refactoring progress

This commit is contained in:
Brett Sanderson 2016-03-04 14:11:49 -05:00
parent 5b227c39ae
commit 9e9ff00e2b
10 changed files with 150 additions and 181 deletions

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@ -42,9 +42,12 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="CdgFile.cs" />
<Compile Include="SubCode\Command.cs" />
<Compile Include="SubCode\Instruction.cs" />
<Compile Include="GraphicsFile.cs" />
<Compile Include="CdgFileIoStream.cs" />
<Compile Include="SubCodePacket.cs" />
<Compile Include="Graphic.cs" />
<Compile Include="SubCode\Packet.cs" />
<Compile Include="GraphicUtil.cs" />
<Compile Include="Surface.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />

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@ -1,80 +1,40 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CdgLib.SubCode;
namespace CdgLib
{
public class CdgFile : FileStream
public class Graphic
{
private const int ColourTableSize = 16;
private const byte CdgCommand = 0x9;
private const int CdgInstMemoryPreset = 1;
private const int CdgInstBorderPreset = 2;
private const int CdgInstTileBlock = 6;
private const int CdgInstScrollPreset = 20;
private const int CdgInstScrollCopy = 24;
private const int CdgInstDefTranspCol = 28;
private const int CdgInstLoadColTblLo = 30;
private const int CdgInstLoadColTblHigh = 31;
private const int CdgInstTileBlockXor = 38;
private const byte CdgMask = 0x3f;
private const int CdgPacketSize = 24;
private const int TileHeight = 12;
private const int TileWidth = 6;
public const int FullWidth = 300;
public const int FullHeight = 216;
private const int CdgDisplayWidth = 294;
private const int CdgDisplayHeight = 204;
private readonly int[] _mColourTable = new int[ColourTableSize];
private readonly byte[,] _mPixelColours = new byte[FullHeight, FullWidth];
private int _mPresetColourIndex;
private int _mBorderColourIndex;
private long _mDuration;
private int _mHOffset;
private Bitmap _mImage;
private int _mPresetColourIndex;
private CdgFileIoStream _mPStream;
private readonly Surface _mPSurface;
private int _mTransparentColour;
private int _mVOffset;
private long _previousPosition;
public CdgFile(string path, FileMode mode, FileAccess fileAccess) : base(path, mode, fileAccess, FileShare.Read)
private const byte Command = 0x9;
private const byte CdgMask = 0x3f;
private const int CdgDisplayWidth = 294;
private const int CdgDisplayHeight = 204;
private int[,] _graphicData;
public Graphic(IEnumerable<Packet> packets)
{
_mPSurface = new Surface();
}
public bool Transparent => true;
public long Duration => Length/CdgPacketSize*1000/300;
public async Task<Bitmap> Render(long position = -1)
public Bitmap ToBitmap()
{
if (position < 0)
{
position = _previousPosition + CdgPacketSize;
}
if (position < _previousPosition)
{
Reset();
}
//duration of one packet is 1/300 seconds (4 packets per sector, 75 sectors per second)
//p=t*3/10 t=p*10/3 t=milliseconds, p=packets
var timeToRender = position - _previousPosition;
_previousPosition += timeToRender;
var numberOfSubCodePackets = timeToRender*3/10;
var subCodePackets = await ReadSubCodeAsync(numberOfSubCodePackets);
foreach (var subCodePacket in subCodePackets)
{
ProcessPacket(subCodePacket);
}
RenderSurface();
Bitmap myBitmap;
using (var bitmapStream = new MemoryStream())
{
@ -85,95 +45,50 @@ namespace CdgLib
}
myBitmap = GraphicUtil.StreamToBitmap(bitmapStream, FullWidth, FullHeight);
}
if (Transparent)
{
myBitmap.MakeTransparent(myBitmap.GetPixel(1, 1));
}
myBitmap.MakeTransparent(myBitmap.GetPixel(1, 1));
return myBitmap;
}
private void Reset()
{
Position = 0;
