Merge branch 'develop' of https://gitlab.verizon.com/BPHV_MIPS/vds_ios into vasavk/dropdownSelect
# Conflicts: # VDS.xcodeproj/project.pbxproj
This commit is contained in:
commit
fdc66fe29b
@ -1389,7 +1389,7 @@
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BUILD_LIBRARY_FOR_DISTRIBUTION = YES;
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CODE_SIGN_IDENTITY = "";
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CODE_SIGN_STYLE = Automatic;
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CURRENT_PROJECT_VERSION = 55;
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CURRENT_PROJECT_VERSION = 57;
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DEFINES_MODULE = YES;
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DEVELOPMENT_TEAM = "";
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DYLIB_COMPATIBILITY_VERSION = 1;
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@ -1426,7 +1426,7 @@
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BUILD_LIBRARY_FOR_DISTRIBUTION = YES;
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CODE_SIGN_IDENTITY = "";
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CODE_SIGN_STYLE = Automatic;
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CURRENT_PROJECT_VERSION = 55;
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CURRENT_PROJECT_VERSION = 57;
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DEFINES_MODULE = YES;
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DEVELOPMENT_TEAM = "";
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DYLIB_COMPATIBILITY_VERSION = 1;
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@ -84,14 +84,14 @@ open class BadgeIndicator: View {
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/// Dynamic TextStyle for the size.
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public var textStyle: TextStyle {
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let style = TextStyle.bodySmall
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var font: Font = .edsRegular
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var pointSize: CGFloat = VDSTypography.fontSizeBody12
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var letterSpacing: CGFloat = 0.0
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switch self {
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case .xxlarge:
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pointSize = VDSTypography.fontSizeTitle24
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letterSpacing = VDSTypography.letterSpacingWide
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case .xlarge:
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pointSize = VDSTypography.fontSizeTitle20
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@ -102,12 +102,14 @@ open class BadgeIndicator: View {
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case .medium:
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pointSize = VDSTypography.fontSizeBody14
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letterSpacing = VDSTypography.letterSpacingWide
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case .small:
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pointSize = VDSTypography.fontSizeBody12
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case .small:
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font = .etxRegular
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pointSize = VDSTypography.fontSizeBody12
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}
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return TextStyle(rawValue: "\(self.rawValue)BadgeIndicator",
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fontFace: style.fontFace,
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fontFace: font,
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pointSize: pointSize,
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lineHeight: 0,
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letterSpacing: letterSpacing)
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@ -115,16 +117,16 @@ open class BadgeIndicator: View {
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//EdgeInsets for the label.
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public var edgeInset: UIEdgeInsets {
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var horizontalPadding: CGFloat = VDSLayout.Spacing.space1X.value
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let verticalPadding: CGFloat = 0
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var horizontalPadding: CGFloat = 0.0
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let verticalPadding: CGFloat = 0.0
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switch self {
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case .xxlarge:
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horizontalPadding = VDSLayout.Spacing.space2X.value
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case .xlarge, .large,.medium:
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case .xlarge, .large, .medium:
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horizontalPadding = 6.0
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case .small:
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break
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horizontalPadding = VDSLayout.Spacing.space1X.value
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}
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return .axis(horizontal: horizontalPadding, vertical: verticalPadding)
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}
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@ -268,10 +270,10 @@ open class BadgeIndicator: View {
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/// Called once when a view is initialized and is used to Setup additional UI or other constants and configurations.
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open override func setup() {
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super.setup()
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isAccessibilityElement = true
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addSubview(badgeView)
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badgeView.addSubview(label)
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accessibilityElements = [label]
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heightConstraint = badgeView.heightGreaterThanEqualTo(constant: badgeSize)
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widthConstraint = badgeView.widthGreaterThanEqualTo(constant: badgeSize)
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@ -347,6 +349,15 @@ open class BadgeIndicator: View {
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layoutIfNeeded()
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}
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open override func updateAccessibility() {
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super.updateAccessibility()
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if kind == .numbered {
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accessibilityLabel = label.text
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} else {
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accessibilityLabel = "Simple"
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}
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}
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open override func layoutSubviews() {
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super.layoutSubviews()
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@ -356,10 +367,9 @@ open class BadgeIndicator: View {
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//border
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if hideBorder {
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layer.borderWidth = 0
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removeBezierPathBorder()
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} else {
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layer.borderWidth = borderWidth
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layer.borderColor = borderColorConfiguration.getColor(surface).cgColor
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bezierPathBorder(borderColorConfiguration.getColor(surface), width: borderWidth)
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}
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//dot
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@ -444,5 +454,4 @@ open class BadgeIndicator: View {
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let maxNumber = Int(pow(10.0, Double(maxDigits))) - 1
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return min(number, maxNumber)
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}
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}
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@ -108,7 +108,10 @@ open class ButtonIcon: Control, Changeable, FormFieldable {
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open var badgeIndicatorModel: BadgeIndicatorModel? { didSet { setNeedsUpdate() } }
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/// Icon object used to render out the Icon for this ButtonIcon.
