first cut of radioswatch
Signed-off-by: Matt Bruce <matt.bruce@verizon.com>
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@ -6,3 +6,289 @@
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//
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import Foundation
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import UIKit
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import VDSColorTokens
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import VDSFormControlsTokens
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import Combine
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public class RadioSwatch: RadioSwatchBase<DefaultRadioSwatchModel>{}
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open class RadioSwatchBase<ModelType: RadioSwatchModel>: Control<ModelType>, Changable {
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//--------------------------------------------------
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// MARK: - Public Properties
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//--------------------------------------------------
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public var selectorView: UIView = {
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return UIView().with {
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$0.translatesAutoresizingMaskIntoConstraints = false
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}
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}()
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public var fillView: UIView = {
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return UIView().with {
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$0.translatesAutoresizingMaskIntoConstraints = false
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}
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}()
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public var onChange: Blocks.ActionBlock?
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@Proxy(\.model.id)
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open var id: UUID
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//can't bind to @Proxy
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open override var isSelected: Bool {
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get { model.selected }
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set {
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if model.selected != newValue {
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model.selected = newValue
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}
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}
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}
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@Proxy(\.model.text)
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open var text: String
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@Proxy(\.model.strikethrough)
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open var strikethrough: Bool
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@Proxy(\.model.inputId)
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open var inputId: String?
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@Proxy(\.model.value)
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open var value: AnyHashable?
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@Proxy(\.model.dataAnalyticsTrack)
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open var dataAnalyticsTrack: String?
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@Proxy(\.model.dataClickStream)
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open var dataClickStream: String?
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@Proxy(\.model.dataTrack)
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open var dataTrack: String?
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@Proxy(\.model.accessibilityHintEnabled)
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open var accessibilityHintEnabled: String?
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@Proxy(\.model.accessibilityHintDisabled)
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open var accessibilityHintDisabled: String?
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@Proxy(\.model.accessibilityValueEnabled)
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open var accessibilityValueEnabled: String?
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@Proxy(\.model.accessibilityValueDisabled)
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open var accessibilityValueDisabled: String?
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@Proxy(\.model.accessibilityLabelEnabled)
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open var accessibilityLabelEnabled: String?
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@Proxy(\.model.accessibilityLabelDisabled)
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open var accessibilityLabelDisabled: String?
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//functions
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//--------------------------------------------------
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// MARK: - Lifecycle
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//--------------------------------------------------
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open override func setup() {
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super.setup()
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addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(Self.tap)))
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isAccessibilityElement = true
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accessibilityTraits = .button
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addSubview(selectorView)
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selectorView.addSubview(fillView)
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updateSelector(model)
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selectorView.topAnchor.constraint(equalTo: topAnchor).isActive = true
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selectorView.leadingAnchor.constraint(equalTo: leadingAnchor).isActive = true
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selectorView.trailingAnchor.constraint(equalTo: trailingAnchor).isActive = true
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selectorView.bottomAnchor.constraint(equalTo: bottomAnchor).isActive = true
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let selectorSize = getSelectorSize()
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selectorView.heightAnchor.constraint(equalToConstant: selectorSize.height).isActive = true
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selectorView.widthAnchor.constraint(equalToConstant: selectorSize.width).isActive = true
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fillView.centerXAnchor.constraint(equalTo: selectorView.centerXAnchor).isActive = true
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fillView.centerYAnchor.constraint(equalTo: selectorView.centerYAnchor).isActive = true
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fillView.heightAnchor.constraint(equalToConstant: fillSize.height).isActive = true
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fillView.widthAnchor.constraint(equalToConstant: fillSize.width).isActive = true
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}
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public override func reset() {
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super.reset()
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updateSelector(model)
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setAccessibilityLabel()
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onChange = nil
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}
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//--------------------------------------------------
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// MARK: - Actions
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//--------------------------------------------------
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open override func sendActions(for controlEvents: UIControl.Event) {
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super.sendActions(for: controlEvents)
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if controlEvents.contains(.touchUpInside) {
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toggle()
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}
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}
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@objc func tap() {
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sendActions(for: .touchUpInside)
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}
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/// This will radioBox the state of the Selector and execute the actionBlock if provided.
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open func toggle() {
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isSelected.toggle()
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sendActions(for: .valueChanged)
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onChange?()
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}
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override open func accessibilityActivate() -> Bool {
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// Hold state in case User wanted isAnimated to remain off.
