refactor 4

Signed-off-by: mbrucedogs <mbrucedogs@gmail.com>
This commit is contained in:
mbrucedogs 2025-07-24 13:37:04 -05:00
parent 02159a1420
commit 8bec97afc4

View File

@ -15,58 +15,66 @@ using System.Security.Cryptography;
namespace SongCrawler
{
/// <summary>
/// Main program class for the SongCrawler application.
/// Handles crawling, indexing, and managing karaoke songs from file systems and Firebase.
/// </summary>
class Program
{
// Properties to store commonly used values from args
#region Properties and Configuration
/// <summary>
/// Controller identifier from command line arguments
/// </summary>
private static string Controller { get; set; }
/// <summary>
/// Path to the songs folder from command line arguments
/// </summary>
private static string SongsFolderPath { get; set; }
/// <summary>
/// Original command line arguments array
/// </summary>
private static string[] Args { get; set; }
/// <summary>
/// Shared Firebase client instance
/// </summary>
private static FireSharp.FirebaseClient FirebaseClient { get; set; }
private static Guid GuidFromString(string input)
#endregion
#region Main Entry Point
/// <summary>
/// Main entry point for the application.
/// Initializes properties from command line arguments and routes to appropriate functionality.
/// </summary>
/// <param name="args">Command line arguments: [controller] [songspath] [optional: delete]</param>
static void Main(string[] args)
{
using (MD5 md5 = MD5.Create())
InitializeFromArgs(args);
if (args.Count() == 3)
{
byte[] hash = md5.ComputeHash(Encoding.Default.GetBytes(input));
return new Guid(hash);
DeleteSongs();
}
else
{
CrawlSongs();
}
}
// Helper methods to eliminate duplication
private static FireSharp.FirebaseClient CreateFirebaseClient()
{
IFirebaseConfig config = new FirebaseConfig
{
AuthSecret = ConfigurationManager.AppSettings["Firebase.Secret"],
BasePath = ConfigurationManager.AppSettings["Firebase.Path"]
};
return new FireSharp.FirebaseClient(config);
}
#endregion
private static string GetControllerPath(string controller, string pathType)
{
return string.Format("controllers/{0}/{1}", controller, pathType);
}
private static List<string> GetAllMusicFiles(string songpath)
{
List<string> files = new List<string>();
files.AddRange(FindFiles("mp4", songpath));
files.AddRange(FindFiles("mp3", songpath));
files.AddRange(FindFiles("zip", songpath));
return files;
}
private static void ValidateArgs(string[] args, int expectedLength, string usage)
{
if (args.Length != expectedLength)
{
Console.WriteLine(usage);
return;
}
}
#region Initialization and Setup
/// <summary>
/// Initializes application properties from command line arguments.
/// Sets up Controller, SongsFolderPath, Args, and FirebaseClient.
/// </summary>
/// <param name="args">Command line arguments array</param>
private static void InitializeFromArgs(string[] args)
{
Args = args;
@ -81,7 +89,57 @@ namespace SongCrawler
FirebaseClient = CreateFirebaseClient();
}
// Additional helper methods for more refactoring
/// <summary>
/// Creates and configures a Firebase client using settings from App.config.
/// </summary>
/// <returns>Configured Firebase client instance</returns>
private static FireSharp.FirebaseClient CreateFirebaseClient()
{
IFirebaseConfig config = new FirebaseConfig
{
AuthSecret = ConfigurationManager.AppSettings["Firebase.Secret"],
BasePath = ConfigurationManager.AppSettings["Firebase.Path"]
};
return new FireSharp.FirebaseClient(config);
}
/// <summary>
/// Validates command line arguments against expected length.
/// </summary>
/// <param name="args">Arguments array to validate</param>
/// <param name="expectedLength">Expected number of arguments</param>
/// <param name="usage">Usage message to display if validation fails</param>
private static void ValidateArgs(string[] args, int expectedLength, string usage)
{
if (args.Length != expectedLength)
{
Console.WriteLine(usage);
return;
}
}
#endregion
#region Firebase Utilities
/// <summary>
/// Generates Firebase path for a specific controller and data type.
