abstracted all the two player nonsense into a wrapped class
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e003e9c548
commit
d1172c8843
@ -111,6 +111,7 @@
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<Compile Include="MainForm.Designer.cs">
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<Compile Include="MainForm.Designer.cs">
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<DependentUpon>MainForm.cs</DependentUpon>
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<DependentUpon>MainForm.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="PlayerWrapper.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="SongInfoForm.cs">
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<Compile Include="SongInfoForm.cs">
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@ -18,22 +18,18 @@ namespace KaraokePlayer
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{
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{
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private SongInfoForm songInfoForm = new SongInfoForm();
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private SongInfoForm songInfoForm = new SongInfoForm();
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private delegate void Action();
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private delegate void Action();
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private KaraokeVideoPlayer currentPlayer = null;
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private FirebaseController controller;
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private FirebaseController controller;
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private Song currentSong;
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private PlayerWrapper player;
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public MainForm()
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public MainForm()
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{
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{
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InitializeComponent();
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InitializeComponent();
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karaokeCDGPlayer.setup(true, true);
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player = new PlayerWrapper(karaokeCDGPlayer, karaokeMP4Player);
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karaokeMP4Player.setup(false, true);
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karaokeCDGPlayer.songEndedHandler += new KaraokePlayer.KaraokeVideoPlayer.SongEndedEventHandler(this.karaokePlayerSongEnded);
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karaokeMP4Player.songEndedHandler += new KaraokePlayer.KaraokeVideoPlayer.SongEndedEventHandler(this.karaokePlayerSongEnded);
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
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//this.WindowState = FormWindowState.Maximized;
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//this.WindowState = FormWindowState.Maximized;
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this.ShowInTaskbar = true;
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this.ShowInTaskbar = true;
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karaokeCDGPlayer.Dock = DockStyle.Fill;
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karaokeMP4Player.Dock = DockStyle.Fill;
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controller = new FirebaseController(
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controller = new FirebaseController(
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clientId: ConfigurationManager.AppSettings["KaraokePlayer.ControllerId"],
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clientId: ConfigurationManager.AppSettings["KaraokePlayer.ControllerId"],
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@ -42,136 +38,38 @@ namespace KaraokePlayer
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switch (args.State)
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switch (args.State)
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{
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{
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case PlayerState.Playing:
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case PlayerState.Playing:
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this.Invoke(new Action(() => { play(); }));
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this.Invoke(new Action(() => { player.play(); }));
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break;
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break;
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case PlayerState.Paused:
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case PlayerState.Paused:
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this.Invoke(new Action(() => { pause(); }));
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this.Invoke(new Action(() => { player.pause(); }));
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break;
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break;
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case PlayerState.Stopped:
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case PlayerState.Stopped:
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this.Invoke(new Action(() => { stop(); }));
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this.Invoke(new Action(() => { player.stop(); }));
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break;
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break;
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}
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}
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},
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},
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songChanged: (args) =>
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songChanged: (args) =>
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{
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{
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this.Invoke(new Action(() => { stop(); }));
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this.Invoke(new Action(() => { player.stop(); }));
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currentSong = args.Song;
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player.Song = args.Song;
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this.Invoke(new Action(() => { previewSong(); }));
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this.Invoke(new Action(() => { previewSong(); }));
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});
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});
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}
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}
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private async void previewSong()
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private async void previewSong()
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{
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{
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songInfoForm.Update(currentSong);
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songInfoForm.Update(player.Song);
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songInfoForm.Show();
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songInfoForm.Show();
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await Task.Delay(TimeSpan.FromSeconds(5));
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await Task.Delay(TimeSpan.FromSeconds(5));
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play();
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player.play();
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controller.SetState(PlayerState.Playing);
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controller.SetState(PlayerState.Playing);
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songInfoForm.Hide();
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songInfoForm.Hide();
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}
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}
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private void karaokePlayerSongEnded(object sender, EventArgs e)
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{
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//TODO: figure out how to play the next song. probably just delete the current one
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}
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private void stop()
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{
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if (currentPlayer == null) return;
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currentPlayer.Stop();
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}
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private void pause()
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{
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if (currentPlayer == null) return;
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currentPlayer.Pause();
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}
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private void play()
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{
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if (currentSong == null) return;
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if (currentPlayer != null && currentPlayer.isPaused)
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{
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currentPlayer.Resume();
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return;
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}
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switch(currentSong.FileType)
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{
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case FileType.CDG:
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PlayCdg();
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break;
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case FileType.ZIP:
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PlayZip();
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break;
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case FileType.MP4:
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PlayM4p();
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break;
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}
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}
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private void PlayM4p()
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{
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currentPlayer = karaokeMP4Player;
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karaokeMP4Player.Play(new Uri(currentSong.Path));
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karaokeMP4Player.Visible = true;
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karaokeCDGPlayer.Visible = false;
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karaokeCDGPlayer.Stop();
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}
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private void PlayZip()
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{
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string playPath = null;
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string extractPath = Path.Combine(Directory.GetCurrentDirectory(), "temp");
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DeleteDirectory(extractPath);
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Directory.CreateDirectory(extractPath);
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using (ZipArchive archive = ZipFile.OpenRead(currentSong.Path))
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{
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foreach (ZipArchiveEntry entry in archive.Entries)
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{
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if (entry.FullName.EndsWith(".mp3", StringComparison.OrdinalIgnoreCase))
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{
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playPath = Path.Combine(extractPath, entry.FullName);
