92 lines
3.2 KiB
Swift
92 lines
3.2 KiB
Swift
//
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// NightModeSection.swift
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// TheNoiseClock
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//
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// Created by Matt Bruce on 9/7/25.
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//
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import SwiftUI
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import Bedrock
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struct NightModeSection: View {
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@Binding var style: ClockStyle
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var body: some View {
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VStack(alignment: .leading, spacing: Design.Spacing.small) {
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SettingsSectionHeader(
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title: "Night Mode",
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systemImage: "moon.stars.fill",
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accentColor: AppAccent.primary
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)
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SettingsCard(backgroundColor: AppSurface.card, borderColor: AppBorder.subtle) {
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SettingsToggle(
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title: "Enable Night Mode",
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subtitle: "Use a red clock for low light",
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isOn: $style.nightModeEnabled,
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accentColor: AppAccent.primary
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)
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SettingsToggle(
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title: "Auto Night Mode",
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subtitle: "Trigger based on ambient light",
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isOn: $style.autoNightMode,
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accentColor: AppAccent.primary
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)
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if style.autoNightMode {
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SettingsSlider(
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title: "Light Threshold",
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subtitle: "Lower values activate sooner",
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value: $style.ambientLightThreshold,
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in: 0.1...0.8,
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step: 0.01,
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format: SliderFormat.percentage,
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accentColor: AppAccent.primary
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)
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}
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SettingsToggle(
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title: "Scheduled Night Mode",
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subtitle: "Enable on a daily schedule",
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isOn: $style.scheduledNightMode,
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accentColor: AppAccent.primary
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)
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if style.scheduledNightMode {
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HStack {
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Text("Start Time")
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.font(.subheadline.weight(.medium))
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.foregroundStyle(AppTextColors.primary)
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Spacer()
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TimePickerView(timeString: $style.nightModeStartTime)
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}
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HStack {
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Text("End Time")
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.font(.subheadline.weight(.medium))
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.foregroundStyle(AppTextColors.primary)
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Spacer()
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TimePickerView(timeString: $style.nightModeEndTime)
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}
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}
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if style.isNightModeActive {
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HStack(spacing: Design.Spacing.xSmall) {
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Image(systemName: "moon.fill")
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.foregroundStyle(AppStatus.error)
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Text("Night Mode Active")
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.font(.subheadline.weight(.medium))
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.foregroundStyle(AppStatus.error)
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Spacer()
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}
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}
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}
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Text("Night mode displays the clock in red to reduce eye strain in low light environments.")
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.font(.caption)
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.foregroundStyle(AppTextColors.tertiary)
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}
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}
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}
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