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open var icon = Icon().with { $0.isUserInteractionEnabled = false }
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open var icon = Icon().with {
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$0.isUserInteractionEnabled = false
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$0.accessibilityTraits = .button
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}
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/// Determines the type of button based on the contrast.
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open var kind: Kind = .ghost { didSet { setNeedsUpdate() } }
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@ -342,9 +345,8 @@ open class ButtonIcon: Control, Changeable, FormFieldable {
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/// Called once when a view is initialized and is used to Setup additional UI or other constants and configurations.
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open override func setup() {
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super.setup()
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isAccessibilityElement = true
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accessibilityTraits = .button
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accessibilityElements = [badgeIndicator]
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isAccessibilityElement = false
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accessibilityElements = [icon, badgeIndicator]
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//create a layoutGuide for the icon to key off of
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let iconLayoutGuide = UILayoutGuide()
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@ -247,6 +247,11 @@ open class Notification: View {
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subTitleLabel.textColorConfiguration = textColorConfiguration.eraseToAnyColorable()
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//TODO: Need to add setup animation for displaying the Notification view for iOS.
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isAccessibilityElement = false
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accessibilityElements = [closeButton, typeIcon, titleLabel, subTitleLabel, buttonGroup]
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closeButton.accessibilityTraits = [.button]
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closeButton.accessibilityLabel = "Close Notification"
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}
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/// Resets to default settings.
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@ -298,17 +303,7 @@ open class Notification: View {
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super.layoutSubviews()
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layer.cornerRadius = UIScreen.main.bounds.width == bounds.width ? 0 : 4.0
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}
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///Updating the accessiblity values i.e elements, label, value other items for the component.
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open override func updateAccessibility() {
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super.updateAccessibility()
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accessibilityElements = [closeButton, typeIcon, titleLabel, subTitleLabel, buttonGroup]
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typeIcon.accessibilityLabel = style.rawValue
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typeIcon.imageView.image?.isAccessibilityElement = false
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closeButton.accessibilityTraits = [.button]
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closeButton.accessibilityLabel = "Close Notification"
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}
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//--------------------------------------------------
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// MARK: - Private Methods
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//--------------------------------------------------
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@ -148,3 +148,44 @@ extension UIView {
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}
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}
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}
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extension UIView {
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fileprivate var bezierPathIdentifier: String { return "bezierPathBorderLayer" }
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fileprivate var bezierPathBorder: CAShapeLayer? {
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return (self.layer.sublayers?.filter({ (layer) -> Bool in
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return layer.name == self.bezierPathIdentifier && (layer as? CAShapeLayer) != nil
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}) as? [CAShapeLayer])?.first
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}
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public func bezierPathBorder(_ color: UIColor = .white, width: CGFloat = 1) {
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var border = self.bezierPathBorder
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let path = UIBezierPath(roundedRect: self.bounds, cornerRadius:self.layer.cornerRadius)
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let mask = CAShapeLayer()
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mask.path = path.cgPath
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self.layer.mask = mask
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if (border == nil) {
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border = CAShapeLayer()
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border!.name = self.bezierPathIdentifier
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self.layer.addSublayer(border!)
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}
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border!.frame = self.bounds
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let pathUsingCorrectInsetIfAny =
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UIBezierPath(roundedRect: border!.bounds, cornerRadius:self.layer.cornerRadius)
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border!.path = pathUsingCorrectInsetIfAny.cgPath
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border!.fillColor = UIColor.clear.cgColor
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border!.strokeColor = color.cgColor
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border!.lineWidth = width * 2
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}
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public func removeBezierPathBorder() {
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self.layer.mask = nil
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self.bezierPathBorder?.removeFromSuperlayer()
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}
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}
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@ -1,3 +1,16 @@
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1.0.57
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----------------
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- CXTDT-540077 - BadgeIndicator Font
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- CXTDT-540084 - BadgeIndicator Border
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1.0.56
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----------------
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- ONEAPP-7190 - Breadcrumbs - Finished Development
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- ONEAPP-6830 - CarouselScrollbar - Finished Development
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- ONEAPP-6978 - Pagination - Finished Development
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- ONEAPP-6984 - Tilelet - Finished Development
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- ONEAPP-6682 - TextArea - Finished Development
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1.0.55
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----------------
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- ONEAPP-6305 - BadgeIndicator - Finished Development
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