KaraokePC/CdgLib/Graphic.cs
2016-03-04 22:58:03 -05:00

48 lines
1.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CdgLib.SubCode;
namespace CdgLib
{
public class Graphic
{
private int[,] _graphicData;
public Graphic(IEnumerable<Packet> packets)
{
foreach (var packet in packets)
{
packet.ApplyTransform(ref _graphicData);
}
}
public Bitmap ToBitmap()
{
Bitmap myBitmap;
using (var bitmapStream = new MemoryStream())
{
foreach (var colourValue in _mPSurface.RgbData)
{
var colour = BitConverter.GetBytes(colourValue);
bitmapStream.Write(colour, 0, 4);
}
myBitmap = GraphicUtil.StreamToBitmap(bitmapStream, FullWidth, FullHeight);
}
myBitmap.MakeTransparent(myBitmap.GetPixel(1, 1));
return myBitmap;
}
}
}