This commit is contained in:
Scott Pfeil 2022-07-05 14:02:13 -04:00
parent e9b8ccec18
commit 07bb18fe75

View File

@ -843,7 +843,7 @@
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "unset TOOLCHAINS #Xcode 7.3 BUG FIX http://stackoverflow.com/questions/36184930/xcodebuild-7-3-cant-enable-bitcode\n\n# define output folder environment variable\nC_PROJECT_NAME=\"MVMCore\"\nPHONE_CONFIGURATION=\"Release\"\nPHONE_ARCHIVE_PATH=\"${BUILD_DIR}/${PHONE_CONFIGURATION}-iphoneos/${C_PROJECT_NAME}.xcarchive\"\nSIMULATOR_CONFIGURATION=\"Debug\"\nSIMULATOR_ARCHIVE_PATH=\"${BUILD_DIR}/${SIMULATOR_CONFIGURATION}-iphonesimulator/${C_PROJECT_NAME}.xcarchive\"\nUNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/universal\n\n# Step 1. Build Device and Simulator versions\n\nxcodebuild archive \\\n -scheme \"${C_PROJECT_NAME}\" \\\n -configuration ${PHONE_CONFIGURATION} \\\n -archivePath \"${PHONE_ARCHIVE_PATH}\" \\\n -sdk iphoneos \\\n -destination 'generic/platform=iOS' \\\n SKIP_INSTALL=NO\n \nxcodebuild archive \\\n -scheme \"${C_PROJECT_NAME}\" \\\n -configuration ${SIMULATOR_CONFIGURATION} \\\n -archivePath \"${SIMULATOR_ARCHIVE_PATH}\" \\\n -sdk iphonesimulator \\\n -destination 'generic/platform=iOS Simulator' \\\n SKIP_INSTALL=NO\n \nmkdir -p \"${UNIVERSAL_OUTPUTFOLDER}\"\n\nrm -rf ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.xcframework\n\nxcodebuild -create-xcframework \\\n -framework \"${PHONE_ARCHIVE_PATH}/Products/Library/Frameworks/${C_PROJECT_NAME}.framework\" \\\n -framework \"${SIMULATOR_ARCHIVE_PATH}/Products/Library/Frameworks/${C_PROJECT_NAME}.framework\" \\\n -output ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.xcframework\n";
shellScript = "unset TOOLCHAINS #Xcode 7.3 BUG FIX http://stackoverflow.com/questions/36184930/xcodebuild-7-3-cant-enable-bitcode\n\n# define output folder environment variable\nC_PROJECT_NAME=\"MVMCore\"\nPHONE_CONFIGURATION=\"Release\"\nPHONE_ARCHIVE_PATH=\"${BUILD_DIR}/${PHONE_CONFIGURATION}-iphoneos/${C_PROJECT_NAME}.xcarchive\"\nSIMULATOR_CONFIGURATION=\"Debug\"\nSIMULATOR_ARCHIVE_PATH=\"${BUILD_DIR}/${SIMULATOR_CONFIGURATION}-iphonesimulator/${C_PROJECT_NAME}.xcarchive\"\nUNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/universal\n\n# Build device archive\nxcodebuild archive \\\n -scheme \"${C_PROJECT_NAME}\" \\\n -configuration ${PHONE_CONFIGURATION} \\\n -archivePath \"${PHONE_ARCHIVE_PATH}\" \\\n -sdk iphoneos \\\n -destination 'generic/platform=iOS' \\\n SKIP_INSTALL=NO \\\n ONLY_ACTIVE_ARCH=NO\n \n# Build simulator archive\nxcodebuild archive \\\n -scheme \"${C_PROJECT_NAME}\" \\\n -configuration ${SIMULATOR_CONFIGURATION} \\\n -archivePath \"${SIMULATOR_ARCHIVE_PATH}\" \\\n -sdk iphonesimulator \\\n -destination 'generic/platform=iOS Simulator' \\\n SKIP_INSTALL=NO \\\n ONLY_ACTIVE_ARCH=NO\n\nmkdir -p \"${UNIVERSAL_OUTPUTFOLDER}\"\n\n# Remove any existing xc framework.\nrm -rf ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.xcframework\n\n# Create the xcframework in the universal output folder.\nxcodebuild -create-xcframework \\\n -framework \"${PHONE_ARCHIVE_PATH}/Products/Library/Frameworks/${C_PROJECT_NAME}.framework\" \\\n -framework \"${SIMULATOR_ARCHIVE_PATH}/Products/Library/Frameworks/${C_PROJECT_NAME}.framework\" \\\n -output ${UNIVERSAL_OUTPUTFOLDER}/${C_PROJECT_NAME}.xcframework\n\n# Copy the dSYM file as well.\nditto \"${PHONE_ARCHIVE_PATH}/dSYMs/${C_PROJECT_NAME}.dSYM ${UNIVERSAL_OUTPUTFOLDER}\n";
};
/* End PBXShellScriptBuildPhase section */
@ -959,7 +959,9 @@
8876D5CF1FB50A9E00EB2E3D /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES;
ALWAYS_SEARCH_USER_PATHS = NO;
BUILD_LIBRARY_FOR_DISTRIBUTION = YES;
CLANG_ANALYZER_LOCALIZABILITY_NONLOCALIZED = YES;
CLANG_ANALYZER_NONNULL = YES;
CLANG_ANALYZER_NUMBER_OBJECT_CONVERSION = YES_AGGRESSIVE;
@ -995,7 +997,6 @@
DEBUG_INFORMATION_FORMAT = dwarf;
ENABLE_STRICT_OBJC_MSGSEND = YES;
ENABLE_TESTABILITY = YES;
"EXCLUDED_ARCHS[sdk=iphonesimulator*]" = arm64;
GCC_C_LANGUAGE_STANDARD = gnu11;
GCC_DYNAMIC_NO_PIC = NO;
GCC_NO_COMMON_BLOCKS = YES;
@ -1022,7 +1023,9 @@
8876D5D01FB50A9E00EB2E3D /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES;
ALWAYS_SEARCH_USER_PATHS = NO;
BUILD_LIBRARY_FOR_DISTRIBUTION = YES;
CLANG_ANALYZER_LOCALIZABILITY_NONLOCALIZED = YES;
CLANG_ANALYZER_NONNULL = YES;
CLANG_ANALYZER_NUMBER_OBJECT_CONVERSION = YES_AGGRESSIVE;
@ -1058,7 +1061,6 @@
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
ENABLE_NS_ASSERTIONS = NO;
ENABLE_STRICT_OBJC_MSGSEND = YES;
"EXCLUDED_ARCHS[sdk=iphonesimulator*]" = arm64;
GCC_C_LANGUAGE_STANDARD = gnu11;
GCC_NO_COMMON_BLOCKS = YES;
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
@ -1069,6 +1071,7 @@
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 14.0;
MTL_ENABLE_DEBUG_INFO = NO;
ONLY_ACTIVE_ARCH = NO;
SDKROOT = iphoneos;
SWIFT_COMPILATION_MODE = wholemodule;
VALIDATE_PRODUCT = YES;
@ -1081,7 +1084,6 @@
isa = XCBuildConfiguration;
buildSettings = {
BITCODE_GENERATION_MODE = bitcode;
BUILD_LIBRARY_FOR_DISTRIBUTION = YES;
CLANG_ENABLE_MODULES = YES;
CODE_SIGN_IDENTITY = "";
CODE_SIGN_STYLE = Automatic;
@ -1110,7 +1112,6 @@
isa = XCBuildConfiguration;
buildSettings = {
BITCODE_GENERATION_MODE = bitcode;
BUILD_LIBRARY_FOR_DISTRIBUTION = YES;
CLANG_ENABLE_MODULES = YES;
CODE_SIGN_IDENTITY = "";
CODE_SIGN_STYLE = Automatic;