script fix for swift modules
This commit is contained in:
parent
5c15bbb8a8
commit
4d7bc54145
@ -825,7 +825,7 @@
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
shellPath = /bin/sh;
|
||||
shellScript = "unset TOOLCHAINS #Xcode 7.3 BUG FIX http://stackoverflow.com/questions/36184930/xcodebuild-7-3-cant-enable-bitcode\n\n# define output folder environment variable\nC_PROJECT_NAME=\"MVMCore\"\nPHONE_CONFIGURATION=\"Release\"\nSIMULATOR_CONFIGURATION=\"Debug\"\n\nUNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/universal\n\n# Step 1. Build Device and Simulator versions\nxcodebuild -scheme \"${C_PROJECT_NAME}\" ONLY_ACTIVE_ARCH=NO -configuration ${PHONE_CONFIGURATION} -sdk iphoneos -archivePath \"${BUILD_DIR}/${PHONE_CONFIGURATION}-iphoneos/${C_PROJECT_NAME}\" archive SKIP_INSTALL=false\n\nxcodebuild -target \"${C_PROJECT_NAME}\" ONLY_ACTIVE_ARCH=NO -configuration ${SIMULATOR_CONFIGURATION} -sdk iphonesimulator -arch x86_64 BUILD_DIR=\"${BUILD_DIR}\" ALWAYS_SEARCH_USER_PATHS=true\n\nmkdir -p \"${UNIVERSAL_OUTPUTFOLDER}\"\n\nrm -rf ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework\ncp -R ${BUILD_DIR}/${PHONE_CONFIGURATION}-iphoneos/\"${C_PROJECT_NAME}\".xcarchive/Products/Library/Frameworks/${C_PROJECT_NAME}.framework ${UNIVERSAL_OUTPUTFOLDER}\n\n# Step 2. Create universal binary file using lipo\n\nlipo -create -output \"${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}\" \"${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework/${C_PROJECT_NAME}\" \"${BUILD_DIR}/${SIMULATOR_CONFIGURATION}-iphonesimulator/${C_PROJECT_NAME}.framework/${C_PROJECT_NAME}\"\n\nmv ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME} ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework/${C_PROJECT_NAME}\n";
|
||||
shellScript = "unset TOOLCHAINS #Xcode 7.3 BUG FIX http://stackoverflow.com/questions/36184930/xcodebuild-7-3-cant-enable-bitcode\n\n# define output folder environment variable\nC_PROJECT_NAME=\"MVMCore\"\nPHONE_CONFIGURATION=\"Release\"\nSIMULATOR_CONFIGURATION=\"Debug\"\nSIMULATOR_LIBRARY_PATH=\"${BUILD_DIR}/${SIMULATOR_CONFIGURATION}-iphonesimulator/${C_PROJECT_NAME}.framework\"\nUNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/universal\n\n# Step 1. Build Device and Simulator versions\nxcodebuild -scheme \"${C_PROJECT_NAME}\" ONLY_ACTIVE_ARCH=NO -configuration ${PHONE_CONFIGURATION} -sdk iphoneos -archivePath \"${BUILD_DIR}/${PHONE_CONFIGURATION}-iphoneos/${C_PROJECT_NAME}\" archive SKIP_INSTALL=false\n\nxcodebuild -target \"${C_PROJECT_NAME}\" ONLY_ACTIVE_ARCH=NO -configuration ${SIMULATOR_CONFIGURATION} -sdk iphonesimulator -arch x86_64 BUILD_DIR=\"${BUILD_DIR}\" ALWAYS_SEARCH_USER_PATHS=true\n\nmkdir -p \"${UNIVERSAL_OUTPUTFOLDER}\"\n\nrm -rf ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework\ncp -R ${BUILD_DIR}/${PHONE_CONFIGURATION}-iphoneos/\"${C_PROJECT_NAME}\".xcarchive/Products/Library/Frameworks/${C_PROJECT_NAME}.framework ${UNIVERSAL_OUTPUTFOLDER}\n\n# Step 2. Create universal binary file using lipo\n\nlipo -create -output \"${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}\" \"${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework/${C_PROJECT_NAME}\" \"${SIMULATOR_LIBRARY_PATH/${C_PROJECT_NAME}\"\n\nmv ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME} ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework/${C_PROJECT_NAME}\n\n# For Swift framework, Swiftmodule needs to be copied in the universal framework\nif [ -d \"${SIMULATOR_LIBRARY_PATH}/Modules/${C_PROJECT_NAME}.swiftmodule/\" ]; then\ncp -f ${SIMULATOR_LIBRARY_PATH}/Modules/${C_PROJECT_NAME}.swiftmodule/* \"${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.framework/Modules/${C_PROJECT_NAME}.swiftmodule/\"\nfi\n";
|
||||
};
|
||||
/* End PBXShellScriptBuildPhase section */
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user