updated tabs to work better
Signed-off-by: Matt Bruce <matt.bruce@verizon.com>
This commit is contained in:
parent
aba5490a10
commit
c75e5670df
@ -9,19 +9,11 @@ import Foundation
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import UIKit
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import VDSColorTokens
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public struct TabModel {
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public var text: String
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public var onClick: (() -> Void)?
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public var width: CGFloat?
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public init(text: String, onClick: (() -> Void)? = nil, width: CGFloat? = nil) {
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self.text = text
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self.onClick = onClick
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self.width = width
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}
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}
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public class Tabs: View {
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//--------------------------------------------------
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// MARK: - Enums
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//--------------------------------------------------
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public enum Orientation: String, CaseIterable{
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case vertical
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case horizontal
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@ -63,26 +55,61 @@ public class Tabs: View {
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case value(CGFloat)
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}
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//--------------------------------------------------
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// MARK: - Public Properties
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//--------------------------------------------------
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public var onTabChange: ((Int) -> Void)?
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public var orientation: Orientation = .horizontal { didSet { setNeedsUpdate() } }
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public var orientation: Orientation = .horizontal { didSet { updateTabItems() } }
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public var borderLine: Bool = true { didSet { setNeedsUpdate() } }
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public var fillContainer: Bool = false { didSet { setNeedsUpdate() } }
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public var fillContainer: Bool = false { didSet { updateTabItems() } }
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public var indicatorFillTab: Bool = false { didSet { setNeedsUpdate() } }
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public var indicatorPosition: IndicatorPosition = .bottom { didSet { setNeedsUpdate() } }
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public var minWidth: CGFloat = 44.0 { didSet { setNeedsUpdate() } }
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public var overflow: Overflow = .scroll { didSet { setNeedsUpdate() } }
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public var overflow: Overflow = .scroll { didSet { updateTabItems() } }
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public var selectedIndex: Int = 0 { didSet { setNeedsUpdate() } }
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public var size: Size = .medium { didSet { setNeedsUpdate() } }
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public var sticky: Bool = false { didSet { setNeedsUpdate() } }
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public var width: Width = .percentage(0.25) { didSet { setNeedsUpdate() } }
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public var tabModels: [TabModel] = [] { didSet { updateTabItems(with: tabModels) } }
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public var tabModels: [TabModel] = [] { didSet { updateTabItems() } }
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//rules for width
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private var _width: Width = .percentage(0.25)
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public var width: Width {
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get {
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return _width
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}
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set {
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switch newValue {
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case .percentage(let percentage):
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if percentage >= 0 && percentage <= 1 {
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_width = newValue
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setNeedsUpdate()
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} else {
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print("Invalid percentage value. It should be between 0 and 1.")
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}
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case .value(let value):
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if value >= minWidth {
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_width = newValue
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setNeedsUpdate()
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} else {
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print("Invalid value. It should be greater than or equal to \(minWidth).")
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}
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}
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}
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}
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//--------------------------------------------------
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// MARK: - Private Properties
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//--------------------------------------------------
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private var tabItems: [TabItem] = []
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private var tabStackView: UIStackView!
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private var scrollView: UIScrollView!
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private var contentView: View!
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private var borderlineColorConfig = SurfaceColorConfiguration(VDSColor.elementsLowcontrastOnlight, VDSColor.elementsLowcontrastOndark)
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private var contentViewWidthConstraint: NSLayoutConstraint?
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//--------------------------------------------------
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// MARK: - Initializers
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//--------------------------------------------------
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public override init(frame: CGRect) {
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super.init(frame: frame)
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}
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@ -95,6 +122,9 @@ public class Tabs: View {
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super.init(coder: coder)
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}
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//--------------------------------------------------
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// MARK: - Overrides
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//--------------------------------------------------
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open override func setup() {
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super.setup()
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scrollView = UIScrollView()
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@ -116,10 +146,13 @@ public class Tabs: View {
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scrollView.pinToSuperView()
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contentView.pinToSuperView()
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tabStackView.pinToSuperView()
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contentView.heightAnchor.constraint(equalTo: scrollView.heightAnchor).isActive = true
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}
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private func updateTabItems() {
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updateTabItems(with: tabModels)
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}
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private func updateTabItems(with models: [TabModel]) {
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// Clear existing tab items
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for tabItem in tabItems {
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@ -136,56 +169,95 @@ public class Tabs: View {
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tabItems.append(tabItem)
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tabStackView.addArrangedSubview(tabItem)
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// Add tap gesture recognizer to handle tab selection
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let tapGesture = UITapGestureRecognizer(target: self, action: #selector(tabItemTapped(_:)))
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tabItem.isUserInteractionEnabled = true
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tabItem.addGestureRecognizer(tapGesture)
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tabItem
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.publisher(for: UITapGestureRecognizer())
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.sink { [weak self] gesture in
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guard let self, let tabItem = gesture.view as? TabItem else { return }
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if let selectedIndex = tabItems.firstIndex(of: tabItem) {
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self.selectedIndex = selectedIndex
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self.onTabChange?(selectedIndex)
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}
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}.store(in: &tabItem.subscribers)
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}
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setNeedsUpdate()
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scrollToSelectedIndex(animated: false)
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}
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@objc private func tabItemTapped(_ gesture: UITapGestureRecognizer) {
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guard let tabItem = gesture.view as? TabItem else { return }
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if let selectedIndex = tabItems.firstIndex(of: tabItem) {
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self.selectedIndex = selectedIndex
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onTabChange?(selectedIndex)
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private func scrollToSelectedIndex(animated: Bool) {
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if orientation == .horizontal && self.overflow == .scroll, selectedIndex < tabItems.count {
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let selectedTab = tabItems[selectedIndex]
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scrollView.scrollRectToVisible(selectedTab.frame, animated: animated)
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}
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}
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public override func updateView() {
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open override func updateView() {
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super.updateView()
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if fillContainer {
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if orientation == .horizontal && fillContainer {
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tabStackView.distribution = .fillEqually
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} else {
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tabStackView.distribution = .fill
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}
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tabStackView.axis = orientation == .horizontal ? .horizontal : .vertical
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tabStackView.alignment = orientation == .horizontal ? .fill : .leading
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tabStackView.spacing = orientation == .horizontal ? VDSLayout.Spacing.space6X.value : VDSLayout.Spacing.space4X.value
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setNeedsLayout()
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}
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public override func layoutSubviews() {
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super.layoutSubviews()
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// Apply border line
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layer.remove(layerName: "borderLineLayer")
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// Update tab appearance based on properties
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for (index, tabItem) in tabItems.enumerated() {
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if selectedIndex == index {
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tabItem.selected = true
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} else {
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tabItem.selected = false
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}
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tabItem.selected = selectedIndex == index
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tabItem.size = size
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tabItem.orientation = orientation
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tabItem.surface = surface
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tabItem.indicatorPosition = indicatorPosition
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tabItem.width = tabWidth(for: tabItem)
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}
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tabStackView.axis = orientation == .horizontal ? .horizontal : .vertical
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tabStackView.alignment = orientation == .horizontal ? .fill : .leading
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tabStackView.spacing = orientation == .horizontal ? VDSLayout.Spacing.space6X.value : VDSLayout.Spacing.space4X.value
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// Deactivate old constraint
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contentViewWidthConstraint?.isActive = false
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// Apply width
