story:ONEAPP-6315: Changes to determine if a control is "iselected" or not, and removed unnecessary states for surface colors.
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@ -8,12 +8,13 @@
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import Foundation
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import Foundation
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import UIKit
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import UIKit
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import VDSColorTokens
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import VDSColorTokens
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import Combine
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/// A button icon is an interactive element that visually communicates the action it triggers via an icon.
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/// A button icon is an interactive element that visually communicates the action it triggers via an icon.
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/// It usually represents a supplementary or utilitarian action. A button icon can stand alone, but often
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/// It usually represents a supplementary or utilitarian action. A button icon can stand alone, but often
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/// exists in a group when there are several actions that can be performed.
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/// exists in a group when there are several actions that can be performed.
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@objc(VDSButtonIcon)
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@objc(VDSButtonIcon)
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open class ButtonIcon: Control {
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open class ButtonIcon: Control, Changeable, FormFieldable {
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//--------------------------------------------------
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//--------------------------------------------------
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// MARK: - Initializers
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// MARK: - Initializers
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@ -77,7 +78,7 @@ open class ButtonIcon: Control {
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private var badgeIndicatorCenterXConstraint: NSLayoutConstraint?
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private var badgeIndicatorCenterXConstraint: NSLayoutConstraint?
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private var badgeIndicatorCenterYConstraint: NSLayoutConstraint?
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private var badgeIndicatorCenterYConstraint: NSLayoutConstraint?
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private var currentIconName: Icon.Name? {
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private var currentIconName: Icon.Name? {
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if let selectedIconName, selectable {
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if let selectedIconName, isSelected {
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return selectedIconName
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return selectedIconName
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} else {
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} else {
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return iconName
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return iconName
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@ -144,7 +145,15 @@ open class ButtonIcon: Control {
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open var showBadgeIndicator: Bool = false { didSet { setNeedsUpdate() } }
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open var showBadgeIndicator: Bool = false { didSet { setNeedsUpdate() } }
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/// If true, button will be rendered as selected, when it is selectable.
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/// If true, button will be rendered as selected, when it is selectable.
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open var selectable: Bool = false { didSet { setNeedsUpdate() } }
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open var selectable: Bool = false {
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didSet {
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//unselect
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if !selectable && isSelected {
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isSelected = false
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}
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setNeedsUpdate()
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}
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}
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/// Used to move the icon inside the button in both x and y axis.
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/// Used to move the icon inside the button in both x and y axis.
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open var iconOffset: CGPoint = .init(x: 0, y: 0) { didSet { setNeedsUpdate() } }
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open var iconOffset: CGPoint = .init(x: 0, y: 0) { didSet { setNeedsUpdate() } }
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@ -152,6 +161,12 @@ open class ButtonIcon: Control {
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/// Applies expand direction to Badge Indicator if shows badge indicator.
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/// Applies expand direction to Badge Indicator if shows badge indicator.
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open var expandDirection: ExpandDirection = .right { didSet { setNeedsUpdate() } }
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open var expandDirection: ExpandDirection = .right { didSet { setNeedsUpdate() } }
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open var onChangeSubscriber: AnyCancellable?
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open var inputId: String? { didSet { setNeedsUpdate() } }
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open var value: AnyHashable? { didSet { setNeedsUpdate() } }
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//--------------------------------------------------
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//--------------------------------------------------
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// MARK: - Configuration
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// MARK: - Configuration
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//--------------------------------------------------
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//--------------------------------------------------
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@ -199,7 +214,6 @@ open class ButtonIcon: Control {
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$0.setSurfaceColors(VDSColor.interactiveActiveOnlight, VDSColor.interactiveActiveOndark, forState: .highlighted)
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$0.setSurfaceColors(VDSColor.interactiveActiveOnlight, VDSColor.interactiveActiveOndark, forState: .highlighted)
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$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.paletteBlack.withAlphaComponent(0.70), forState: .disabled)
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$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.paletteBlack.withAlphaComponent(0.70), forState: .disabled)
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$0.setSurfaceColors(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark, forState: .selected)
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$0.setSurfaceColors(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark, forState: .selected)
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$0.setSurfaceColors(VDSColor.interactiveActiveOnlight, VDSColor.interactiveActiveOndark, forState: [.selected, .highlighted])
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$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.paletteBlack.withAlphaComponent(0.70), forState: [.selected, .disabled])
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$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.paletteBlack.withAlphaComponent(0.70), forState: [.selected, .disabled])
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}.eraseToAnyColorable()
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}.eraseToAnyColorable()
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}()
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}()
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@ -279,7 +293,6 @@ open class ButtonIcon: Control {
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$0.setSurfaceColors(VDSColor.backgroundPrimaryDark, VDSColor.backgroundPrimaryLight, forState: .selected)
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$0.setSurfaceColors(VDSColor.backgroundPrimaryDark, VDSColor.backgroundPrimaryLight, forState: .selected)
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$0.setSurfaceColors(VDSColor.interactiveActiveOnlight, VDSColor.interactiveActiveOndark, forState: .highlighted)
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$0.setSurfaceColors(VDSColor.interactiveActiveOnlight, VDSColor.interactiveActiveOndark, forState: .highlighted)
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$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: .disabled)
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$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: .disabled)
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$0.setSurfaceColors(VDSColor.interactiveActiveOnlight, VDSColor.interactiveActiveOndark, forState: [.selected, .highlighted])
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$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: [.selected, .disabled])
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$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: [.selected, .disabled])
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}.eraseToAnyColorable()
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}.eraseToAnyColorable()
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@ -356,6 +369,24 @@ open class ButtonIcon: Control {
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centerYConstraint?.activate()
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centerYConstraint?.activate()
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}
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}
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/// Executed on initialization for this View.
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open override func initialSetup() {
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super.initialSetup()
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onClick = { control in
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guard control.isEnabled else { return }
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if let selectedIconName = control.selectedIconName, control.selectable {
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control.toggle()
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}
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}
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}
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/// This will change the state of the Selector and execute the actionBlock if provided.
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open func toggle() {
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//removed error
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isSelected.toggle()
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sendActions(for: .valueChanged)
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}
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/// Resets to default settings.
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/// Resets to default settings.
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open override func reset() {
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open override func reset() {
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super.reset()
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super.reset()
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