- Full-featured monitoring dashboard for local web apps - Real-time status tracking with uptime percentages - Visual sparklines for status history - Add/Edit/Delete apps dynamically - Categories and color coding - Auto-refresh every 30 seconds - API endpoints for apps and status management
112 lines
6.0 KiB
JavaScript
112 lines
6.0 KiB
JavaScript
/* eslint-disable import/no-extraneous-dependencies */ import 'server-only';
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/* eslint-disable import/no-extraneous-dependencies */ import { renderToReadableStream } from 'react-server-dom-webpack/server.edge';
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/* eslint-disable import/no-extraneous-dependencies */ import { createFromReadableStream } from 'react-server-dom-webpack/client.edge';
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import { streamToString } from '../stream-utils/node-web-streams-helper';
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import { arrayBufferToString, decrypt, encrypt, getActionEncryptionKey, getClientReferenceManifestForRsc, getServerModuleMap, stringToUint8Array } from './encryption-utils';
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import { getPrerenderResumeDataCache, getRenderResumeDataCache, workUnitAsyncStorage } from './work-unit-async-storage.external';
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const isEdgeRuntime = process.env.NEXT_RUNTIME === 'edge';
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const textEncoder = new TextEncoder();
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const textDecoder = new TextDecoder();
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async function decodeActionBoundArg(actionId, arg) {
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const key = await getActionEncryptionKey();
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if (typeof key === 'undefined') {
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throw new Error(`Missing encryption key for Server Action. This is a bug in Next.js`);
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}
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// Get the iv (16 bytes) and the payload from the arg.
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const originalPayload = atob(arg);
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const ivValue = originalPayload.slice(0, 16);
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const payload = originalPayload.slice(16);
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const decrypted = textDecoder.decode(await decrypt(key, stringToUint8Array(ivValue), stringToUint8Array(payload)));
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if (!decrypted.startsWith(actionId)) {
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throw new Error('Invalid Server Action payload: failed to decrypt.');
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}
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return decrypted.slice(actionId.length);
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}
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/**
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* Encrypt the serialized string with the action id as the salt. Add a prefix to
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* later ensure that the payload is correctly decrypted, similar to a checksum.
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*/ async function encodeActionBoundArg(actionId, arg) {
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const key = await getActionEncryptionKey();
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if (key === undefined) {
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throw new Error(`Missing encryption key for Server Action. This is a bug in Next.js`);
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}
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// Get 16 random bytes as iv.
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const randomBytes = new Uint8Array(16);
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workUnitAsyncStorage.exit(()=>crypto.getRandomValues(randomBytes));
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const ivValue = arrayBufferToString(randomBytes.buffer);
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const encrypted = await encrypt(key, randomBytes, textEncoder.encode(actionId + arg));
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return btoa(ivValue + arrayBufferToString(encrypted));
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}
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// Encrypts the action's bound args into a string.
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export async function encryptActionBoundArgs(actionId, args) {
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const { clientModules } = getClientReferenceManifestForRsc();
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// Create an error before any asynchrounous calls, to capture the original
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// call stack in case we need it when the serialization errors.
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const error = new Error();
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Error.captureStackTrace(error, encryptActionBoundArgs);
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let didCatchError = false;
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// Using Flight to serialize the args into a string.
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const serialized = await streamToString(renderToReadableStream(args, clientModules, {
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onError (err) {
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// We're only reporting one error at a time, starting with the first.
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if (didCatchError) {
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return;
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}
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didCatchError = true;
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// Use the original error message together with the previously created
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// stack, because err.stack is a useless Flight Server call stack.
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error.message = err instanceof Error ? err.message : String(err);
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}
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}));
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if (didCatchError) {
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if (process.env.NODE_ENV === 'development') {
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// Logging the error is needed for server functions that are passed to the
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// client where the decryption is not done during rendering. Console
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// replaying allows us to still show the error dev overlay in this case.
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console.error(error);
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}
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throw error;
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}
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const workUnitStore = workUnitAsyncStorage.getStore();
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if (!workUnitStore) {
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return encodeActionBoundArg(actionId, serialized);
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}
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const prerenderResumeDataCache = getPrerenderResumeDataCache(workUnitStore);
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const renderResumeDataCache = getRenderResumeDataCache(workUnitStore);
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const cacheKey = actionId + serialized;
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const cachedEncrypted = (prerenderResumeDataCache == null ? void 0 : prerenderResumeDataCache.encryptedBoundArgs.get(cacheKey)) ?? (renderResumeDataCache == null ? void 0 : renderResumeDataCache.encryptedBoundArgs.get(cacheKey));
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if (cachedEncrypted) {
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return cachedEncrypted;
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}
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const cacheSignal = workUnitStore.type === 'prerender' ? workUnitStore.cacheSignal : undefined;
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cacheSignal == null ? void 0 : cacheSignal.beginRead();
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const encrypted = await encodeActionBoundArg(actionId, serialized);
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cacheSignal == null ? void 0 : cacheSignal.endRead();
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prerenderResumeDataCache == null ? void 0 : prerenderResumeDataCache.encryptedBoundArgs.set(cacheKey, encrypted);
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return encrypted;
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}
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// Decrypts the action's bound args from the encrypted string.
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export async function decryptActionBoundArgs(actionId, encrypted) {
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const { edgeRscModuleMapping, rscModuleMapping } = getClientReferenceManifestForRsc();
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// Decrypt the serialized string with the action id as the salt.
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const decrypted = await decodeActionBoundArg(actionId, await encrypted);
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// Using Flight to deserialize the args from the string.
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const deserialized = await createFromReadableStream(new ReadableStream({
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start (controller) {
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controller.enqueue(textEncoder.encode(decrypted));
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controller.close();
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}
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}), {
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serverConsumerManifest: {
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// moduleLoading must be null because we don't want to trigger preloads of ClientReferences
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// to be added to the current execution. Instead, we'll wait for any ClientReference
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// to be emitted which themselves will handle the preloading.
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moduleLoading: null,
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moduleMap: isEdgeRuntime ? edgeRscModuleMapping : rscModuleMapping,
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serverModuleMap: getServerModuleMap()
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}
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});
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return deserialized;
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}
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//# sourceMappingURL=encryption.js.map
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