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if orientation == .vertical {
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scrollView.isScrollEnabled = false
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switch width {
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case .percentage(let amount):
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contentViewWidthConstraint = contentView.widthAnchor.constraint(equalTo: widthAnchor, multiplier: amount)
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case .value(let amount):
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contentViewWidthConstraint = contentView.widthAnchor.constraint(equalToConstant: amount)
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}
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} else {
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// Apply overflow
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if overflow == .scroll && !fillContainer {
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let contentWidth = tabStackView.systemLayoutSizeFitting(UIView.layoutFittingCompressedSize).width
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contentViewWidthConstraint = contentView.widthAnchor.constraint(equalToConstant: contentWidth)
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// Enable scrolling if necessary
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scrollView.contentSize = CGSize(width: contentWidth, height: scrollView.bounds.height)
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} else {
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contentViewWidthConstraint = contentView.widthAnchor.constraint(equalTo: widthAnchor)
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}
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}
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scrollView.isScrollEnabled = orientation == .horizontal && overflow == .scroll
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// Activate old constraint
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contentViewWidthConstraint?.isActive = true
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setNeedsLayout()
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layoutIfNeeded()
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}
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open override func layoutSubviews() {
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super.layoutSubviews()
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//scrollView Contentsize
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if orientation == .horizontal && overflow == .scroll && !fillContainer {
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let contentWidth = tabStackView.systemLayoutSizeFitting(UIView.layoutFittingCompressedSize).width
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scrollView.contentSize = CGSize(width: contentWidth, height: scrollView.bounds.height)
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} else {
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scrollView.contentSize = bounds.size
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}
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// Apply border line
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layer.remove(layerName: "borderLineLayer")
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if borderLine {
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let borderLineLayer = CALayer()
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borderLineLayer.name = "borderLineLayer"
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@ -199,150 +271,24 @@ public class Tabs: View {
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layer.addSublayer(borderLineLayer)
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}
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// Apply width
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if orientation == .vertical {
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switch width {
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case .percentage(let amount):
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contentView.widthAnchor.constraint(equalTo: widthAnchor, multiplier: amount).isActive = true
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case .value(let amount):
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contentView.widthAnchor.constraint(equalToConstant: amount).isActive = true
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}
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} else {
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// Apply overflow
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if orientation == .horizontal && overflow == .scroll {
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let contentWidth = tabStackView.systemLayoutSizeFitting(UIView.layoutFittingCompressedSize).width
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contentView.widthAnchor.constraint(equalToConstant: contentWidth).isActive = true
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} else {
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contentView.widthAnchor.constraint(equalTo: widthAnchor).isActive = true
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}
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}
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// Enable scrolling if necessary
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let contentWidth = contentView.systemLayoutSizeFitting(UIView.layoutFittingCompressedSize).width
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scrollView.contentSize = CGSize(width: contentWidth, height: scrollView.bounds.height)
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addDebugBorder(color: .blue)
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scrollToSelectedIndex(animated: true)
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}
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//--------------------------------------------------
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// MARK: - Private Methods
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//--------------------------------------------------
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private func tabWidth(for item: TabItem) -> CGFloat? {
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guard orientation == .vertical else { return item.width }
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var calculated: CGFloat
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switch width {
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case .percentage(let percent):
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calculated = (bounds.width * percent) - tabStackView.spacing
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case .value(let value):
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calculated = value - tabStackView.spacing
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}
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return calculated > minWidth ? calculated : minWidth
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}
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}
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public class TabItem: View {
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public var orientation: Tabs.Orientation = .horizontal { didSet { setNeedsUpdate() } }
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public var size: Tabs.Size = .medium { didSet { setNeedsUpdate() } }
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public var indicatorPosition: Tabs.IndicatorPosition = .bottom { didSet { setNeedsUpdate() } }
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public var label: Label = Label()
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public var onClick: (() -> Void)? { didSet { setNeedsUpdate() } }
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public var width: CGFloat? { didSet { setNeedsUpdate() } }
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public var selected: Bool = false { didSet { setNeedsUpdate() } }
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public var text: String? { didSet { setNeedsUpdate() } }
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private var labelMinWidthConstraint: NSLayoutConstraint?
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private var labelWidthConstraint: NSLayoutConstraint?
