Fix: Use MCameraScreen.setCameraPosition() instead of internal cameraManager method
- setCameraPosition is public on MCameraScreen protocol, internal on CameraManager - Call self.setCameraPosition() instead of cameraManager.setCameraPosition()
This commit is contained in:
parent
1c07009e06
commit
fee15463d6
@ -173,7 +173,7 @@ struct CustomCameraScreen: MCameraScreen {
|
|||||||
currentCameraPosition = newPosition
|
currentCameraPosition = newPosition
|
||||||
Task {
|
Task {
|
||||||
do {
|
do {
|
||||||
try await cameraManager.setCameraPosition(newPosition)
|
try await setCameraPosition(newPosition)
|
||||||
Design.debugLog("Camera switched successfully to \(newPosition)")
|
Design.debugLog("Camera switched successfully to \(newPosition)")
|
||||||
} catch {
|
} catch {
|
||||||
Design.debugLog("Failed to switch camera: \(error)")
|
Design.debugLog("Failed to switch camera: \(error)")
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user