updated tabs to work better

Signed-off-by: Matt Bruce <matt.bruce@verizon.com>
This commit is contained in:
Matt Bruce 2023-05-22 16:06:45 -05:00
parent aba5490a10
commit c75e5670df

View File

@ -9,19 +9,11 @@ import Foundation
import UIKit
import VDSColorTokens
public struct TabModel {
public var text: String
public var onClick: (() -> Void)?
public var width: CGFloat?
public init(text: String, onClick: (() -> Void)? = nil, width: CGFloat? = nil) {
self.text = text
self.onClick = onClick
self.width = width
}
}
public class Tabs: View {
//--------------------------------------------------
// MARK: - Enums
//--------------------------------------------------
public enum Orientation: String, CaseIterable{
case vertical
case horizontal
@ -63,26 +55,61 @@ public class Tabs: View {
case value(CGFloat)
}
//--------------------------------------------------
// MARK: - Public Properties
//--------------------------------------------------
public var onTabChange: ((Int) -> Void)?
public var orientation: Orientation = .horizontal { didSet { setNeedsUpdate() } }
public var orientation: Orientation = .horizontal { didSet { updateTabItems() } }
public var borderLine: Bool = true { didSet { setNeedsUpdate() } }
public var fillContainer: Bool = false { didSet { setNeedsUpdate() } }
public var fillContainer: Bool = false { didSet { updateTabItems() } }
public var indicatorFillTab: Bool = false { didSet { setNeedsUpdate() } }
public var indicatorPosition: IndicatorPosition = .bottom { didSet { setNeedsUpdate() } }
public var minWidth: CGFloat = 44.0 { didSet { setNeedsUpdate() } }
public var overflow: Overflow = .scroll { didSet { setNeedsUpdate() } }
public var overflow: Overflow = .scroll { didSet { updateTabItems() } }
public var selectedIndex: Int = 0 { didSet { setNeedsUpdate() } }
public var size: Size = .medium { didSet { setNeedsUpdate() } }
public var sticky: Bool = false { didSet { setNeedsUpdate() } }
public var width: Width = .percentage(0.25) { didSet { setNeedsUpdate() } }
public var tabModels: [TabModel] = [] { didSet { updateTabItems(with: tabModels) } }
public var tabModels: [TabModel] = [] { didSet { updateTabItems() } }
//rules for width
private var _width: Width = .percentage(0.25)
public var width: Width {
get {
return _width
}
set {
switch newValue {
case .percentage(let percentage):
if percentage >= 0 && percentage <= 1 {
_width = newValue
setNeedsUpdate()
} else {
print("Invalid percentage value. It should be between 0 and 1.")
}
case .value(let value):
if value >= minWidth {
_width = newValue
setNeedsUpdate()
} else {
print("Invalid value. It should be greater than or equal to \(minWidth).")
}
}
}
}
//--------------------------------------------------
// MARK: - Private Properties
//--------------------------------------------------
private var tabItems: [TabItem] = []
private var tabStackView: UIStackView!
private var scrollView: UIScrollView!
private var contentView: View!
private var borderlineColorConfig = SurfaceColorConfiguration(VDSColor.elementsLowcontrastOnlight, VDSColor.elementsLowcontrastOndark)
private var contentViewWidthConstraint: NSLayoutConstraint?
//--------------------------------------------------
// MARK: - Initializers
//--------------------------------------------------
public override init(frame: CGRect) {
super.init(frame: frame)
}
@ -95,6 +122,9 @@ public class Tabs: View {
super.init(coder: coder)
}
//--------------------------------------------------
// MARK: - Overrides
//--------------------------------------------------
open override func setup() {
super.setup()
scrollView = UIScrollView()
@ -116,10 +146,13 @@ public class Tabs: View {
scrollView.pinToSuperView()
contentView.pinToSuperView()
tabStackView.pinToSuperView()
contentView.heightAnchor.constraint(equalTo: scrollView.heightAnchor).isActive = true
}
private func updateTabItems() {
updateTabItems(with: tabModels)
}
private func updateTabItems(with models: [TabModel]) {
// Clear existing tab items
for tabItem in tabItems {
@ -136,56 +169,95 @@ public class Tabs: View {
tabItems.append(tabItem)
tabStackView.addArrangedSubview(tabItem)
// Add tap gesture recognizer to handle tab selection
let tapGesture = UITapGestureRecognizer(target: self, action: #selector(tabItemTapped(_:)))
tabItem.isUserInteractionEnabled = true
tabItem.addGestureRecognizer(tapGesture)
tabItem
.publisher(for: UITapGestureRecognizer())
.sink { [weak self] gesture in
guard let self, let tabItem = gesture.view as? TabItem else { return }
if let selectedIndex = tabItems.firstIndex(of: tabItem) {
self.selectedIndex = selectedIndex
self.onTabChange?(selectedIndex)
}
}.store(in: &tabItem.subscribers)
}
setNeedsUpdate()
scrollToSelectedIndex(animated: false)
}
@objc private func tabItemTapped(_ gesture: UITapGestureRecognizer) {
guard let tabItem = gesture.view as? TabItem else { return }
if let selectedIndex = tabItems.firstIndex(of: tabItem) {
self.selectedIndex = selectedIndex
onTabChange?(selectedIndex)
private func scrollToSelectedIndex(animated: Bool) {
if orientation == .horizontal && self.overflow == .scroll, selectedIndex < tabItems.count {
let selectedTab = tabItems[selectedIndex]
