Signed-off-by: Matt Bruce <matt.bruce1@toyota.com>

This commit is contained in:
Matt Bruce 2026-02-12 16:58:59 -06:00
parent 370647c882
commit d74e2ca3c1
2 changed files with 2 additions and 21 deletions

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@ -20,11 +20,9 @@ There are two main ways to use MCP with iOS projects:
- Best for seamless integration and live previews
- [Setup & details](ios-xcodebuildmcp-xcode.md)
### 2. XcodeBuildMCP (External Tool)
- Open-source bridge for Xcode used with other tools like VS Code.
- More configuration and CI/CD options
- Best for advanced automation or older Xcode setups
- [Setup & details](ios-xcodebuildmcp-vscode.md)
- For details and setup, see [XcodeBuildMCP for iOS in VS Code](ios-xcodebuildmcp-vscode.md).
## When to Use Which?
- Use Xcode Native MCP for the simplest, most integrated experience (especially for new projects or live previews)

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@ -62,23 +62,6 @@ brew install xcodebuildmcp
- The repo should include `.xcodebuildmcp/config.yaml`. Make sure it points to the correct workspace, scheme, and simulator.
- [What is config.yaml? See reference and sample.](xcodebuildmcp-config.yaml.md)
Example (Toyota):
```yaml
schemaVersion: 1
sessionDefaults:
workspacePath: ./OneApp.xcworkspace
scheme: ToyotaOneApp
configuration: Debug
simulatorName: iPhone 17 Pro Max
simulatorId: <SIMULATOR_UDID>
useLatestOS: true
```
Notes:
- Use either `simulatorName` or `simulatorId`. If both are set, `simulatorId` takes precedence.
- The simulator must be installed and booted before running build/run.
### 3. Configure MCP in VS Code
- Ensure `.vscode/mcp.json` exists: