Features: - Camera preview with ring light effect - Adjustable ring size with slider - Light color presets (white, warm cream, ice blue, soft pink, warm amber, cool lavender) - Light intensity control (opacity) - Front flash (hides preview during capture) - True mirror mode - Skin smoothing toggle - Grid overlay (rule of thirds) - Self-timer options - Photo and video capture modes - iCloud sync for settings across devices Architecture: - SwiftUI with @Observable view models - Protocol-oriented design (RingLightConfigurable, CaptureControlling) - Bedrock design system integration - CloudSyncManager for iCloud settings sync - RevenueCat for premium features
202 lines
7.6 KiB
Swift
202 lines
7.6 KiB
Swift
import AVFoundation
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import SwiftUI
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import Photos
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import CoreImage
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import UIKit
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import Bedrock
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@MainActor
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@Observable
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class CameraViewModel: NSObject {
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var isCameraAuthorized = false
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var isPhotoLibraryAuthorized = false
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var captureSession: AVCaptureSession?
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var photoOutput: AVCapturePhotoOutput?
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var videoOutput: AVCaptureMovieFileOutput?
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var videoDataOutput: AVCaptureVideoDataOutput?
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var previewLayer: AVCaptureVideoPreviewLayer?
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var isUsingFrontCamera = true
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var isRecording = false
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var originalBrightness: CGFloat = 0.5
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var ciContext = CIContext()
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/// Whether the preview should be hidden (for front flash effect)
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var isPreviewHidden = false
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let settings = SettingsViewModel() // Shared config
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// MARK: - Screen Brightness Handling
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/// Gets the current screen from any available window scene
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private var currentScreen: UIScreen? {
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UIApplication.shared.connectedScenes
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.compactMap { $0 as? UIWindowScene }
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.first?.screen
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}
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private func saveCurrentBrightness() {
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if let screen = currentScreen {
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originalBrightness = screen.brightness
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}
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}
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private func setBrightness(_ value: CGFloat) {
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currentScreen?.brightness = value
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}
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func setupCamera() async {
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isCameraAuthorized = await AVCaptureDevice.requestAccess(for: .video)
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isPhotoLibraryAuthorized = await PHPhotoLibrary.requestAuthorization(for: .addOnly) == .authorized
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guard isCameraAuthorized else { return }
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captureSession = AVCaptureSession()
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guard let session = captureSession else { return }
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session.beginConfiguration()
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session.sessionPreset = .high
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let device = AVCaptureDevice.default(.builtInWideAngleCamera, for: .video, position: isUsingFrontCamera ? .front : .back)
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guard let device, let input = try? AVCaptureDeviceInput(device: device) else { return }
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if session.canAddInput(input) {
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session.addInput(input)
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}
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photoOutput = AVCapturePhotoOutput()
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if let photoOutput, session.canAddOutput(photoOutput) {
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session.addOutput(photoOutput)
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}
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videoOutput = AVCaptureMovieFileOutput()
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if let videoOutput, session.canAddOutput(videoOutput) {
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session.addOutput(videoOutput)
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}
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videoDataOutput = AVCaptureVideoDataOutput()
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videoDataOutput?.setSampleBufferDelegate(self, queue: DispatchQueue(label: "videoQueue"))
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if let videoDataOutput, session.canAddOutput(videoDataOutput) {
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session.addOutput(videoDataOutput)
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}
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session.commitConfiguration()
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session.startRunning()
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UIApplication.shared.isIdleTimerDisabled = true
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saveCurrentBrightness()
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// Set screen to full brightness for best ring light effect
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setBrightness(1.0)
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}
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func switchCamera() {
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guard let session = captureSession else { return }
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session.beginConfiguration()
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session.inputs.forEach { session.removeInput($0) }
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isUsingFrontCamera.toggle()
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let position: AVCaptureDevice.Position = isUsingFrontCamera ? .front : .back
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let device = AVCaptureDevice.default(.builtInWideAngleCamera, for: .video, position: position)
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guard let device, let input = try? AVCaptureDeviceInput(device: device) else { return }
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if session.canAddInput(input) {
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session.addInput(input)
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}
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session.commitConfiguration()
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}
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func capturePhoto() {
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// If front flash is enabled, hide the preview to show the ring light
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if settings.isFrontFlashEnabled {
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performFrontFlashCapture()
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} else {
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let captureSettings = AVCapturePhotoSettings()
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photoOutput?.capturePhoto(with: captureSettings, delegate: self)
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}
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}
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/// Performs photo capture with front flash effect
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private func performFrontFlashCapture() {
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isPreviewHidden = true
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// Brief delay to show the full ring light before capturing
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Task {
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try? await Task.sleep(for: .milliseconds(150))
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let captureSettings = AVCapturePhotoSettings()
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photoOutput?.capturePhoto(with: captureSettings, delegate: self)
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// Restore preview after capture completes
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try? await Task.sleep(for: .milliseconds(200))
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isPreviewHidden = false
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}
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}
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func startRecording() {
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guard let videoOutput = videoOutput, !isRecording else { return }
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let url = FileManager.default.temporaryDirectory.appendingPathComponent("video.mov")
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videoOutput.startRecording(to: url, recordingDelegate: self)
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isRecording = true
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}
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func stopRecording() {
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guard let videoOutput = videoOutput, isRecording else { return }
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videoOutput.stopRecording()
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isRecording = false
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}
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func restoreBrightness() {
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setBrightness(originalBrightness)
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UIApplication.shared.isIdleTimerDisabled = false
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}
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// Business logic: Check if ready to capture
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var canCapture: Bool {
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captureSession?.isRunning == true && isPhotoLibraryAuthorized
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}
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}
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extension CameraViewModel: AVCapturePhotoCaptureDelegate {
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nonisolated func photoOutput(_ output: AVCapturePhotoOutput, didFinishProcessingPhoto photo: AVCapturePhoto, error: Error?) {
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guard let data = photo.fileDataRepresentation() else { return }
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PHPhotoLibrary.shared().performChanges {
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PHAssetCreationRequest.forAsset().addResource(with: .photo, data: data, options: nil)
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}
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Task { @MainActor in
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UIAccessibility.post(notification: .announcement, argument: String(localized: "Photo captured"))
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}
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}
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}
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extension CameraViewModel: AVCaptureFileOutputRecordingDelegate {
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nonisolated func fileOutput(_ output: AVCaptureFileOutput, didFinishRecordingTo outputFileURL: URL, from connections: [AVCaptureConnection], error: Error?) {
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PHPhotoLibrary.shared().performChanges {
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PHAssetCreationRequest.forAsset().addResource(with: .video, fileURL: outputFileURL, options: nil)
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}
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Task { @MainActor in
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UIAccessibility.post(notification: .announcement, argument: String(localized: "Video saved"))
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}
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}
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}
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extension CameraViewModel: AVCaptureVideoDataOutputSampleBufferDelegate {
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nonisolated func captureOutput(_ output: AVCaptureOutput, didOutput sampleBuffer: CMSampleBuffer, from connection: AVCaptureConnection) {
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// Note: This runs on a background queue and cannot access @MainActor isolated properties directly
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// For real skin smoothing, this would need to be implemented with a Metal-based approach
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// or by using AVCaptureVideoDataOutput with custom rendering
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// Basic skin smoothing placeholder - actual implementation would require:
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// 1. CIContext created on this queue
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// 2. Rendering to a Metal texture
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// 3. Displaying via CAMetalLayer or similar
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guard let imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer) else { return }
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let ciImage = CIImage(cvPixelBuffer: imageBuffer)
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// Apply light gaussian blur for skin smoothing effect
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guard let filter = CIFilter(name: "CIGaussianBlur") else { return }
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filter.setValue(ciImage, forKey: kCIInputImageKey)
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filter.setValue(1.0, forKey: kCIInputRadiusKey)
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// For a complete implementation, render outputImage to the preview layer
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_ = filter.outputImage
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}
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}
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