scrollView.scrollRectToVisible(selectedTab.frame, animated: animated)
}
}
public override func updateView() {
open override func updateView() {
super.updateView()
if fillContainer {
if orientation == .horizontal && fillContainer {
tabStackView.distribution = .fillEqually
} else {
tabStackView.distribution = .fill
}
tabStackView.axis = orientation == .horizontal ? .horizontal : .vertical
tabStackView.alignment = orientation == .horizontal ? .fill : .leading
tabStackView.spacing = orientation == .horizontal ? VDSLayout.Spacing.space6X.value : VDSLayout.Spacing.space4X.value
setNeedsLayout()
}
public override func layoutSubviews() {
super.layoutSubviews()
// Apply border line
layer.remove(layerName: "borderLineLayer")
// Update tab appearance based on properties
for (index, tabItem) in tabItems.enumerated() {
if selectedIndex == index {
tabItem.selected = true
} else {
tabItem.selected = false
}
tabItem.selected = selectedIndex == index
tabItem.size = size
tabItem.orientation = orientation
tabItem.surface = surface
tabItem.indicatorPosition = indicatorPosition
tabItem.width = tabWidth(for: tabItem)
}
tabStackView.axis = orientation == .horizontal ? .horizontal : .vertical
tabStackView.alignment = orientation == .horizontal ? .fill : .leading
tabStackView.spacing = orientation == .horizontal ? VDSLayout.Spacing.space6X.value : VDSLayout.Spacing.space4X.value
// Deactivate old constraint
contentViewWidthConstraint?.isActive = false
// Apply width
if orientation == .vertical {
scrollView.isScrollEnabled = false
switch width {
case .percentage(let amount):
contentViewWidthConstraint = contentView.widthAnchor.constraint(equalTo: widthAnchor, multiplier: amount)
case .value(let amount):
contentViewWidthConstraint = contentView.widthAnchor.constraint(equalToConstant: amount)
}
} else {
// Apply overflow
if overflow == .scroll && !fillContainer {
let contentWidth = tabStackView.systemLayoutSizeFitting(UIView.layoutFittingCompressedSize).width
contentViewWidthConstraint = contentView.widthAnchor.constraint(equalToConstant: contentWidth)
// Enable scrolling if necessary
scrollView.contentSize = CGSize(width: contentWidth, height: scrollView.bounds.height)
} else {
contentViewWidthConstraint = contentView.widthAnchor.constraint(equalTo: widthAnchor)
}
}
scrollView.isScrollEnabled = orientation == .horizontal && overflow == .scroll
// Activate old constraint
contentViewWidthConstraint?.isActive = true
setNeedsLayout()
layoutIfNeeded()
}
open override func layoutSubviews() {
super.layoutSubviews()
//scrollView Contentsize
if orientation == .horizontal && overflow == .scroll && !fillContainer {
let contentWidth = tabStackView.systemLayoutSizeFitting(UIView.layoutFittingCompressedSize).width
scrollView.contentSize = CGSize(width: contentWidth, height: scrollView.bounds.height)
} else {
scrollView.contentSize = bounds.size
}
// Apply border line
layer.remove(layerName: "borderLineLayer")
if borderLine {
let borderLineLayer = CALayer()
borderLineLayer.name = "borderLineLayer"
@ -199,150 +271,24 @@ public class Tabs: View {
layer.addSublayer(borderLineLayer)
}
// Apply width
if orientation == .vertical {
switch width {
case .percentage(let amount):
contentView.widthAnchor.constraint(equalTo: widthAnchor, multiplier: amount).isActive = true
case .value(let amount):
contentView.widthAnchor.constraint(equalToConstant: amount).isActive = true
}
} else {
// Apply overflow
if orientation == .horizontal && overflow == .scroll {
let contentWidth = tabStackView.systemLayoutSizeFitting(UIView.layoutFittingCompressedSize).width
contentView.widthAnchor.constraint(equalToConstant: contentWidth).isActive = true
} else {
contentView.widthAnchor.constraint(equalTo: widthAnchor).isActive = true
}
}
// Enable scrolling if necessary
let contentWidth = contentView.systemLayoutSizeFitting(UIView.layoutFittingCompressedSize).width
scrollView.contentSize = CGSize(width: contentWidth, height: scrollView.bounds.height)
addDebugBorder(color: .blue)
scrollToSelectedIndex(animated: true)
}
//--------------------------------------------------
// MARK: - Private Methods
//--------------------------------------------------
private func tabWidth(for item: TabItem) -> CGFloat? {
guard orientation == .vertical else { return item.width }
var calculated: CGFloat
switch width {
case .percentage(let percent):
calculated = (bounds.width * percent) - tabStackView.spacing
case .value(let value):
calculated = value - tabStackView.spacing
}
return calculated > minWidth ? calculated : minWidth
}
}
public class TabItem: View {
public var orientation: Tabs.Orientation = .horizontal { didSet { setNeedsUpdate() } }
public var size: Tabs.Size = .medium { didSet { setNeedsUpdate() } }
public var indicatorPosition: Tabs.IndicatorPosition = .bottom { didSet { setNeedsUpdate() } }
public var label: Label = Label()
public var onClick: (() -> Void)? { didSet { setNeedsUpdate() } }
public var width: CGFloat? { didSet { setNeedsUpdate() } }
public var selected: Bool = false { didSet { setNeedsUpdate() } }
public var text: String? { didSet { setNeedsUpdate() } }
private var labelMinWidthConstraint: NSLayoutConstraint?
