more updates on carousel
Signed-off-by: Matt Bruce <matt.bruce@verizon.com>
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ad6291af30
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@ -272,6 +272,7 @@ open class Carousel: View {
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super.updateView()
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super.updateView()
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updateScrollbar()
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updateScrollbar()
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updateCarousel()
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updateCarousel()
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collectionView.collectionViewLayout.invalidateLayout()
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collectionView.reloadData()
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collectionView.reloadData()
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}
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}
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@ -516,11 +517,10 @@ extension Carousel: UICollectionViewDelegate, UICollectionViewDataSource, UIColl
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public func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
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public func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
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guard let cell = collectionView.dequeueReusableCell(withReuseIdentifier: CarouselSlotCell.identifier, for: indexPath) as? CarouselSlotCell else { return UICollectionViewCell() }
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guard let cell = collectionView.dequeueReusableCell(withReuseIdentifier: CarouselSlotCell.identifier, for: indexPath) as? CarouselSlotCell else { return UICollectionViewCell() }
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cell.contentView.subviews.forEach { $0.removeFromSuperview() }
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let component = views[indexPath.row]
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let component = views[indexPath.row]
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cell.update(with: component, slotAlignment: slotAlignment, surface: surface)
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cell.update(with: component, slotAlignment: slotAlignment, surface: surface)
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cell.layoutIfNeeded()
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cell.layoutIfNeeded()
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component.setNeedsLayout()
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//component.setNeedsLayout()
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if hasDebugBorder {
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if hasDebugBorder {
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cell.addDebugBorder()
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cell.addDebugBorder()
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} else {
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} else {
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@ -25,11 +25,6 @@ final class CarouselSlotCell: UICollectionViewCell {
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super.init(coder: coder)
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super.init(coder: coder)
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setUp()
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setUp()
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}
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}
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//--------------------------------------------------
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// MARK: - Private Properties
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//--------------------------------------------------
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private var surface: Surface = .light
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//--------------------------------------------------
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//--------------------------------------------------
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// MARK: - Private Methods
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// MARK: - Private Methods
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@ -42,7 +37,7 @@ final class CarouselSlotCell: UICollectionViewCell {
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/// Updating UI based on data along with surface.
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/// Updating UI based on data along with surface.
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func update(with component: UIView, slotAlignment: Carousel.CarouselSlotAlignmentModel?, surface: Surface) {
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func update(with component: UIView, slotAlignment: Carousel.CarouselSlotAlignmentModel?, surface: Surface) {
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self.surface = surface
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contentView.subviews.forEach { $0.removeFromSuperview() }
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contentView.addSubview(component)
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contentView.addSubview(component)
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if var surfacedView = component as? Surfaceable {
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if var surfacedView = component as? Surfaceable {
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surfacedView.surface = surface
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surfacedView.surface = surface
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