mvm_core_ui/Scripts/build_aggregate.sh
Pfeil, Scott Robert 794e5ea553 build and deploy
2021-06-30 17:40:01 -04:00

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unset TOOLCHAINS #Xcode 7.3 BUG FIX http://stackoverflow.com/questions/36184930/xcodebuild-7-3-cant-enable-bitcode
# define output folder environment variable
C_PROJECT_NAME="MVMCoreUI"
PHONE_CONFIGURATION="Release"
SIMULATOR_CONFIGURATION="Debug"
BUILD_DIR=$(xcodebuild -showBuildSettings -project ./MVMCoreUI.xcodeproj | grep -w -o 'BUILD_DIR = .*' | cut -d\ -f3-)
FRAMEWORKS_DIR=$BUILD_DIR/Frameworks
UNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/universal
# Step 1. Build Device and Simulator versions
xcodebuild -scheme "${C_PROJECT_NAME}" ONLY_ACTIVE_ARCH=NO -configuration ${PHONE_CONFIGURATION} -sdk iphoneos -archivePath "${BUILD_DIR}/${PHONE_CONFIGURATION}-iphoneos/${C_PROJECT_NAME}" archive SKIP_INSTALL=false FRAMEWORK_SEARCH_PATHS=$FRAMEWORKS_DIR
xcodebuild -target "${C_PROJECT_NAME}" ONLY_ACTIVE_ARCH=NO -configuration ${SIMULATOR_CONFIGURATION} -sdk iphonesimulator -arch x86_64 BUILD_DIR="${BUILD_DIR}" FRAMEWORK_SEARCH_PATHS=$FRAMEWORKS_DIR
mkdir -p "${UNIVERSAL_OUTPUTFOLDER}"
rm -rf ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework
cp -R ${BUILD_DIR}/${PHONE_CONFIGURATION}-iphoneos/"${C_PROJECT_NAME}".xcarchive/Products/Library/Frameworks/${C_PROJECT_NAME}.framework ${UNIVERSAL_OUTPUTFOLDER}
# Step 2. Create universal binary file using lipo
lipo -create -output "${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}" "${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework/${C_PROJECT_NAME}" "${BUILD_DIR}/${SIMULATOR_CONFIGURATION}-iphonesimulator/${C_PROJECT_NAME}.framework/${C_PROJECT_NAME}"
mv ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME} ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework/${C_PROJECT_NAME}