/// </summary>
/// <param name="controller">Controller identifier</param>
/// <param name="pathType">Type of data (songs, favorites, disabled, etc.)</param>
/// <returns>Formatted Firebase path</returns>
private static string GetControllerPath(string controller, string pathType)
{
return string.Format("controllers/{0}/{1}", controller, pathType);
}
/// <summary>
/// Loads data from Firebase with fallback handling for different response formats.
/// </summary>
/// <typeparam name="T">Type of data to load</typeparam>
/// <param name="client">Firebase client instance</param>
/// <param name="path">Firebase path to load from</param>
/// <returns>List of loaded objects</returns>
private static List<T> LoadFirebaseData<T>(FireSharp.FirebaseClient client, string path) where T : class
{
try
@ -94,6 +152,71 @@ namespace SongCrawler
}
}
/// <summary>
/// Converts dynamic JSON response to strongly-typed list.
/// Handles Firebase responses that don't deserialize directly to List<T>.
/// </summary>
/// <typeparam name="T">Type to convert to</typeparam>
/// <param name="json">Dynamic JSON response</param>
/// <returns>List of converted objects</returns>
private static List<T> convertToList<T>(dynamic json) where T : class
{
dynamic data = JsonConvert.DeserializeObject<dynamic>(json);
var list = new List<T>();
foreach (var itemDynamic in data)
{
var fjson = itemDynamic.Value.ToString();
var f = JsonConvert.DeserializeObject<T>(fjson);
list.Add(f);
}
return list;
}
#endregion
#region File System Operations
/// <summary>
/// Scans directory for all supported music file types (mp3, mp4, zip).
/// </summary>
/// <param name="songpath">Directory path to scan</param>
/// <returns>List of all music file paths found</returns>
private static List<string> GetAllMusicFiles(string songpath)
{
List<string> files = new List<string>();
files.AddRange(FindFiles("mp4", songpath));
files.AddRange(FindFiles("mp3", songpath));
files.AddRange(FindFiles("zip", songpath));
return files;
}
/// <summary>
/// Finds all files with specified extension in directory and subdirectories.
/// </summary>
/// <param name="ext">File extension to search for</param>
/// <param name="path">Directory path to search</param>
/// <returns>Array of file paths found</returns>
private static string[] FindFiles(string ext, string path)
{
Console.Write(string.Format("\rscanning {0} for {1} - ", path, ext));
string[] files = Directory.GetFiles(path, "*." + ext, SearchOption.AllDirectories);
Console.WriteLine(string.Format("{0} found", files.Length));
return files;
}
#endregion
#region Song Processing
/// <summary>
/// Processes a list of files and converts them to Song objects.
/// Handles duplicate checking, debug limits, and error handling.
/// </summary>
/// <param name="files">List of file paths to process</param>
/// <param name="songs">List to add processed songs to</param>
/// <param name="checkDuplicates">Whether to check for duplicate songs</param>
/// <param name="debug">Whether to run in debug mode (limited processing)</param>
/// <param name="debugLimit">Maximum number of files to process in debug mode</param>
private static void ProcessFilesToSongs(List<string> files, List<Song> songs, bool checkDuplicates = false, bool debug = false, int debugLimit = 1000)
{
Song song = null;
@ -129,6 +252,102 @@ namespace SongCrawler
}
}
/// <summary>
/// Creates a Song object from a file path.
/// Handles different file types (mp3, mp4, zip) and extracts metadata.
/// </summary>
/// <param name="filepath">Path to the music file</param>
/// <returns>Song object with extracted metadata</returns>
private static Song MakeSong(string filepath)
{
Song song = null;
var ext = Path.GetExtension(filepath).ToLower();
switch (ext)
{
case ".mp3":
case ".mp4":
song = ReadId3(filepath);
break;
case ".zip":
song = ReadId3FromZip(filepath);
break;
}
CheckTitle(song);
song.Path = filepath;
return song;
}
/// <summary>
/// Reads ID3 tags from audio files (mp3, mp4).
