story:ONEAPP-6315: Changes to determine if a control is "iselected" or not, and removed unnecessary states for surface colors.

This commit is contained in:
vasavk 2024-02-14 18:37:42 +05:30
parent b80e1ed18a
commit fd29a57d19

View File

@ -8,12 +8,13 @@
import Foundation import Foundation
import UIKit import UIKit
import VDSColorTokens import VDSColorTokens
import Combine
/// A button icon is an interactive element that visually communicates the action it triggers via an icon. /// A button icon is an interactive element that visually communicates the action it triggers via an icon.
/// It usually represents a supplementary or utilitarian action. A button icon can stand alone, but often /// It usually represents a supplementary or utilitarian action. A button icon can stand alone, but often
/// exists in a group when there are several actions that can be performed. /// exists in a group when there are several actions that can be performed.
@objc(VDSButtonIcon) @objc(VDSButtonIcon)
open class ButtonIcon: Control { open class ButtonIcon: Control, Changeable, FormFieldable {
//-------------------------------------------------- //--------------------------------------------------
// MARK: - Initializers // MARK: - Initializers
@ -77,7 +78,7 @@ open class ButtonIcon: Control {
private var badgeIndicatorCenterXConstraint: NSLayoutConstraint? private var badgeIndicatorCenterXConstraint: NSLayoutConstraint?
private var badgeIndicatorCenterYConstraint: NSLayoutConstraint? private var badgeIndicatorCenterYConstraint: NSLayoutConstraint?
private var currentIconName: Icon.Name? { private var currentIconName: Icon.Name? {
if let selectedIconName, selectable { if let selectedIconName, isSelected {
return selectedIconName return selectedIconName
} else { } else {
return iconName return iconName
@ -144,7 +145,15 @@ open class ButtonIcon: Control {
open var showBadgeIndicator: Bool = false { didSet { setNeedsUpdate() } } open var showBadgeIndicator: Bool = false { didSet { setNeedsUpdate() } }
/// If true, button will be rendered as selected, when it is selectable. /// If true, button will be rendered as selected, when it is selectable.
open var selectable: Bool = false { didSet { setNeedsUpdate() } } open var selectable: Bool = false {
didSet {
//unselect
if !selectable && isSelected {
isSelected = false
}
setNeedsUpdate()
}
}
/// Used to move the icon inside the button in both x and y axis. /// Used to move the icon inside the button in both x and y axis.
open var iconOffset: CGPoint = .init(x: 0, y: 0) { didSet { setNeedsUpdate() } } open var iconOffset: CGPoint = .init(x: 0, y: 0) { didSet { setNeedsUpdate() } }
@ -152,6 +161,12 @@ open class ButtonIcon: Control {
/// Applies expand direction to Badge Indicator if shows badge indicator. /// Applies expand direction to Badge Indicator if shows badge indicator.
open var expandDirection: ExpandDirection = .right { didSet { setNeedsUpdate() } } open var expandDirection: ExpandDirection = .right { didSet { setNeedsUpdate() } }
open var onChangeSubscriber: AnyCancellable?
open var inputId: String? { didSet { setNeedsUpdate() } }
open var value: AnyHashable? { didSet { setNeedsUpdate() } }
//-------------------------------------------------- //--------------------------------------------------
// MARK: - Configuration // MARK: - Configuration
//-------------------------------------------------- //--------------------------------------------------
@ -199,7 +214,6 @@ open class ButtonIcon: Control {
$0.setSurfaceColors(VDSColor.interactiveActiveOnlight, VDSColor.interactiveActiveOndark, forState: .highlighted) $0.setSurfaceColors(VDSColor.interactiveActiveOnlight, VDSColor.interactiveActiveOndark, forState: .highlighted)
$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.paletteBlack.withAlphaComponent(0.70), forState: .disabled) $0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.paletteBlack.withAlphaComponent(0.70), forState: .disabled)
$0.setSurfaceColors(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark, forState: .selected) $0.setSurfaceColors(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark, forState: .selected)
$0.setSurfaceColors(VDSColor.interactiveActiveOnlight, VDSColor.interactiveActiveOndark, forState: [.selected, .highlighted])
$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.paletteBlack.withAlphaComponent(0.70), forState: [.selected, .disabled]) $0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.paletteBlack.withAlphaComponent(0.70), forState: [.selected, .disabled])
}.eraseToAnyColorable() }.eraseToAnyColorable()
}() }()
@ -279,7 +293,6 @@ open class ButtonIcon: Control {
$0.setSurfaceColors(VDSColor.backgroundPrimaryDark, VDSColor.backgroundPrimaryLight, forState: .selected) $0.setSurfaceColors(VDSColor.backgroundPrimaryDark, VDSColor.backgroundPrimaryLight, forState: .selected)
$0.setSurfaceColors(VDSColor.interactiveActiveOnlight, VDSColor.interactiveActiveOndark, forState: .highlighted) $0.setSurfaceColors(VDSColor.interactiveActiveOnlight, VDSColor.interactiveActiveOndark, forState: .highlighted)
$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: .disabled) $0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: .disabled)
$0.setSurfaceColors(VDSColor.interactiveActiveOnlight, VDSColor.interactiveActiveOndark, forState: [.selected, .highlighted])
$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: [.selected, .disabled]) $0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: [.selected, .disabled])
}.eraseToAnyColorable() }.eraseToAnyColorable()
@ -356,6 +369,24 @@ open class ButtonIcon: Control {
centerYConstraint?.activate() centerYConstraint?.activate()
} }
/// Executed on initialization for this View.
open override func initialSetup() {
super.initialSetup()
onClick = { control in
guard control.isEnabled else { return }
if let selectedIconName = control.selectedIconName, control.selectable {
control.toggle()
}
}
}
/// This will change the state of the Selector and execute the actionBlock if provided.
open func toggle() {
//removed error
isSelected.toggle()
sendActions(for: .valueChanged)
}
/// Resets to default settings. /// Resets to default settings.
open override func reset() { open override func reset() {
super.reset() super.reset()