vds_ios/VDS/Extensions/UIView+CALayer.swift
Matt Bruce b18cabb680 added any
Signed-off-by: Matt Bruce <matt.bruce@verizon.com>
2024-06-19 17:17:51 -05:00

192 lines
6.2 KiB
Swift

//
// UIView+CALayer.swift
// VDS
//
// Created by Matt Bruce on 6/15/23.
//
import Foundation
import UIKit
import VDSCoreTokens
//--------------------------------------------------
// MARK: - Debug Borders
//--------------------------------------------------
extension UIView {
internal func removeDebugBorder() {
layer.remove(layerName: "debug")
}
internal func addDebugBorder(color: UIColor = .red) {
//ensure you remove existing
removeDebugBorder()
//add bounds border
let borderLayer = CALayer()
borderLayer.name = "debugAreaLayer"
borderLayer.frame = bounds
borderLayer.bounds = bounds
borderLayer.borderWidth = VDSFormControls.borderWidth
borderLayer.borderColor = color.cgColor
layer.addSublayer(borderLayer)
//add touchborder if applicable
if type(of: self) is AppleGuidelinesTouchable.Type {
let faultToleranceX: CGFloat = max((45 - bounds.size.width) / 2.0, 0)
let faultToleranceY: CGFloat = max((45 - bounds.size.height) / 2.0, 0)
let touchableAreaPath = UIBezierPath(rect: bounds.insetBy(dx: -faultToleranceX, dy: -faultToleranceY))
let touchLayer = CAShapeLayer()
touchLayer.path = touchableAreaPath.cgPath
touchLayer.strokeColor = color.cgColor
touchLayer.fillColor = UIColor.clear.cgColor
touchLayer.lineWidth = VDSFormControls.borderWidth
touchLayer.opacity = 1.0
touchLayer.name = "debugTouchableAreaLayer"
touchLayer.zPosition = 100
touchLayer.frame = bounds
touchLayer.bounds = bounds
layer.addSublayer(touchLayer)
}
}
public var hasDebugBorder: Bool {
guard let layers = layer.sublayers else { return false }
return layers.compactMap{$0.name}.filter{$0.hasPrefix("debug")}.count > 0
}
public func debugBorder(show shouldShow: Bool = true, color: UIColor = .red) {
if shouldShow {
addDebugBorder(color: color)
} else {
removeDebugBorder()
}
if let view = self as? (any ViewProtocol) {
view.updateView()
}
}
}
//--------------------------------------------------
// MARK: - CALayer
//--------------------------------------------------
extension CALayer {
/// Removes a sublayer of a specific name.
/// - Parameter layerName: Layer with the name you want to remove.
public func remove(layerName: String) {
guard let sublayers = sublayers else {
return
}
sublayers.forEach({ layer in
if layer.name?.hasPrefix(layerName) ?? false {
layer.removeFromSuperlayer()
}
})
}
}
//--------------------------------------------------
// MARK: - Borders
//--------------------------------------------------
extension UIView {
/// Adds a border to a specific sides with the parameters.
/// - Parameters:
/// - side: Side in which to add the border.
/// - width: Width of the border.
/// - color: Color of the border.
/// - offset: offset of the border.
public func addBorder(side: UIRectEdge, width: CGFloat, color: UIColor, offset: CGFloat = 0) {
let layerName = borderLayerName(for: side)
layer.remove(layerName: layerName)
let borderLayer = CALayer()
borderLayer.backgroundColor = color.cgColor
borderLayer.name = layerName
switch side {
case .left:
borderLayer.frame = CGRect(x: 0, y: 0, width: width, height: frame.height)
case .right:
borderLayer.frame = CGRect(x: frame.width - width - offset, y: 0, width: width, height: frame.height)
case .top:
borderLayer.frame = CGRect(x: 0, y: 0, width: frame.width, height: width)
case .bottom:
borderLayer.frame = CGRect(x: 0, y: frame.height - width - offset, width: frame.width, height: width)
default:
break
}
layer.addSublayer(borderLayer)
}
/// Removes all of the borders addeding using the addBorder method.
public func removeBorders() {
layer.borderWidth = 0
layer.borderColor = nil
layer.remove(layerName: borderLayerName(for: .top))
layer.remove(layerName: borderLayerName(for: .left))
layer.remove(layerName: borderLayerName(for: .right))
layer.remove(layerName: borderLayerName(for: .bottom))
}
private func borderLayerName(for side: UIRectEdge) -> String {
switch side {
case .left:
return "leftBorderLayer"
case .right:
return "rightBorderLayer"
case .top:
return "topBorderLayer"
case .bottom:
return "bottomBorderLayer"
default:
return ""
}
}
}
extension UIView {
fileprivate var bezierPathIdentifier: String { return "bezierPathBorderLayer" }
fileprivate var bezierPathBorder: CAShapeLayer? {
return (self.layer.sublayers?.filter({ (layer) -> Bool in
return layer.name == self.bezierPathIdentifier && (layer as? CAShapeLayer) != nil
}) as? [CAShapeLayer])?.first
}
public func bezierPathBorder(_ color: UIColor = .white, width: CGFloat = 1) {
var border = self.bezierPathBorder
let path = UIBezierPath(roundedRect: self.bounds, cornerRadius:self.layer.cornerRadius)
let mask = CAShapeLayer()
mask.path = path.cgPath
self.layer.mask = mask
if (border == nil) {
border = CAShapeLayer()
border!.name = self.bezierPathIdentifier
self.layer.addSublayer(border!)
}
border!.frame = self.bounds
let pathUsingCorrectInsetIfAny =
UIBezierPath(roundedRect: border!.bounds, cornerRadius:self.layer.cornerRadius)
border!.path = pathUsingCorrectInsetIfAny.cgPath
border!.fillColor = UIColor.clear.cgColor
border!.strokeColor = color.cgColor
border!.lineWidth = width * 2
}
public func removeBezierPathBorder() {
self.layer.mask = nil
self.bezierPathBorder?.removeFromSuperlayer()
}
}