private var labelWidthConstraint: NSLayoutConstraint?
private var labelLeadingConstraint: NSLayoutConstraint?
private var labelTopConstraint: NSLayoutConstraint?
private var labelBottomConstraint: NSLayoutConstraint?
private var textColorConfiguration: SurfaceColorConfiguration { selected ? textColorSelectedConfiguration : textColorNonSelectedConfiguration }
private var textColorNonSelectedConfiguration = SurfaceColorConfiguration(VDSColor.elementsSecondaryOnlight , VDSColor.elementsSecondaryOnlight)
private var textColorSelectedConfiguration = SurfaceColorConfiguration(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark)
private var indicatorColorConfiguration = SurfaceColorConfiguration(VDSColor.paletteRed, VDSColor.elementsPrimaryOndark)
private var indicatorWidth: CGFloat = 4.0
public override init(frame: CGRect) {
super.init(frame: frame)
addSubview(label)
backgroundColor = .clear
label.backgroundColor = .clear
label.translatesAutoresizingMaskIntoConstraints = false
label.pinTrailing()
labelTopConstraint = label.topAnchor.constraint(equalTo: topAnchor, constant: 0)
labelTopConstraint?.isActive = true
labelBottomConstraint = label.bottomAnchor.constraint(equalTo: bottomAnchor, constant: 0)
labelBottomConstraint?.isActive = true
labelLeadingConstraint = label.leadingAnchor.constraint(equalTo: leadingAnchor, constant: 0)
labelLeadingConstraint?.isActive = true
labelMinWidthConstraint = label.widthAnchor.constraint(greaterThanOrEqualToConstant: 44.0)
labelMinWidthConstraint?.isActive = true
labelWidthConstraint = label.widthAnchor.constraint(equalToConstant: 44.0)
let tapGesture = UITapGestureRecognizer(target: self, action: #selector(tabItemTapped))
addGestureRecognizer(tapGesture)
}
public required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
required public convenience init() {
self.init(frame: .zero)
}
@objc private func tabItemTapped() {
onClick?()
}
public override func updateView() {
if orientation == .horizontal {
label.textPosition = .center
} else {
label.textPosition = .left
}
label.text = text
label.textStyle = size.textStyle
label.textColor = textColorConfiguration.getColor(self)
setNeedsLayout()
}
public override func setNeedsLayout() {
super.setNeedsLayout()
if let width {
labelMinWidthConstraint?.isActive = false
labelWidthConstraint?.constant = width
labelWidthConstraint?.isActive = true
} else {
labelWidthConstraint?.isActive = false
labelMinWidthConstraint?.isActive = true
}
var leadingSpace: CGFloat
if orientation == .horizontal {
leadingSpace = 0
} else {
leadingSpace = size == .medium ? VDSLayout.Spacing.space4X.value : VDSLayout.Spacing.space6X.value
}
labelLeadingConstraint?.constant = leadingSpace
var otherSpace: CGFloat
if orientation == .horizontal {
otherSpace = size == .medium ? VDSLayout.Spacing.space3X.value : VDSLayout.Spacing.space4X.value
} else {
otherSpace = VDSLayout.Spacing.space2X.value
}
labelTopConstraint?.constant = otherSpace
labelBottomConstraint?.constant = -otherSpace
if selected {
var indicator: UIRectEdge = .left
if orientation == .horizontal {
indicator = indicatorPosition.value
}
addBorder(side: indicator, width: indicatorWidth, color: indicatorColorConfiguration.getColor(self))
} else {
removeBorders()
}
}
public override func draw(_ rect: CGRect) {
super.draw(rect)
addDebugBorder(color: .green)
}
}