39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
using Herse.Models;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace KaraokePlayer.Classes
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{
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public class ControllerStateChangedEventArgs: EventArgs
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{
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public ControllerStateChangedEventArgs(PlayerState state )
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{
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State = state;
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}
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public PlayerState State { get; }
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}
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public class ControllerSongChangedEventArgs
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{
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public ControllerSongChangedEventArgs(Song song)
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{
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ShouldPlay = true;
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Song = song;
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}
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public ControllerSongChangedEventArgs(bool shouldPlay, Song song)
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{
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ShouldPlay = shouldPlay;
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Song = song;
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}
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public Song Song { get; }
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public bool ShouldPlay { get; }
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}
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public delegate void ControllerStateChangedEventHandler(ControllerStateChangedEventArgs args);
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public delegate void ControllerSongChangedEventHandler(ControllerSongChangedEventArgs args);
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public delegate void ControllerPlayQueueChangedEventHandler();
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}
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