fat library build

This commit is contained in:
Pfeil, Scott Robert 2021-06-23 15:41:59 -04:00
parent 33a274d6d5
commit cd6f56a3fc

View File

@ -818,7 +818,7 @@
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "unset TOOLCHAINS #Xcode 7.3 BUG FIX http://stackoverflow.com/questions/36184930/xcodebuild-7-3-cant-enable-bitcode\n\n# define output folder environment variable\nC_PROJECT_NAME=\"MVMCore\"\n\nUNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/${CONFIGURATION}-universal\n\n# Step 1. Build Device and Simulator versions\nxcodebuild -target \"${C_PROJECT_NAME}\" ONLY_ACTIVE_ARCH=NO -configuration ${CONFIGURATION} -sdk iphoneos BUILD_DIR=\"${BUILD_DIR}\" BUILD_ROOT=\"${BUILD_ROOT}\"\n\nxcodebuild -target \"${C_PROJECT_NAME}\" ONLY_ACTIVE_ARCH=NO -configuration ${CONFIGURATION} -sdk iphonesimulator -arch i386 -arch x86_64 BUILD_DIR=\"${BUILD_DIR}\" BUILD_ROOT=\"${BUILD_ROOT}\"\n\nmkdir -p \"${UNIVERSAL_OUTPUTFOLDER}\"\n\nrm -rf ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework\ncp -R ${BUILD_DIR}/${CONFIGURATION}-iphoneos/${C_PROJECT_NAME}.framework ${UNIVERSAL_OUTPUTFOLDER}\n\n# Step 2. Create universal binary file using lipo\n\nlipo -create -output \"${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}\" \"${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework/${C_PROJECT_NAME}\" \"${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${C_PROJECT_NAME}.framework/${C_PROJECT_NAME}\"\n\nmv ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME} ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework/${C_PROJECT_NAME}";
shellScript = "unset TOOLCHAINS #Xcode 7.3 BUG FIX http://stackoverflow.com/questions/36184930/xcodebuild-7-3-cant-enable-bitcode\n\n# define output folder environment variable\nC_PROJECT_NAME=\"MVMCore\"\nPHONE_CONFIGURATION=\"Release\"\nSIMULATOR_CONFIGURATION=\"Debug\"\n\nUNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/universal\n\n# Step 1. Build Device and Simulator versions\nxcodebuild -scheme \"${C_PROJECT_NAME}\" ONLY_ACTIVE_ARCH=NO -configuration ${PHONE_CONFIGURATION} -sdk iphoneos -archivePath \"${BUILD_DIR}/${PHONE_CONFIGURATION}-iphoneos/${C_PROJECT_NAME}\" archive SKIP_INSTALL=false\n\nxcodebuild -target \"${C_PROJECT_NAME}\" ONLY_ACTIVE_ARCH=NO -configuration ${SIMULATOR_CONFIGURATION} -sdk iphonesimulator -arch x86_64 BUILD_DIR=\"${BUILD_DIR}\"\n\nmkdir -p \"${UNIVERSAL_OUTPUTFOLDER}\"\n\nrm -rf ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework\ncp -R ${BUILD_DIR}/${PHONE_CONFIGURATION}-iphoneos/\"${C_PROJECT_NAME}\".xcarchive/Products/Library/Frameworks/${C_PROJECT_NAME}.framework ${UNIVERSAL_OUTPUTFOLDER}\n\n# Step 2. Create universal binary file using lipo\n\nlipo -create -output \"${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}\" \"${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework/${C_PROJECT_NAME}\" \"${BUILD_DIR}/${SIMULATOR_CONFIGURATION}-iphonesimulator/${C_PROJECT_NAME}.framework/${C_PROJECT_NAME}\"\n\nmv ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME} ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework/${C_PROJECT_NAME}\n";
};
/* End PBXShellScriptBuildPhase section */