namespace CdgLib.SubCode
{
///
///
///
internal enum Instruction
{
///
/// Set the screen to a particular color.
///
MemoryPreset = 1,
///
/// Set the border of the screen to a particular color.
///
BorderPreset = 2,
///
/// Load a 12 x 6, 2 color tile and display it normally.
///
TileBlockNormal = 6,
///
/// Scroll the image, filling in the new area with a color.
///
ScrollPreset = 20,
///
/// Scroll the image, rotating the bits back around.
///
ScrollCopy = 24,
///
/// Define a specific color as being transparent.
///
DefineTransparentColor = 28,
///
/// (entries 0-7) Load in the lower 8 entries of the color table.
///
LoadColorTableLower = 30,
///
/// (entries 8-15) Load in the upper 8 entries of the color table.
///
LoadColorTableUpper = 31,
///
/// Load a 12 x 6, 2 color tile and display it using the XOR method.
///
TileBlockXor = 38
}
}