refactored action for gesture recognizer
Signed-off-by: Matt Bruce <matt.bruce@verizon.com>
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4642a65977
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@ -11,37 +11,19 @@ import UIKit
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extension UITapGestureRecognizer {
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public func didTapAttributedTextInLabel(_ label: UILabel, inRange targetRange: NSRange) -> Bool {
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guard let abstractContainer = label.abstractTextContainer() else { return false }
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let textContainer = abstractContainer.0
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let layoutManager = abstractContainer.1
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let tapLocation = location(in: label)
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let indexOfGlyph = layoutManager.glyphIndex(for: tapLocation, in: textContainer)
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let intrinsicWidth = label.intrinsicContentSize.width
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guard let attributedText = label.attributedText else { return false }
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// Assert that tapped occured within acceptable bounds based on alignment.
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switch label.textAlignment {
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case .right:
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if tapLocation.x < label.bounds.width - intrinsicWidth {
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return false
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}
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case .center:
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let halfBounds = label.bounds.width / 2
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let halfIntrinsicWidth = intrinsicWidth / 2
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if tapLocation.x > halfBounds + halfIntrinsicWidth {
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return false
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} else if tapLocation.x < halfBounds - halfIntrinsicWidth {
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return false
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}
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default: // Left align
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if tapLocation.x > intrinsicWidth {
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return false
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}
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}
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// Affirms that the tap occured in the desired rect of provided by the target range.
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return layoutManager.boundingRect(forGlyphRange: targetRange, in: textContainer).contains(tapLocation) && NSLocationInRange(indexOfGlyph, targetRange)
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let layoutManager = NSLayoutManager()
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let textContainer = NSTextContainer(size: label.bounds.size)
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let textStorage = NSTextStorage(attributedString: attributedText)
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layoutManager.addTextContainer(textContainer)
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textStorage.addLayoutManager(layoutManager)
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let location = location(in: label)
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let characterIndex = layoutManager.characterIndex(for: location, in: textContainer, fractionOfDistanceBetweenInsertionPoints: nil)
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guard let _ = attributedText.attribute(NSAttributedString.Key.action, at: characterIndex, effectiveRange: nil) as? String, characterIndex < attributedText.length else { return false }
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return true
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}
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}
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