adding back upload

This commit is contained in:
Scott Pfeil 2022-07-01 17:24:43 -04:00
parent 1b4a673802
commit 8fb9f7e605
3 changed files with 17 additions and 17 deletions

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@ -1,7 +1,7 @@
stages:
# - test
- build
# - deploy
- deploy
#test:
# stage: test
@ -20,20 +20,20 @@ build_project:
tags:
- xcode_12_2
#deploy_snapshot:
# stage: deploy
# script:
# - cd Scripts && ./upload_core_frameworks.sh
# only:
# - branches
# - develop
# tags:
# - bash_shell
# environment:
# name: oneartifactory
# url: https://oneartifactoryprod.verizon.com/artifactory
# variables:
# ARTIFACTORY_URL: https://oneartifactoryprod.verizon.com/artifactory
deploy_snapshot:
stage: deploy
script:
- cd Scripts && ./upload_core_frameworks.sh
only:
- branches
- develop
tags:
- bash_shell
environment:
name: oneartifactory
url: https://oneartifactoryprod.verizon.com/artifactory
variables:
ARTIFACTORY_URL: https://oneartifactoryprod.verizon.com/artifactory
#promote_snapshot:
# stage: go live

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@ -843,7 +843,7 @@
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "echo \"hi there\"\nexit 0\nunset TOOLCHAINS #Xcode 7.3 BUG FIX http://stackoverflow.com/questions/36184930/xcodebuild-7-3-cant-enable-bitcode\n\n# define output folder environment variable\nC_PROJECT_NAME=\"MVMCore\"\nPHONE_CONFIGURATION=\"Release\"\nPHONE_ARCHIVE_PATH=\"${BUILD_DIR}/${PHONE_CONFIGURATION}-iphoneos/${C_PROJECT_NAME}.xcarchive\"\nSIMULATOR_CONFIGURATION=\"Debug\"\nSIMULATOR_ARCHIVE_PATH=\"${BUILD_DIR}/${SIMULATOR_CONFIGURATION}-iphonesimulator/${C_PROJECT_NAME}.xcarchive\"\nUNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/universal\n\n# Step 1. Build Device and Simulator versions\n\nxcodebuild archive \\\n -scheme \"${C_PROJECT_NAME}\" \\\n -configuration ${PHONE_CONFIGURATION} \\\n -archivePath \"${PHONE_ARCHIVE_PATH}\" \\\n -sdk iphoneos \\\n -destination 'generic/platform=iOS' \\\n SKIP_INSTALL=NO\n \nxcodebuild archive \\\n -scheme \"${C_PROJECT_NAME}\" \\\n -configuration ${SIMULATOR_CONFIGURATION} \\\n -archivePath \"${SIMULATOR_ARCHIVE_PATH}\" \\\n -sdk iphonesimulator \\\n -destination 'generic/platform=iOS Simulator' \\\n SKIP_INSTALL=NO\n \nmkdir -p \"${UNIVERSAL_OUTPUTFOLDER}\"\n\nrm -rf ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.xcframework\n\nxcodebuild -create-xcframework \\\n -framework \"${PHONE_ARCHIVE_PATH}/Products/Library/Frameworks/${C_PROJECT_NAME}.framework\" \\\n -framework \"${SIMULATOR_ARCHIVE_PATH}/Products/Library/Frameworks/${C_PROJECT_NAME}.framework\" \\\n -output ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.xcframework\n exit 0\n\n\nxcodebuild -scheme \"${C_PROJECT_NAME}\" ONLY_ACTIVE_ARCH=NO -configuration ${PHONE_CONFIGURATION} -sdk iphoneos -archivePath \"${BUILD_DIR}/${PHONE_CONFIGURATION}-iphoneos/${C_PROJECT_NAME}\" archive SKIP_INSTALL=false\n\nxcodebuild -target \"${C_PROJECT_NAME}\" ONLY_ACTIVE_ARCH=NO -configuration ${SIMULATOR_CONFIGURATION} -sdk iphonesimulator -arch x86_64 BUILD_DIR=\"${BUILD_DIR}\" ALWAYS_SEARCH_USER_PATHS=true\n\nmkdir -p \"${UNIVERSAL_OUTPUTFOLDER}\"\n\nrm -rf ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework\ncp -R ${BUILD_DIR}/${PHONE_CONFIGURATION}-iphoneos/\"${C_PROJECT_NAME}\".xcarchive/Products/Library/Frameworks/${C_PROJECT_NAME}.framework ${UNIVERSAL_OUTPUTFOLDER}\n\n# Step 2. Create universal binary file using lipo\nlipo -create -output \"${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}\" \"${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework/${C_PROJECT_NAME}\" \"${SIMULATOR_LIBRARY_PATH}/${C_PROJECT_NAME}\"\n\nmv ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME} ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework/${C_PROJECT_NAME}\n\n# For Swift framework, Swiftmodule needs to be copied in the universal framework\nif [ -d \"${SIMULATOR_LIBRARY_PATH}/Modules/${C_PROJECT_NAME}.swiftmodule/\" ]; then\ncp -a \"${SIMULATOR_LIBRARY_PATH}/Modules/${C_PROJECT_NAME}.swiftmodule/\" \"${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework/Modules/${C_PROJECT_NAME}.swiftmodule/\"\nfi\n";
shellScript = "unset TOOLCHAINS #Xcode 7.3 BUG FIX http://stackoverflow.com/questions/36184930/xcodebuild-7-3-cant-enable-bitcode\n\n# define output folder environment variable\nC_PROJECT_NAME=\"MVMCore\"\nPHONE_CONFIGURATION=\"Release\"\nPHONE_ARCHIVE_PATH=\"${BUILD_DIR}/${PHONE_CONFIGURATION}-iphoneos/${C_PROJECT_NAME}.xcarchive\"\nSIMULATOR_CONFIGURATION=\"Debug\"\nSIMULATOR_ARCHIVE_PATH=\"${BUILD_DIR}/${SIMULATOR_CONFIGURATION}-iphonesimulator/${C_PROJECT_NAME}.xcarchive\"\nUNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/universal\n\n# Step 1. Build Device and Simulator versions\n\nxcodebuild archive \\\n -scheme \"${C_PROJECT_NAME}\" \\\n -configuration ${PHONE_CONFIGURATION} \\\n -archivePath \"${PHONE_ARCHIVE_PATH}\" \\\n -sdk iphoneos \\\n -destination 'generic/platform=iOS' \\\n SKIP_INSTALL=NO\n \nxcodebuild archive \\\n -scheme \"${C_PROJECT_NAME}\" \\\n -configuration ${SIMULATOR_CONFIGURATION} \\\n -archivePath \"${SIMULATOR_ARCHIVE_PATH}\" \\\n -sdk iphonesimulator \\\n -destination 'generic/platform=iOS Simulator' \\\n SKIP_INSTALL=NO\n \nmkdir -p \"${UNIVERSAL_OUTPUTFOLDER}\"\n\nrm -rf ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.xcframework\n\nxcodebuild -create-xcframework \\\n -framework \"${PHONE_ARCHIVE_PATH}/Products/Library/Frameworks/${C_PROJECT_NAME}.framework\" \\\n -framework \"${SIMULATOR_ARCHIVE_PATH}/Products/Library/Frameworks/${C_PROJECT_NAME}.framework\" \\\n -output ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.xcframework\n";
};
/* End PBXShellScriptBuildPhase section */

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@ -20,4 +20,4 @@ if [ -z $ARTIFACTORY_URL ]; then
fi
BUILD_DIR=$(xcodebuild -showBuildSettings -project ../MVMCore/MVMCore.xcodeproj | grep -w -o 'BUILD_DIR = .*' | cut -d\ -f3-)
./upload_framework.sh $ARTIFACTORY_URL "${BUILD_DIR}/universal/MVMCore.framework" BPHV_MobileFirst_IOS/com/vzw/hss/myverizon/MVMCore/[VER]/MVMCore-[VER]-Debug-SNAPSHOT
./upload_framework.sh $ARTIFACTORY_URL "${BUILD_DIR}/universal/MVMCore.xcframework" BPHV_MobileFirst_IOS/com/vzw/hss/myverizon/MVMCore/[VER]/MVMCore-[VER]-Debug-SNAPSHOT