refactored this to use new attribute

Signed-off-by: Matt Bruce <matt.bruce@verizon.com>
This commit is contained in:
Matt Bruce 2023-04-27 14:47:56 -05:00
parent d3c44cdf32
commit 8ecccbcecb

View File

@ -64,31 +64,67 @@ open class TrailingTooltipLabel: View, TooltipLaunchable {
open override func updateView() {
super.updateView()
var attributes: [any LabelAttributeModel] = []
if let labelAttributes {
attributes.append(contentsOf: labelAttributes)
}
var updatedLabelText = labelText
//add the tool tip
if let oldText = updatedLabelText, !tooltipTitle.isEmpty, !tooltipContent.isEmpty {
let tooltipUpdateText = "\(oldText) " //create a little space between the final character and tooltip image
let frame = CGRect(x: 0, y: tooltipYOffset, width: tooltipSize.dimensions.width, height: tooltipSize.dimensions.width)
let color = textColorConfiguration.getColor(self)
let tooltipAttribute = ImageLabelAttribute(location: tooltipUpdateText.count - 2, imageName: "info", frame: frame, tintColor: color)
let tooltipAction = ActionLabelAttribute(location: tooltipUpdateText.count - 3, length: 3, shouldUnderline: false, action: tooltipAction)
updatedLabelText = tooltipUpdateText
attributes.append(tooltipAttribute)
attributes.append(tooltipAction)
}
//set the titleLabel
label.text = updatedLabelText
label.attributes = attributes
label.text = labelText
label.textStyle = labelTextStyle
label.textPosition = labelTextPosition
label.surface = surface
label.disabled = disabled
//add tooltip
if let labelText, !labelText.isEmpty, !tooltipTitle.isEmpty, !tooltipContent.isEmpty {
//create the model
let model = Label.TooltipModel(surface: surface,
closeButtonText: tooltipCloseButtonText,
size: tooltipSize,
title: tooltipTitle,
content: tooltipContent)
//add the model
label.addTooltip(model: model)
}
}
}
extension Label {
public struct TooltipModel {
public var surface: Surface
public var closeButtonText: String
public var size: Tooltip.Size
public var title: String
public var content: String
public init(surface: Surface = .light, closeButtonText: String = "Close", size: Tooltip.Size = .medium, title: String, content: String) {
self.surface = surface
self.closeButtonText = closeButtonText
self.size = size
self.title = title
self.content = content
}
}
public func addTooltip(model: TooltipModel) {
var newAttributes: [any LabelAttributeModel] = []
if let attributes {
attributes.forEach { attribute in
if type(of: attribute) != TooltipLabelAttribute.self {
newAttributes.append(attribute)
}
}
}
if let text = text, !text.isEmpty {
let tooltip = TooltipLabelAttribute(surface: surface,
closeButtonText: model.closeButtonText,
size: model.size,
title: model.title,
content: model.content)
newAttributes.append(tooltip)
}
if !newAttributes.isEmpty {
attributes = newAttributes
}
}
}