Array.Clear(_mPixelColours, 0, _mPixelColours.Length);
Array.Clear(_mColourTable, 0, _mColourTable.Length);
_mPresetColourIndex = 0;
_mBorderColourIndex = 0;
_mTransparentColour = 0;
_mHOffset = 0;
_mVOffset = 0;
_mDuration = 0;
_previousPosition = 0;
//clear surface
if (_mPSurface.RgbData != null)
{
Array.Clear(_mPSurface.RgbData, 0, _mPSurface.RgbData.Length);
}
}
private async Task<IEnumerable<SubCodePacket>> ReadSubCodeAsync(long numberOfPackets)
{
var subCodePackets = new List<SubCodePacket>();
var buffer = new byte[CdgPacketSize*numberOfPackets];
var bytesRead = await ReadAsync(buffer, 0, buffer.Length);
for (var i = 0; i < bytesRead/CdgPacketSize; i++)
{
var subCodePacket = new SubCodePacket();
Array.Copy(buffer, i*CdgPacketSize + 0, subCodePacket.Command, 0, 1);
Array.Copy(buffer, i*CdgPacketSize + 1, subCodePacket.Instruction, 0, 1);
Array.Copy(buffer, i*CdgPacketSize + 2, subCodePacket.ParityQ, 0, 2);
Array.Copy(buffer, i*CdgPacketSize + 4, subCodePacket.Data, 0, 16);
Array.Copy(buffer, i*CdgPacketSize + 20, subCodePacket.ParityP, 0, 4);
subCodePackets.Add(subCodePacket);
}
return subCodePackets;
}
private void ProcessPacket(SubCodePacket subCodePacketPacket)
private void ProcessPacket(Packet packetPacket)
{
if ((subCodePacketPacket.Command[0] & CdgMask) != CdgCommand) return;
var instructionCode = subCodePacketPacket.Instruction[0] & CdgMask;
if ((packetPacket.Command[0] & CdgMask) != Command) return;
var instructionCode = (Instruction)(packetPacket.Instruction[0] & CdgMask);
switch (instructionCode)
{
case CdgInstMemoryPreset:
MemoryPreset(subCodePacketPacket);
case Instruction.MemoryPreset:
MemoryPreset(packetPacket);
break;
case CdgInstBorderPreset:
BorderPreset(subCodePacketPacket);
case Instruction.BorderPreset:
BorderPreset(packetPacket);
break;
case CdgInstTileBlock:
TileBlock(subCodePacketPacket, false);
case Instruction.TileBlockNormal:
TileBlock(packetPacket, false);
break;
case CdgInstScrollPreset:
Scroll(subCodePacketPacket, false);
case Instruction.ScrollPreset:
Scroll(packetPacket, false);
break;
case CdgInstScrollCopy:
Scroll(subCodePacketPacket, true);
case Instruction.ScrollCopy:
Scroll(packetPacket, true);
break;
case CdgInstDefTranspCol:
DefineTransparentColour(subCodePacketPacket);
case Instruction.DefineTransparentColor:
DefineTransparentColour(packetPacket);
break;
case CdgInstLoadColTblLo:
LoadColorTable(subCodePacketPacket, 0);
case Instruction.LoadColorTableLower:
LoadColorTable(packetPacket, 0);
break;
case CdgInstLoadColTblHigh:
LoadColorTable(subCodePacketPacket, 1);
case Instruction.LoadColorTableUpper:
LoadColorTable(packetPacket, 1);
break;
case CdgInstTileBlockXor:
TileBlock(subCodePacketPacket, true);
case Instruction.TileBlockXor:
TileBlock(packetPacket, true);
break;
}
}
private void MemoryPreset(SubCodePacket pack)
private void MemoryPreset(Packet pack)
{
var colour = 0;
var ri = 0;
@ -206,14 +121,34 @@ namespace CdgLib
{
for (ci = 0; ci <= FullWidth - 1; ci++)
{
_mPixelColours[ri, ci] = (byte) colour;
_mPixelColours[ri, ci] = (byte)colour;
}
}
}
}
private void Reset()
{
Position = 0;
Array.Clear(_mPixelColours, 0, _mPixelColours.Length);
Array.Clear(_mColourTable, 0, _mColourTable.Length);
private void BorderPreset(SubCodePacket pack)
_mBorderColourIndex = 0;
_mTransparentColour = 0;
_mHOffset = 0;
_mVOffset = 0;
_mDuration = 0;
_previousPosition = 0;
//clear surface
if (_mPSurface.RgbData != null)
{
Array.Clear(_mPSurface.RgbData, 0, _mPSurface.RgbData.Length);
}
}
private void BorderPreset(Packet pack)
{
var colour = 0;
var ri = 0;
@ -230,12 +165,12 @@ namespace CdgLib
{
for (ci = 0; ci <= 5; ci++)
{