/// </summary>
/// <param name="path">Path to audio file</param>
/// <returns>Song object with extracted metadata</returns>
static Song ReadId3(string path)
{
Song song = new Song();
TagLib.File tagFile;
try
{
tagFile = TagLib.File.Create(path);
song.Title = tagFile.Tag.Title.Trim();
song.Artist = tagFile.Tag.FirstPerformer.Trim();
}
catch
{
// do nothing;
}
song.Path = path;
return song;
}
/// <summary>
/// Reads ID3 tags from mp3 files inside zip archives.
/// </summary>
/// <param name="zippath">Path to zip file</param>
/// <returns>Song object with extracted metadata</returns>
private static Song ReadId3FromZip(string zippath)
{
ZipFile.ExtractToDirectory(zippath, "c:\\temp");
string filepath = Directory.GetFiles("c:\\temp", "*.mp3")[0];
Song song = ReadId3(filepath);
foreach (string file in Directory.GetFiles("c:\\temp")) File.Delete(file);
return song;
}
/// <summary>
/// Extracts title and artist from filename if ID3 tags are missing.
/// Assumes format: "Artist - Title" or just "Title".
/// </summary>
/// <param name="song">Song object to update</param>
private static void CheckTitle(Song song)
{
if(string.IsNullOrEmpty(song.Title))
{
string file = Path.GetFileNameWithoutExtension(song.Path);
string[] parts = file.Split('-');
if (parts.Length == 1)
{
song.Title = parts[0].Trim();
}
else if (parts.Length > 1)
{
song.Artist = parts[parts.Length - 2].Trim();
song.Title = parts[parts.Length - 1].Trim();
}
}
}
#endregion
#region Song Management
/// <summary>
/// Synchronizes song properties from source lists using path matching.
/// Used to restore favorites and disabled states after re-indexing.
/// </summary>
/// <param name="songs">Target song list to update</param>
/// <param name="sourceList">Source list containing property values</param>
/// <param name="propertySetter">Action to set the property on matching songs</param>
private static void SyncSongProperties(List<Song> songs, List<Song> sourceList, Action<Song> propertySetter)
{
if (sourceList != null && sourceList.Count > 0)
@ -147,6 +366,12 @@ namespace SongCrawler
}
}
/// <summary>
/// Finds duplicate songs based on artist and title matching.
/// </summary>
/// <param name="songs">List of songs to check for duplicates</param>
/// <param name="filter">Optional filter to apply before duplicate checking</param>
/// <returns>Dictionary of duplicate groups keyed by "Artist - Title"</returns>
private static Dictionary<string, List<Song>> FindDuplicateSongs(List<Song> songs, Func<Song, bool> filter = null)
{
Dictionary<string, List<Song>> dupes = new Dictionary<string, List<Song>>();
@ -178,24 +403,16 @@ namespace SongCrawler
return dupes;
}
static void Main(string[] args)
{
InitializeFromArgs(args);
#endregion
if (args.Count() == 3)
{
DeleteSongs();
}
else
{
CrawlSongs();
}
}
#region Core Operations
/// <summary>
/// Main crawling operation. Scans music files, creates song objects, and uploads to Firebase.
/// Maintains favorites and disabled states from previous runs.
