mvm_core_ui/MVMCoreUI/BaseControllers/MFScrollingViewController.h
Pfeil, Scott Robert 98fa47aaae Migration
2019-01-10 14:23:14 -05:00

53 lines
1.9 KiB
Objective-C

//
// MFScrollingViewController.h
// MobileFirstFramework
//
// Created by Pfeil, Scott Robert on 11/21/17.
// Copyright © 2017 Verizon Wireless. All rights reserved.
//
#import <MVMCoreUI/MFViewController.h>
@interface MFScrollingViewController : MFViewController <UIScrollViewDelegate>
@property (nullable, weak, nonatomic) IBOutlet UIScrollView *scrollView;
@property (nullable, weak, nonatomic) IBOutlet UIView *contentView;
// Recognizes single tap/touches to screen for dismissing keyboard
@property (nonnull, strong, nonatomic) UITapGestureRecognizer *dismissKeyboardTapGesture;
// For setting the width of the content to the size of the screen.
@property (nullable, weak, nonatomic) IBOutlet NSLayoutConstraint *contentWidthConstraint;
// Boolean for if the keyboard is showing or now.
@property (assign, nonatomic, readonly) BOOL keyboardIsShowing;
// Returns the rectangle to scroll to when the keyboard pops up.
- (CGRect)rectToScrollToWhenKeyboardPopsUp;
// Registers for keyboard notifications
- (void)registerForKeyboardNotifications;
// Unregisters for keyboard notifications
- (void)unregisterForKeyboardNotifications;
// Called when the UIKeyboardDidShowNotification is sent. (Subclasses should call super)
- (void)keyboardWillShow:(nonnull NSNotification *)notification;
// Called when the UIKeyboardWillHideNotification is sent. (Subclasses should call super)
- (void)keyboardWillBeHidden:(nonnull NSNotification *)notification;
// Returns if the scroll shoud flash on completion of animation in view. This is always true in the base class. Subclass to override.
- (BOOL)isFlashScrollIndicatorAccesible;
- (void)pageAnimationEnded;
// Implement this to disable hand scroll Animation for View Controller. By Default it will be enabled
- (BOOL)shouldEnableHandScrollAnimation;
// to stop hand scoll animation so subclases can stop in certain user actions
- (void)stopHandScrollAnimation:(BOOL)animated;
@end