint.activate([
label.centerXAnchor.constraint(equalTo: centerXAnchor),
label.centerYAnchor.constraint(equalTo: centerYAnchor)
])
labelWidthConstraint = label.widthGreaterThanEqualTo(constant: defaultBadgeSize).activate()
labelHeightConstraint = label.heightGreaterThanEqualTo(constant: defaultBadgeSize).activate()
}
open override func reset() {
super.reset()
shouldUpdateView = false
label.reset()
label.lineBreakMode = .byTruncatingTail
label.textPosition = .center
fillColor = .red
number = nil
shouldUpdateView = true
setNeedsUpdate()
}
//--------------------------------------------------
// MARK: - Configuration
//--------------------------------------------------
private var borderColorConfiguration = SurfaceColorConfiguration(VDSColor.paletteWhite, VDSColor.paletteBlack)
private var backgroundColorConfiguration: AnyColorable = {
let config = KeyedColorConfiguration<BadgeIndicator, FillColor>(keyPath: \.fillColor)
config.setSurfaceColors(VDSColor.backgroundBrandhighlight, VDSColor.backgroundBrandhighlight, forKey: .red)
config.setSurfaceColors(VDSColor.paletteYellow62, VDSColor.paletteYellow62, forKey: .yellow)
config.setSurfaceColors(VDSColor.paletteGreen26, VDSColor.paletteGreen36, forKey: .green)
config.setSurfaceColors(VDSColor.paletteOrange41, VDSColor.paletteOrange58, forKey: .orange)
config.setSurfaceColors(VDSColor.paletteBlue38, VDSColor.paletteBlue46, forKey: .blue)
config.setSurfaceColors(VDSColor.paletteGray44, VDSColor.paletteGray65, forKey: .gray)
config.setSurfaceColors(VDSColor.paletteGray85, VDSColor.paletteGray20, forKey: .grayLowContrast)
config.setSurfaceColors(VDSColor.backgroundPrimaryDark, VDSColor.backgroundPrimaryDark, forKey: .black)
config.setSurfaceColors(VDSColor.backgroundPrimaryLight, VDSColor.backgroundPrimaryLight, forKey: .white)
return config.eraseToAnyColorable()
}()
private var textColorConfiguration = ViewColorConfiguration()
public func updateTextColorConfig() {
textColorConfiguration.reset()
switch fillColor {
case .red, .black, .gray, .grayLowContrast:
textColorConfiguration.setSurfaceColors(VDSColor.elementsPrimaryOndark, VDSColor.elementsPrimaryOndark, forDisabled: false)
textColorConfiguration.setSurfaceColors(VDSColor.elementsPrimaryOndark, VDSColor.elementsPrimaryOndark, forDisabled: true)
case .yellow, .white:
textColorConfiguration.setSurfaceColors(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOnlight, forDisabled: false)
textColorConfiguration.setSurfaceColors(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOnlight, forDisabled: true)
case .orange, .green, .blue:
textColorConfiguration.setSurfaceColors(VDSColor.elementsPrimaryOndark, VDSColor.elementsPrimaryOnlight, forDisabled: false)
textColorConfiguration.setSurfaceColors(VDSColor.elementsPrimaryOndark, VDSColor.elementsPrimaryOnlight, forDisabled: true)
}
}
//--------------------------------------------------
// MARK: - State
//--------------------------------------------------
open override func updateView() {
updateTextColorConfig()
backgroundColor = backgroundColorConfiguration.getColor(self)
label.useAttributedText = true
label.edgeInset = .init(top: 0, left: textSize.padding, bottom: 0, right: textSize.padding)
label.font = textSize.textStyle.font
label.textColor = textColorConfiguration.getColor(self)
label.textColorConfiguration = textColorConfiguration.eraseToAnyColorable()
label.text = getText()
label.surface = surface
label.disabled = disabled
label.sizeToFit()
setNeedsLayout()
layoutIfNeeded()
}
private func getText() -> String {
let badgeCount = number ?? 0
var text: String = ""
if kind == .numbered && badgeCount >= 0 {
let maxBadgetCount = limitDigits(number: badgeCount, maxDigits: maxDigits.value)
let formatter = NumberFormatter()
formatter.numberStyle = .decimal
text = formatter.string(from: .init(integerLiteral: maxBadgetCount))!
if maxDigits.value < "\(badgeCount)".count {
let formatter = NumberFormatter()
formatter.numberStyle = .decimal
text = "\(text)+"
}
if let leadingCharacter {
text = "\(leadingCharacter)\(text)"
} else {
text = "\(text)"
}
}
return text
}
private func limitDigits(number: Int, maxDigits: Int) -> Int {
let maxNumber = Int(pow(10.0, Double(maxDigits))) - 1
return min(number, maxNumber)
}
open override func layoutSubviews() {
super.layoutSubviews()
let size = textSize.textStyle.lineHeight
labelWidthConstraint?.constant = size
labelHeightConstraint?.constant = size
layer.cornerRadius = frame.size.height / 2
if hideBorder {
layer.borderWidth = 0
} else {
layer.borderColor = borderColorConfiguration.getColor(surface).cgColor
layer.borderWidth = 1
}
layer.remove(layerName: "dot")
if kind == .simple && !hideDot {
let dotSize: CGFloat = bounds.width * 0.1875
let dotLayer = CAShapeLayer()
dotLayer.name = "dot"
let centerX = (bounds.width - dotSize) / 2.0
let centerY = (bounds.width - dotSize) / 2.0
dotLayer.frame = .init(x: centerX, y: centerY, width: dotSize, height: dotSize)
dotLayer.path = UIBezierPath(ovalIn: .init(origin: .zero, size: .init(width: dotSize, height: dotSize))).cgPath
dotLayer.fillColor = textColorConfiguration.getColor(self).cgColor
layer.addSublayer(dotLayer)
}
}
}