refactored this to use new attribute
Signed-off-by: Matt Bruce <matt.bruce@verizon.com>
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@ -64,31 +64,67 @@ open class TrailingTooltipLabel: View, TooltipLaunchable {
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open override func updateView() {
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super.updateView()
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var attributes: [any LabelAttributeModel] = []
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if let labelAttributes {
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attributes.append(contentsOf: labelAttributes)
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}
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var updatedLabelText = labelText
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//add the tool tip
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if let oldText = updatedLabelText, !tooltipTitle.isEmpty, !tooltipContent.isEmpty {
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let tooltipUpdateText = "\(oldText) " //create a little space between the final character and tooltip image
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let frame = CGRect(x: 0, y: tooltipYOffset, width: tooltipSize.dimensions.width, height: tooltipSize.dimensions.width)
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let color = textColorConfiguration.getColor(self)
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let tooltipAttribute = ImageLabelAttribute(location: tooltipUpdateText.count - 2, imageName: "info", frame: frame, tintColor: color)
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let tooltipAction = ActionLabelAttribute(location: tooltipUpdateText.count - 3, length: 3, shouldUnderline: false, action: tooltipAction)
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updatedLabelText = tooltipUpdateText
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attributes.append(tooltipAttribute)
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attributes.append(tooltipAction)
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}
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//set the titleLabel
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label.text = updatedLabelText
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label.attributes = attributes
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label.text = labelText
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label.textStyle = labelTextStyle
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label.textPosition = labelTextPosition
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label.surface = surface
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label.disabled = disabled
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//add tooltip
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if let labelText, !labelText.isEmpty, !tooltipTitle.isEmpty, !tooltipContent.isEmpty {
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//create the model
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let model = Label.TooltipModel(surface: surface,
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closeButtonText: tooltipCloseButtonText,
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size: tooltipSize,
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title: tooltipTitle,
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content: tooltipContent)
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//add the model
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label.addTooltip(model: model)
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}
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}
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}
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extension Label {
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public struct TooltipModel {
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public var surface: Surface
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public var closeButtonText: String
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public var size: Tooltip.Size
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public var title: String
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public var content: String
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public init(surface: Surface = .light, closeButtonText: String = "Close", size: Tooltip.Size = .medium, title: String, content: String) {
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self.surface = surface
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self.closeButtonText = closeButtonText
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self.size = size
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self.title = title
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self.content = content
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}
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}
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public func addTooltip(model: TooltipModel) {
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var newAttributes: [any LabelAttributeModel] = []
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if let attributes {
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attributes.forEach { attribute in
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if type(of: attribute) != TooltipLabelAttribute.self {
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newAttributes.append(attribute)
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}
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}
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}
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if let text = text, !text.isEmpty {
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let tooltip = TooltipLabelAttribute(surface: surface,
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closeButtonText: model.closeButtonText,
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size: model.size,
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title: model.title,
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content: model.content)
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newAttributes.append(tooltip)
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}
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if !newAttributes.isEmpty {
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attributes = newAttributes
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}
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}
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}
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