_mPixelColours[ri, ci] = (byte) colour;
_mPixelColours[ri, ci] = (byte)colour;
}
for (ci = FullWidth - 6; ci <= FullWidth - 1; ci++)
{
_mPixelColours[ri, ci] = (byte) colour;
_mPixelColours[ri, ci] = (byte)colour;
}
}
@ -243,18 +178,18 @@ namespace CdgLib
{
for (ri = 0; ri <= 11; ri++)
{
_mPixelColours[ri, ci] = (byte) colour;
_mPixelColours[ri, ci] = (byte)colour;
}
for (ri = FullHeight - 12; ri <= FullHeight - 1; ri++)
{
_mPixelColours[ri, ci] = (byte) colour;
_mPixelColours[ri, ci] = (byte)colour;
}
}
}
private void LoadColorTable(SubCodePacket pack, int table)
private void LoadColorTable(Packet pack, int table)
{
for (var i = 0; i <= 7; i++)
{
@ -262,8 +197,8 @@ namespace CdgLib
//7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
//X X r r r r g g X X g g b b b b
var byte0 = pack.Data[2*i];
var byte1 = pack.Data[2*i + 1];
var byte0 = pack.Data[2 * i];
var byte1 = pack.Data[2 * i + 1];
var red = (byte0 & 0x3f) >> 2;
var green = ((byte0 & 0x3) << 2) | ((byte1 & 0x3f) >> 4);
var blue = byte1 & 0xf;
@ -274,13 +209,13 @@ namespace CdgLib
if (_mPSurface != null)
{
_mColourTable[i + table*8] = _mPSurface.MapRgbColour(red, green, blue);
_mColourTable[i + table * 8] = _mPSurface.MapRgbColour(red, green, blue);
}
}
}
private void TileBlock(SubCodePacket pack, bool bXor)
private void TileBlock(Packet pack, bool bXor)
{
var colour0 = 0;
var colour1 = 0;
@ -294,8 +229,8 @@ namespace CdgLib
colour0 = pack.Data[0] & 0xf;
colour1 = pack.Data[1] & 0xf;
rowIndex = (pack.Data[2] & 0x1f)*12;
columnIndex = (pack.Data[3] & 0x3f)*6;
rowIndex = (pack.Data[2] & 0x1f) * 12;
columnIndex = (pack.Data[3] & 0x3f) * 6;
if (rowIndex > FullHeight - TileHeight)
return;
@ -345,18 +280,18 @@ namespace CdgLib
//Set the pixel with the new colour. We set both the surfarray
//containing actual RGB values, as well as our array containing
//the colour indexes into our colour table.
_mPixelColours[rowIndex + i, columnIndex + j] = (byte) newCol;
_mPixelColours[rowIndex + i, columnIndex + j] = (byte)newCol;
}
}
}
private void DefineTransparentColour(SubCodePacket pack)
private void DefineTransparentColour(Packet pack)
{
_mTransparentColour = pack.Data[0] & 0xf;
}
private void Scroll(SubCodePacket pack, bool copy)
private void Scroll(Packet pack, bool copy)
{
var colour = 0;
var hScroll = 0;
@ -425,7 +360,7 @@ namespace CdgLib
{
for (ci = 0; ci <= FullWidth - 1; ci++)
{
temp[(ri + vInc)%FullHeight, (ci + hInc)%FullWidth] = _mPixelColours[ri, ci];
temp[(ri + vInc) % FullHeight, (ci + hInc) % FullWidth] = _mPixelColours[ri, ci];
}
}
@ -442,7 +377,7 @@ namespace CdgLib
{
for (ri = 0; ri <= vScrollPixels - 1; ri++)
{
temp[ri, ci] = (byte) colour;
temp[ri, ci] = (byte)colour;
}
}
}
@ -452,7 +387,7 @@ namespace CdgLib
{
for (ri = FullHeight + vScrollPixels; ri <= FullHeight - 1; ri++)
{
temp[ri, ci] = (byte) colour;
temp[ri, ci] = (byte)colour;
}
}
}
@ -464,7 +399,7 @@ namespace CdgLib
{
for (ri = 0; ri <= FullHeight - 1; ri++)
{
temp[ri, ci] = (byte) colour;
temp[ri, ci] = (byte)colour;
}
}
}
@ -474,7 +409,7 @@ namespace CdgLib
{
for (ri = 0; ri <= FullHeight - 1; ri++)
{
temp[ri, ci] = (byte) colour;
temp[ri, ci] = (byte)colour;
}
}
}
@ -490,26 +425,5 @@ namespace CdgLib
}
}
}
private void RenderSurface()
{
if (_mPSurface == null)
return;
for (var ri = 0; ri <= FullHeight - 1; ri++)
{
for (var ci = 0; ci <= FullWidth - 1; ci++)
{
if (ri < TileHeight || ri >= FullHeight - TileHeight || ci < TileWidth ||
ci >= FullWidth - TileWidth)
{
_mPSurface.RgbData[ri, ci] = _mColourTable[_mBorderColourIndex];
}
else
{
_mPSurface.RgbData[ri, ci] = _mColourTable[_mPixelColours[ri + _mVOffset, ci + _mHOffset]];
}
}
}
}
}
}
}

