CasinoGames/Baccarat/LaunchScreen 2.storyboard

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<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="18122" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useSafeAreas="YES" launchScreen="YES" colorMatched="YES" initialViewController="" systemVersion="20F66" device="generic" sceneMemberID="launchScreen">
<scenes>
<!--View Controller-->
<scene sceneID="launchScreenScene">
<objects>
<viewController id="vc" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="view">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<color key="backgroundColor" red="0.043137255" green="0.239215686" blue="0.180392157" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<subviews>
<imageView userInteractionEnabled="NO" contentMode="scaleAspectFit" translatesAutoresizingMaskIntoConstraints="NO" id="launchImageView" accessibilityIdentifier="LaunchLogoImageView" accessibilityLabel="LaunchLogoImageView">
<rect key="frame" x="200" y="170" width="200" height="200"/>
<color key="tintColor" white="1" alpha="1" colorSpace="calibratedWhite"/>
<image key="image" name="LaunchLogo"/>
</imageView>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Baccarat" textAlignment="center" lineBreakMode="tailTruncation" minimumFontSize="10" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="titleLabel">
<rect key="frame" x="200" y="386" width="200" height="29"/>
<fontDescription key="fontDescription" type="system" pointSize="24" weight="bold"/>
<color key="textColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
</label>
</subviews>
<constraints>
<!-- ImageView: centerX and centerY in safe area -->
<constraint firstItem="launchImageView" firstAttribute="centerX" secondItem="view" secondAttribute="centerX" id="img_centerX"/>
<constraint firstItem="launchImageView" firstAttribute="centerY" secondItem="view" secondAttribute="centerY" id="img_centerY"/>
<!-- ImageView: width <= 200 -->
<constraint firstItem="launchImageView" firstAttribute="width" relation="lessThanOrEqual" constant="200" id="img_width_max"/>
<!-- ImageView: height <= 200 -->
<constraint firstItem="launchImageView" firstAttribute="height" relation="lessThanOrEqual" constant="200" id="img_height_max"/>
<!-- ImageView: aspect ratio 1:1 -->
<constraint firstItem="launchImageView" firstAttribute="width" secondItem="launchImageView" secondAttribute="height" multiplier="1" id="img_aspect"/>
<!-- Title label: top spacing 16 to imageView bottom -->
<constraint firstItem="titleLabel" firstAttribute="top" secondItem="launchImageView" secondAttribute="bottom" constant="16" id="label_top"/>
<!-- Title label: centerX to imageView centerX -->
<constraint firstItem="titleLabel" firstAttribute="centerX" secondItem="launchImageView" secondAttribute="centerX" id="label_centerX"/>
<!-- Title label: leading >= 20 to view leading -->
<constraint firstItem="titleLabel" firstAttribute="leading" relation="greaterThanOrEqual" secondItem="view" secondAttribute="leading" constant="20" id="label_leading"/>
<!-- Title label: trailing >= 20 to view trailing -->
<constraint firstItem="titleLabel" firstAttribute="trailing" relation="lessThanOrEqual" secondItem="view" secondAttribute="trailing" constant="-20" id="label_trailing"/>
</constraints>
<viewLayoutGuide key="safeArea" id="safeArea"/>
</view>
</viewController>
</objects>
<point key="canvasLocation" x="0" y="0"/>
</scene>
</scenes>
</document>