/// </summary>
private static void CrawlSongs()
{
//string [] test = { "mbrucedogs", "z://" };
//args = test;
var debug = false;
ValidateArgs(Args, 2, "usage: songcrawler partyid songspath");
if (Args.Length != 2) return;
@ -220,44 +437,36 @@ namespace SongCrawler
SyncSongProperties(songs, disabled, song => song.Disabled = true);
FirebaseClient.Set(songsPath, songs);
//string test = string.Format("controllers/{0}/testsongs", Controller);
//Dictionary<string, Song> testSongs = new Dictionary<string, Song>();
//foreach (Song s in songs)
//{
// testSongs[s.Guid] = s;
//}
//FirebaseClient.Set(test, testSongs);
// Create newSongs list from most recently created files
var created = songs.Select(s => new CreatedSong(File.GetCreationTime(s.Path), s)).ToList();
var first200 = created.Where(s => s.created != null).OrderByDescending(s => s.created).Take(200);
var added = first200.Select(s => new PathOnly(path: s.song.Path)).ToList();
string newSongs = GetControllerPath(Controller, "newSongs");
FirebaseClient.Set(newSongs, added);
}
private class PathOnly
{
[JsonProperty("path")]
public String Path { get; set; }
public PathOnly(string path)
{
this.Path = path;
}
}
private static List<T> convertToList<T>(dynamic json) where T : class
/// <summary>
/// Crawls songs without allowing duplicates based on artist and title.
/// </summary>
private static void CrawlNoDupeSongs()
{
dynamic data = JsonConvert.DeserializeObject<dynamic>(json);
var list = new List<T>();
foreach (var itemDynamic in data)
{
var fjson = itemDynamic.Value.ToString();
var f = JsonConvert.DeserializeObject<T>(fjson);
list.Add(f);
}
return list;
ValidateArgs(Args, 2, "usage: songcrawler partyid songspath");
if (Args.Length != 2) return;
string firepath = GetControllerPath(Controller, "songs");
Console.WriteLine("Loading current library");
List<Song> songs = new List<Song>();
List<string> files = GetAllMusicFiles(SongsFolderPath);
ProcessFilesToSongs(files, songs, checkDuplicates: true);
Console.WriteLine(string.Format("{0:000000}/{1} unique songs", songs.Count(), files.Count()));
FirebaseClient.Set(firepath, songs);
}
/// <summary>
/// Deletes all songs for the specified controller.
/// </summary>
private static void DeleteSongs()
{
ValidateArgs(Args, 3, "usage: songcrawler partyid songspath delete");
@ -267,9 +476,15 @@ namespace SongCrawler
Console.WriteLine("Deleting Songs ...");
List<Song> songs = new List<Song>();
FirebaseClient.Set(firepath, songs);
}
#endregion
#region Maintenance Operations
/// <summary>
/// Fixes newSongs list by replacing path-only entries with full song objects.
/// </summary>
private static void fixNewSongs()
{
string songsPath = GetControllerPath(Controller, "songs");
@ -289,6 +504,9 @@ namespace SongCrawler
FirebaseClient.Set(newSongsPath, updated);
}
/// <summary>
/// Fixes history list by ensuring proper JSON structure.
/// </summary>
private static void fixHistory()
{
string historyPath = GetControllerPath(Controller, "history");
@ -310,46 +528,11 @@ namespace SongCrawler
}
FirebaseClient.Set(historyPath, history);
}
public class CreatedSong
{
public DateTime created { get; set; }
public Song song { get; set; }
public CreatedSong(DateTime created, Song song)
{
this.song = song;
this.created = created;
}
}
private static void CrawlNoDupeSongs()
{
ValidateArgs(Args, 2, "usage: songcrawler partyid songspath");
if (Args.Length != 2) return;
string firepath = GetControllerPath(Controller, "songs");
Console.WriteLine("Loading current library");
List<Song> songs = new List<Song>();
List<string> files = GetAllMusicFiles(SongsFolderPath);
ProcessFilesToSongs(files, songs, checkDuplicates: true);
Console.WriteLine(string.Format("{0:000000}/{1} unique songs", songs.Count(), files.Count()));
FirebaseClient.Set(firepath, songs);
}
private static void FindDuplicates(string[] args)
{
string songpath = @"D:\KaraokeData\Karaoke"; // args[0];
List<Song> songs = songs = new List<Song>();
List<string> files = GetAllMusicFiles(songpath);
ProcessFilesToSongs(files, songs);
var dupes = FindDuplicateSongs(songs);
File.WriteAllText(@"D:\dupliates.json", JsonConvert.SerializeObject(dupes.OrderBy(o => o.Key)));
}
/// <summary>
/// Finds and disables duplicate songs, keeping only the first occurrence.