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@ -61,7 +61,7 @@ namespace CdgLib
public static Bitmap GetCdgSizeBitmap(string filename)
{
var bm = new Bitmap(filename);
return ResizeBitmap(ref bm, CdgFile.FullWidth, CdgFile.FullHeight);
return ResizeBitmap(ref bm, GraphicsFile.FullWidth, GraphicsFile.FullHeight);
}
/// <summary>

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@ -0,0 +1,7 @@
namespace CdgLib.SubCode
{
internal enum Command : byte
{
Graphic = 0x9
}
}

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@ -0,0 +1,45 @@
namespace CdgLib.SubCode
{
/// <summary>
///
/// </summary>
internal enum Instruction
{
/// <summary>
/// Set the screen to a particular color.
/// </summary>
MemoryPreset = 1,
/// <summary>
/// Set the border of the screen to a particular color.
/// </summary>
BorderPreset = 2,
/// <summary>
/// Load a 12 x 6, 2 color tile and display it normally.
/// </summary>
TileBlockNormal = 6,
/// <summary>
/// Scroll the image, filling in the new area with a color.
/// </summary>
ScrollPreset = 20,
/// <summary>
/// Scroll the image, rotating the bits back around.
/// </summary>
ScrollCopy = 24,
/// <summary>
/// Define a specific color as being transparent.
/// </summary>
DefineTransparentColor = 28,
/// <summary>
/// (entries 0-7) Load in the lower 8 entries of the color table.
/// </summary>
LoadColorTableLower = 30,
/// <summary>
/// (entries 8-15) Load in the upper 8 entries of the color table.
/// </summary>
LoadColorTableUpper = 31,
/// <summary>
/// Load a 12 x 6, 2 color tile and display it using the XOR method.
/// </summary>
TileBlockXor = 38
}
}

