story:ONEAPP-6315: Updated background color, drop shadow according to states based on component surface.

This commit is contained in:
vasavk 2024-01-30 10:48:20 +05:30
parent 8836325e48
commit 1646eb75dc

View File

@ -181,13 +181,19 @@ open class ButtonIcon: Control {
}()
}
private struct LowContrastColorFillFloatingConfiguration: Configuration {
private struct LowContrastColorFillFloatingConfiguration: Configuration, Dropshadowable {
var kind: Kind = .lowContrast
var surfaceType: SurfaceType = .colorFill
var floating: Bool = true
var backgroundColorConfiguration: AnyColorable = {
SurfaceColorConfiguration(VDSColor.backgroundPrimaryLight, .clear).eraseToAnyColorable()
SurfaceColorConfiguration(VDSColor.paletteWhite, VDSColor.paletteGray20).eraseToAnyColorable()
}()
var shadowColorConfiguration: AnyColorable = {
SurfaceColorConfiguration(VDSColor.paletteBlack, VDSColor.paletteBlack).eraseToAnyColorable()
}()
var shadowOpacity: CGFloat = 0.16
var shadowOffset: CGSize = .init(width: 0, height: 2)
var shadowRadius: CGFloat = 4
}
private struct LowContrastMediaConfiguration: Configuration, Borderable {
@ -195,11 +201,11 @@ open class ButtonIcon: Control {
var surfaceType: SurfaceType = .media
var floating: Bool = false
var backgroundColorConfiguration: AnyColorable = {
SurfaceColorConfiguration(VDSColor.backgroundPrimaryLight, .clear).eraseToAnyColorable()
SurfaceColorConfiguration(VDSColor.backgroundPrimaryLight, VDSColor.backgroundPrimaryDark).eraseToAnyColorable()
}()
var borderWidth: CGFloat = 1.0
var borderColorConfiguration: AnyColorable = {
SurfaceColorConfiguration(VDSColor.elementsLowcontrastOnlight, .clear).eraseToAnyColorable()
SurfaceColorConfiguration(VDSColor.elementsLowcontrastOnlight, VDSColor.elementsLowcontrastOndark).eraseToAnyColorable()
}()
}
@ -208,14 +214,14 @@ open class ButtonIcon: Control {
var surfaceType: SurfaceType = .media
var floating: Bool = true
var backgroundColorConfiguration: AnyColorable = {
SurfaceColorConfiguration(VDSColor.backgroundPrimaryLight, .clear).eraseToAnyColorable()
SurfaceColorConfiguration(VDSColor.paletteWhite, VDSColor.paletteGray20).eraseToAnyColorable()
}()
var shadowColorConfiguration: AnyColorable = {
SurfaceColorConfiguration(VDSColor.paletteBlack, .clear).eraseToAnyColorable()
SurfaceColorConfiguration(VDSColor.paletteBlack, VDSColor.paletteBlack).eraseToAnyColorable()
}()
var shadowOpacity: CGFloat = 0.16
var shadowOffset: CGSize = .init(width: 0, height: 2)
var shadowRadius: CGFloat = 2
var shadowRadius: CGFloat = 4
}
private struct HighContrastConfiguration: Configuration {
@ -232,17 +238,23 @@ open class ButtonIcon: Control {
}()
}
private struct HighContrastFloatingConfiguration: Configuration {
private struct HighContrastFloatingConfiguration: Configuration, Dropshadowable {
var kind: Kind = .highContrast
var surfaceType: SurfaceType = .colorFill
var floating: Bool = true
var backgroundColorConfiguration: AnyColorable = {
return ControlColorConfiguration().with {
$0.setSurfaceColors(VDSColor.backgroundPrimaryLight, VDSColor.backgroundPrimaryLight, forState: .normal)
$0.setSurfaceColors(VDSColor.paletteGray20, VDSColor.paletteWhite, forState: .normal)
$0.setSurfaceColors(VDSColor.interactiveActiveOnlight, VDSColor.interactiveActiveOndark, forState: .highlighted)
$0.setSurfaceColors(VDSColor.interactiveDisabledOnlight, VDSColor.interactiveDisabledOndark, forState: .disabled)
}.eraseToAnyColorable()
}()
var shadowColorConfiguration: AnyColorable = {
SurfaceColorConfiguration(VDSColor.paletteBlack, VDSColor.paletteBlack).eraseToAnyColorable()
}()
var shadowOpacity: CGFloat = 0.16
var shadowOffset: CGSize = .init(width: 0, height: 2)
var shadowRadius: CGFloat = 6
}
//--------------------------------------------------