Merge branch 'bugfix/graphview' into 'develop'
Bugfix/graphview See merge request BPHV_MIPS/mvm_core_ui!233
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commit
0438f02a08
@ -95,7 +95,7 @@ import UIKit
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//create graident layers
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//create graident layers
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guard graphObject.colors.count > 1 else {
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guard graphObject.colors.count > 1 else {
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containLayer.backgroundColor = graphObject.colors.first?.uiColor.cgColor
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containLayer.backgroundColor = graphObject.colors.first?.cgColor
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return containLayer
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return containLayer
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}
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}
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var topGradientHeight : CGFloat = 0.0
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var topGradientHeight : CGFloat = 0.0
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@ -112,11 +112,11 @@ import UIKit
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//if number of colors is even, need to display gradient layer, otherwise make top layer as solid color layer
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//if number of colors is even, need to display gradient layer, otherwise make top layer as solid color layer
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if graphObject.colors.count % 2 == 0 {
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if graphObject.colors.count % 2 == 0 {
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leftColors.removeLast()
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leftColors.removeLast()
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let firstColor = leftColors.last!.uiColor.cgColor
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let firstColor = leftColors.last!.cgColor
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let secondColor = rightColors.first!.uiColor.cgColor
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let secondColor = rightColors.first!.cgColor
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topLayer.colors = [firstColor, secondColor]
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topLayer.colors = [firstColor, secondColor]
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} else {
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} else {
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topLayer.backgroundColor = leftColors.last?.uiColor.cgColor
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topLayer.backgroundColor = leftColors.last?.cgColor
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}
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}
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containLayer.addSublayer(topLayer)
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containLayer.addSublayer(topLayer)
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@ -128,10 +128,10 @@ import UIKit
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//count of graidentLayer.colors must be bigger than 1, otherwise set backgroundColor
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//count of graidentLayer.colors must be bigger than 1, otherwise set backgroundColor
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if leftColors.count > 1 {
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if leftColors.count > 1 {
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leftLayer.colors = leftColors.map({ (color) -> CGColor in
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leftLayer.colors = leftColors.map({ (color) -> CGColor in
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return color.uiColor.cgColor
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return color.cgColor
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})
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})
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} else {
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} else {
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leftLayer.backgroundColor = leftColors.first?.uiColor.cgColor
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leftLayer.backgroundColor = leftColors.first?.cgColor
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}
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}
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containLayer.addSublayer(leftLayer)
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containLayer.addSublayer(leftLayer)
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@ -141,10 +141,10 @@ import UIKit
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rightLayer.endPoint = CGPoint(x: 0, y: 1)
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rightLayer.endPoint = CGPoint(x: 0, y: 1)
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if rightColors.count > 1 {
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if rightColors.count > 1 {
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rightLayer.colors = rightColors.map({ (color) -> CGColor in
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rightLayer.colors = rightColors.map({ (color) -> CGColor in
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return color.uiColor.cgColor
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return color.cgColor
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})
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})
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} else {
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} else {
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rightLayer.backgroundColor = rightColors.first?.uiColor.cgColor
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rightLayer.backgroundColor = rightColors.first?.cgColor
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}
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}
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containLayer.addSublayer(rightLayer)
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containLayer.addSublayer(rightLayer)
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