/// Only processes mp4 files that are not already disabled.
/// </summary>
private static void DisableDuplicates()
{
ValidateArgs(Args, 1, "usage: songcrawler partyid songspath");
@ -372,77 +555,68 @@ namespace SongCrawler
FirebaseClient.Set(firepath, songs);
}
private static Song MakeSong(string filepath)
/// <summary>
/// Finds duplicates in a local directory and exports to JSON file.
/// </summary>
/// <param name="args">Command line arguments (not used, hardcoded path)</param>
private static void FindDuplicates(string[] args)
{
string songpath = @"D:\KaraokeData\Karaoke"; // args[0];
List<Song> songs = new List<Song>();
Song song = null;
var ext = Path.GetExtension(filepath).ToLower();
switch (ext)
{
case ".mp3":
case ".mp4":
song = ReadId3(filepath);
break;
case ".zip":
song = ReadId3FromZip(filepath);
break;
}
CheckTitle(song);
song.Path = filepath;
return song;
List<string> files = GetAllMusicFiles(songpath);
ProcessFilesToSongs(files, songs);
var dupes = FindDuplicateSongs(songs);
File.WriteAllText(@"D:\dupliates.json", JsonConvert.SerializeObject(dupes.OrderBy(o => o.Key)));
}
private static string[] FindFiles(string ext, string path)
{
Console.Write(string.Format("\rscanning {0} for {1} - ", path, ext));
string[] files = Directory.GetFiles(path, "*." + ext, SearchOption.AllDirectories);
Console.WriteLine(string.Format("{0} found", files.Length));
return files;
}
#endregion
private static void CheckTitle(Song song)
#region Utility Classes
/// <summary>
/// Represents a song with its creation timestamp for sorting.
/// </summary>
public class CreatedSong
{
if(string.IsNullOrEmpty(song.Title))
public DateTime created { get; set; }
public Song song { get; set; }
public CreatedSong(DateTime created, Song song)
{
string file = Path.GetFileNameWithoutExtension(song.Path);
string[] parts = file.Split('-');
if (parts.Length == 1)
{
song.Title = parts[0].Trim();
}
else if (parts.Length > 1)
{
song.Artist = parts[parts.Length - 2].Trim();
song.Title = parts[parts.Length - 1].Trim();
}
this.song = song;
this.created = created;
}
}
private static Song ReadId3FromZip(string zippath)
/// <summary>
/// Lightweight class for storing only file paths in newSongs list.
/// </summary>
private class PathOnly
{
ZipFile.ExtractToDirectory(zippath, "c:\\temp");
string filepath = Directory.GetFiles("c:\\temp", "*.mp3")[0];
Song song = ReadId3(filepath);
foreach (string file in Directory.GetFiles("c:\\temp")) File.Delete(file);
return song;
[JsonProperty("path")]
public String Path { get; set; }
public PathOnly(string path)
{
this.Path = path;
}
}
static Song ReadId3(string path)
/// <summary>
/// Generates a consistent GUID from a string input using MD5 hashing.
/// </summary>
/// <param name="input">String to generate GUID from</param>
/// <returns>Consistent GUID for the input string</returns>
private static Guid GuidFromString(string input)
{
Song song = new Song();
TagLib.File tagFile;
try
using (MD5 md5 = MD5.Create())
{
tagFile = TagLib.File.Create(path);
song.Title = tagFile.Tag.Title.Trim();
song.Artist = tagFile.Tag.FirstPerformer.Trim();
byte[] hash = md5.ComputeHash(Encoding.Default.GetBytes(input));
return new Guid(hash);
}
catch
{
// do nothing;
}
song.Path = path;
return song;
}
#endregion
}
}