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}
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entry.ExtractToFile(Path.Combine(extractPath, entry.FullName));
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}
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}
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if (!string.IsNullOrEmpty(playPath))
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{
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currentPlayer = karaokeCDGPlayer;
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karaokeCDGPlayer.Play(new Uri(playPath));
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karaokeCDGPlayer.Visible = true;
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karaokeMP4Player.Visible = false;
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karaokeMP4Player.Stop();
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}
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}
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private void PlayCdg()
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{
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currentPlayer = karaokeCDGPlayer;
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karaokeCDGPlayer.Play(new Uri(Path.ChangeExtension(currentSong.Path, ".mp3")));
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karaokeCDGPlayer.Visible = true;
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karaokeMP4Player.Visible = false;
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karaokeMP4Player.Stop();
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}
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private void DeleteDirectory(string target_dir)
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{
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if (!Directory.Exists(target_dir)) { return; }
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string[] files = Directory.GetFiles(target_dir);
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string[] dirs = Directory.GetDirectories(target_dir);
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foreach (string file in files)
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{
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File.SetAttributes(file, FileAttributes.Normal);
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File.Delete(file);
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}
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foreach (string dir in dirs)
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{
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DeleteDirectory(dir);
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}
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Directory.Delete(target_dir, false);
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}
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}
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}
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}
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}
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137
KaraokePlayer/PlayerWrapper.cs
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137
KaraokePlayer/PlayerWrapper.cs
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@ -0,0 +1,137 @@
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using KaraokePlayer;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.IO;
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using System.Windows.Forms;
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using Herse.Models;
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using System.IO.Compression;
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namespace KaraokePlayer
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{
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public class PlayerWrapper
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{
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private KaraokeVideoPlayer currentPlayer = null;
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private KaraokeVideoPlayer mp4Player;
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private KaraokeVideoPlayer cdgPlayer;
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public Song Song { get; set; }
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public PlayerWrapper(KaraokeVideoPlayer cdgPlayer, KaraokeVideoPlayer mp4Player)
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{
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cdgPlayer.setup(true, true);
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mp4Player.setup(false, true);
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cdgPlayer.songEndedHandler += new KaraokePlayer.KaraokeVideoPlayer.SongEndedEventHandler(this.karaokePlayerSongEnded);
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mp4Player.songEndedHandler += new KaraokePlayer.KaraokeVideoPlayer.SongEndedEventHandler(this.karaokePlayerSongEnded);
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cdgPlayer.Dock = DockStyle.Fill;
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mp4Player.Dock = DockStyle.Fill;
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this.mp4Player = mp4Player;
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this.cdgPlayer = cdgPlayer;
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}
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private void karaokePlayerSongEnded(object sender, EventArgs e)
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{
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//TODO: figure out how to play the next song. probably just delete the current one
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}
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public void stop()
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{
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if (currentPlayer == null) return;
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currentPlayer.Stop();
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}
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public void pause()
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{
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if (currentPlayer == null) return;
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currentPlayer.Pause();
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}
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public void play()
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{
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if (Song == null) return;
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if (currentPlayer != null && currentPlayer.isPaused)
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{
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currentPlayer.Resume();
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return;
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}
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switch (Song.FileType)
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{
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case FileType.CDG:
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PlayCdg();
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break;
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case FileType.ZIP:
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PlayZip();
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break;
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case FileType.MP4:
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PlayM4p();
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break;
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}
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}
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private void PlayM4p()
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{
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currentPlayer = mp4Player;
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mp4Player.Play(new Uri(Song.Path));
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mp4Player.Visible = true;
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cdgPlayer.Visible = false;
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cdgPlayer.Stop();
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}
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private void PlayZip()
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{
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string playPath = null;
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string extractPath = Path.Combine(Directory.GetCurrentDirectory(), "temp");
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DeleteDirectory(extractPath);
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Directory.CreateDirectory(extractPath);
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using (ZipArchive archive = ZipFile.OpenRead(Song.Path))
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{
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foreach (ZipArchiveEntry entry in archive.Entries)
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{
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if (entry.FullName.EndsWith(".mp3", StringComparison.OrdinalIgnoreCase))
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{
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playPath = Path.Combine(extractPath, entry.FullName);
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}
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entry.ExtractToFile(Path.Combine(extractPath, entry.FullName));
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}
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}
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if (!string.IsNullOrEmpty(playPath))
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{
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currentPlayer = cdgPlayer;
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cdgPlayer.Play(new Uri(playPath));
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cdgPlayer.Visible = true;
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mp4Player.Visible = false;
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mp4Player.Stop();
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}
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}
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private void PlayCdg()
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{
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currentPlayer = cdgPlayer;
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cdgPlayer.Play(new Uri(Path.ChangeExtension(Song.Path, ".mp3")));
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cdgPlayer.Visible = true;
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mp4Player.Visible = false;
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mp4Player.Stop();
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}
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private void DeleteDirectory(string target_dir)
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{
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if (!Directory.Exists(target_dir)) { return; }
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string[] files = Directory.GetFiles(target_dir);
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string[] dirs = Directory.GetDirectories(target_dir);
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foreach (string file in files)
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{
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File.SetAttributes(file, FileAttributes.Normal);
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File.Delete(file);
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}
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foreach (string dir in dirs)
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{
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DeleteDirectory(dir);
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}
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Directory.Delete(target_dir, false);
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}
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}
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}
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