namespace CdgLib.SubCode { /// /// /// internal enum Instruction { /// /// Set the screen to a particular color. /// MemoryPreset = 1, /// /// Set the border of the screen to a particular color. /// BorderPreset = 2, /// /// Load a 12 x 6, 2 color tile and display it normally. /// TileBlockNormal = 6, /// /// Scroll the image, filling in the new area with a color. /// ScrollPreset = 20, /// /// Scroll the image, rotating the bits back around. /// ScrollCopy = 24, /// /// Define a specific color as being transparent. /// DefineTransparentColor = 28, /// /// (entries 0-7) Load in the lower 8 entries of the color table. /// LoadColorTableLower = 30, /// /// (entries 8-15) Load in the upper 8 entries of the color table. /// LoadColorTableUpper = 31, /// /// Load a 12 x 6, 2 color tile and display it using the XOR method. /// TileBlockXor = 38 } }