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guard isUserInteractionEnabled else { return false }
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sendActions(for: .touchUpInside)
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return true
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}
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//--------------------------------------------------
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// MARK: - State
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//--------------------------------------------------
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/// Follow the SwiftUI View paradigm
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/// - Parameter viewModel: state
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open override func shouldUpdateView(viewModel: ModelType) -> Bool {
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let update = viewModel.selected != model.selected
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|| viewModel.text != model.text
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|| viewModel.primaryColor != model.primaryColor
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|| viewModel.secondaryColor != model.secondaryColor
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|| viewModel.surface != model.surface
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|| viewModel.disabled != model.disabled
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return update
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}
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open override func updateView(viewModel: ModelType) {
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let enabled = !viewModel.disabled
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updateSelector(viewModel)
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setAccessibilityHint(enabled)
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setAccessibilityValue(viewModel.selected)
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setAccessibilityLabel(viewModel.selected)
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isUserInteractionEnabled = !viewModel.disabled
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setNeedsLayout()
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layoutIfNeeded()
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}
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//--------------------------------------------------
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// MARK: - Configuration Properties
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//--------------------------------------------------
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private var strikeThroughLineThickness: CGFloat = 1.0
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private var selectorBorderWidth: CGFloat = 1.0
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public let swatchSize = CGSize(width: 48, height: 48)
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public let fillSize = CGSize(width: 36, height: 36)
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private var radioSwatchBackgroundColorConfiguration: BinaryDisabledSurfaceColorConfiguration<ModelType> = {
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return BinaryDisabledSurfaceColorConfiguration<ModelType>().with {
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$0.forFalse.enabled.lightColor = VDSFormControlsColor.backgroundOnlight
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$0.forFalse.enabled.darkColor = VDSFormControlsColor.backgroundOndark
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$0.forFalse.disabled.lightColor = VDSFormControlsColor.backgroundOnlight
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$0.forFalse.disabled.darkColor = VDSFormControlsColor.backgroundOndark
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$0.forTrue.enabled.lightColor = VDSFormControlsColor.backgroundOnlight
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$0.forTrue.enabled.darkColor = VDSFormControlsColor.backgroundOndark
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$0.forTrue.disabled.lightColor = VDSFormControlsColor.backgroundOnlight
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$0.forTrue.disabled.darkColor = VDSFormControlsColor.backgroundOndark
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}
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}()
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private var radioSwatchBorderColorConfiguration: BinaryDisabledSurfaceColorConfiguration<ModelType> = {
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return BinaryDisabledSurfaceColorConfiguration<ModelType>().with {
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$0.forTrue.enabled.lightColor = VDSColor.elementsPrimaryOnlight
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$0.forTrue.enabled.darkColor = VDSColor.elementsPrimaryOndark
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$0.forFalse.enabled.lightColor = VDSFormControlsColor.borderOnlight
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$0.forFalse.enabled.darkColor = VDSFormControlsColor.borderOndark
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$0.forTrue.disabled.lightColor = VDSColor.interactiveDisabledOnlight
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$0.forTrue.disabled.darkColor = VDSColor.interactiveDisabledOndark
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$0.forFalse.disabled.lightColor = VDSColor.interactiveDisabledOnlight
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$0.forFalse.disabled.darkColor = VDSColor.interactiveDisabledOndark
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}
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}()
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private var radioSwatchFillBorderColorConfiguration: DisabledSurfaceColorConfiguration<ModelType> = {
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return DisabledSurfaceColorConfiguration<ModelType>().with {
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$0.enabled.lightColor = VDSColor.elementsPrimaryOnlight
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$0.enabled.darkColor = VDSColor.elementsPrimaryOndark
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$0.disabled.lightColor = VDSColor.interactiveDisabledOnlight
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$0.disabled.darkColor = VDSColor.interactiveDisabledOndark
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}
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}()
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//--------------------------------------------------
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// MARK: - RadioBox View Updates
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//--------------------------------------------------
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/// Manages the appearance of the radioSwatch.
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private var shapeLayer: CAShapeLayer?
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open func getSelectorSize() -> CGSize {
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return swatchSize
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}
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open func updateSelector(_ viewModel: ModelType) {
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//get the colors
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let backgroundColor = radioSwatchBackgroundColorConfiguration.getColor(viewModel)
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let borderColor = viewModel.selected ? radioSwatchBorderColorConfiguration.getColor(viewModel) : .clear
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let fillBorderColor = radioSwatchFillBorderColorConfiguration.getColor(viewModel)
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selectorView.backgroundColor = backgroundColor
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selectorView.layer.borderColor = borderColor.cgColor
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selectorView.layer.cornerRadius = selectorView.bounds.width * 0.5
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selectorView.layer.borderWidth = viewModel.selected ? selectorBorderWidth : 0
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selectorView.layer.masksToBounds = true
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var fillColor: UIColor = viewModel.primaryColor ?? .white
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fillView.backgroundColor = fillColor
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fillView.layer.borderColor = fillBorderColor.cgColor
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fillView.layer.cornerRadius = fillView.bounds.width * 0.5
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fillView.layer.borderWidth = selectorBorderWidth
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setNeedsDisplay()
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}
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open override func layoutSubviews() {
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super.layoutSubviews()
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// Accounts for any size changes
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layer.setNeedsDisplay()
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}
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open override func draw(_ layer: CALayer, in ctx: CGContext) {
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let borderColor = radioSwatchBorderColorConfiguration.getColor(model)
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shapeLayer?.removeFromSuperlayer()
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shapeLayer = nil
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if model.strikethrough {
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let bounds = selectorView.bounds
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let length = max(bounds.size.height, bounds.size.width)
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guard length > 0.0, shapeLayer == nil else { return }
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let strikeThrough = CAShapeLayer()
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strikeThrough.name = "strikethrough"
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strikeThrough.fillColor = nil
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strikeThrough.opacity = 1.0
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strikeThrough.lineWidth = strikeThroughLineThickness
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strikeThrough.strokeColor = borderColor.cgColor
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let linePath = UIBezierPath()
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linePath.move(to: CGPoint(x: 0, y: bounds.height))
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linePath.addLine(to: CGPoint(x: bounds.width, y: 0))
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linePath.addClip()
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strikeThrough.path = linePath.cgPath
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shapeLayer = strikeThrough
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selectorView.layer.addSublayer(strikeThrough)
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}
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}
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}
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