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private var labelLeadingConstraint: NSLayoutConstraint?
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private var labelTopConstraint: NSLayoutConstraint?
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private var labelBottomConstraint: NSLayoutConstraint?
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private var textColorConfiguration: SurfaceColorConfiguration { selected ? textColorSelectedConfiguration : textColorNonSelectedConfiguration }
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private var textColorNonSelectedConfiguration = SurfaceColorConfiguration(VDSColor.elementsSecondaryOnlight , VDSColor.elementsSecondaryOnlight)
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private var textColorSelectedConfiguration = SurfaceColorConfiguration(VDSColor.elementsPrimaryOnlight, VDSColor.elementsPrimaryOndark)
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private var indicatorColorConfiguration = SurfaceColorConfiguration(VDSColor.paletteRed, VDSColor.elementsPrimaryOndark)
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private var indicatorWidth: CGFloat = 4.0
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public override init(frame: CGRect) {
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super.init(frame: frame)
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addSubview(label)
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backgroundColor = .clear
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label.backgroundColor = .clear
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label.translatesAutoresizingMaskIntoConstraints = false
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label.pinTrailing()
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labelTopConstraint = label.topAnchor.constraint(equalTo: topAnchor, constant: 0)
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labelTopConstraint?.isActive = true
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labelBottomConstraint = label.bottomAnchor.constraint(equalTo: bottomAnchor, constant: 0)
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labelBottomConstraint?.isActive = true
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labelLeadingConstraint = label.leadingAnchor.constraint(equalTo: leadingAnchor, constant: 0)
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labelLeadingConstraint?.isActive = true
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labelMinWidthConstraint = label.widthAnchor.constraint(greaterThanOrEqualToConstant: 44.0)
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labelMinWidthConstraint?.isActive = true
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labelWidthConstraint = label.widthAnchor.constraint(equalToConstant: 44.0)
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let tapGesture = UITapGestureRecognizer(target: self, action: #selector(tabItemTapped))
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addGestureRecognizer(tapGesture)
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}
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public required init?(coder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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required public convenience init() {
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self.init(frame: .zero)
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}
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@objc private func tabItemTapped() {
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onClick?()
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}
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public override func updateView() {
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if orientation == .horizontal {
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label.textPosition = .center
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} else {
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label.textPosition = .left
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}
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label.text = text
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label.textStyle = size.textStyle
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label.textColor = textColorConfiguration.getColor(self)
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setNeedsLayout()
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}
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public override func setNeedsLayout() {
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super.setNeedsLayout()
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if let width {
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labelMinWidthConstraint?.isActive = false
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labelWidthConstraint?.constant = width
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labelWidthConstraint?.isActive = true
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} else {
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labelWidthConstraint?.isActive = false
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labelMinWidthConstraint?.isActive = true
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}
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var leadingSpace: CGFloat
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if orientation == .horizontal {
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leadingSpace = 0
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} else {
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leadingSpace = size == .medium ? VDSLayout.Spacing.space4X.value : VDSLayout.Spacing.space6X.value
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}
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labelLeadingConstraint?.constant = leadingSpace
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var otherSpace: CGFloat
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if orientation == .horizontal {
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otherSpace = size == .medium ? VDSLayout.Spacing.space3X.value : VDSLayout.Spacing.space4X.value
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} else {
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otherSpace = VDSLayout.Spacing.space2X.value
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}
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labelTopConstraint?.constant = otherSpace
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labelBottomConstraint?.constant = -otherSpace
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if selected {
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var indicator: UIRectEdge = .left
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if orientation == .horizontal {
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indicator = indicatorPosition.value
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}
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addBorder(side: indicator, width: indicatorWidth, color: indicatorColorConfiguration.getColor(self))
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} else {
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removeBorders()
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}
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}
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public override func draw(_ rect: CGRect) {
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super.draw(rect)
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addDebugBorder(color: .green)
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}
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}
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