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@ -1,6 +1,6 @@
namespace CdgLib
namespace CdgLib.SubCode
{
public class SubCodePacket
public class Packet
{
public byte[] Command = new byte[1];
public byte[] Data = new byte[16];

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@ -4,7 +4,7 @@ namespace CdgLib
{
public class Surface
{
public int[,] RgbData = new int[CdgFile.FullHeight, CdgFile.FullWidth];
public int[,] RgbData = new int[GraphicsFile.FullHeight, GraphicsFile.FullWidth];
public int MapRgbColour(int red, int green, int blue)
{

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@ -19,7 +19,7 @@ namespace KaraokeConverter
Bitmap backgroundBmp = null;
Bitmap mergedBMP = null;
VideoStream aviStream = null;
var myCDGFile = new CdgFile(cdgFileName, FileMode.Open, FileAccess.Read);
var myCDGFile = new GraphicsFile(cdgFileName, FileMode.Open, FileAccess.Read);
myCDGFile.RenderAtPosition(0);
var bitmap__1 = (Bitmap) myCDGFile.RgbImage;
if (!string.IsNullOrEmpty(backgroundFileName))
@ -27,8 +27,8 @@ namespace KaraokeConverter
try
{
if (IsMovie(backgroundFileName))
backgroundBmp = MovieFrameExtractor.GetBitmap(0, backgroundFileName, CdgFile.FullWidth,
CdgFile.FullHeight);
backgroundBmp = MovieFrameExtractor.GetBitmap(0, backgroundFileName, GraphicsFile.FullWidth,
GraphicsFile.FullHeight);
if (IsGraphic(backgroundFileName))
backgroundBmp = GraphicUtil.GetCdgSizeBitmap(backgroundFileName);
}
@ -64,7 +64,7 @@ namespace KaraokeConverter
{
if (IsMovie(backgroundFileName))
backgroundBmp = MovieFrameExtractor.GetBitmap(position/1000, backgroundFileName,
CdgFile.FullWidth, CdgFile.FullHeight);
GraphicsFile.FullWidth, GraphicsFile.FullHeight);
}
if (backgroundBmp != null)
{

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@ -25,7 +25,7 @@ namespace KaraokeConverter
#region "Private Declarations"
private CdgFile mCDGFile;
private GraphicsFile mCDGFile;
private CdgFileIoStream mCDGStream;
private string mCDGFileName;
private string mMP3FileName;

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@ -16,7 +16,7 @@ namespace KaraokePlayer
public partial class KaraokeVideoPlayer : UserControl
{
private readonly PictureBox _lyrics = new PictureBox {Dock = DockStyle.Fill};
private CdgFile _cdgFile;
private GraphicsFile _cdgFile;
private Image _lyricImage;
private OverlayForm _overlayForm;
private DateTime _startTime;
@ -39,7 +39,7 @@ namespace KaraokePlayer
public void Play(Uri file)
{
vlcPlayer.SetMedia(file);
_cdgFile = new CdgFile(Path.ChangeExtension(file.LocalPath, "cdg"), FileMode.Open, FileAccess.Read);
_cdgFile = new GraphicsFile(Path.ChangeExtension(file.LocalPath, "cdg"), FileMode.Open, FileAccess.Read);
vlcPlayer.Play();
}
@ -52,7 +52,7 @@ namespace KaraokePlayer
{
var stopwatch = new Stopwatch();
stopwatch.Start();
var picture = await _cdgFile.Render((long) (DateTime.Now - _startTime).TotalMilliseconds);
var picture = await _cdgFile.RenderAtTime((long) (DateTime.Now - _startTime).TotalMilliseconds);
stopwatch.Reset();
Debug.Print(stopwatch.ElapsedMilliseconds.ToString());