import SwiftUI /// Design constants for the App Clip. /// Mirrors main app design but with minimal footprint for size constraints. enum ClipDesign { // MARK: - Spacing enum Spacing { static let xSmall: CGFloat = 4 static let small: CGFloat = 8 static let medium: CGFloat = 12 static let large: CGFloat = 16 static let xLarge: CGFloat = 24 static let xxLarge: CGFloat = 32 } // MARK: - Corner Radius enum CornerRadius { static let small: CGFloat = 8 static let medium: CGFloat = 12 static let large: CGFloat = 16 static let xLarge: CGFloat = 24 } // MARK: - Sizes enum Size { static let avatar: CGFloat = 80 static let avatarLarge: CGFloat = 120 static let buttonHeight: CGFloat = 50 } // MARK: - Opacity enum Opacity { static let subtle: Double = 0.3 static let medium: Double = 0.5 static let strong: Double = 0.7 } } // MARK: - Colors extension Color { enum Clip { static let background = Color(red: 0.12, green: 0.13, blue: 0.15) static let cardBackground = Color(red: 0.18, green: 0.19, blue: 0.22) static let text = Color(red: 0.96, green: 0.96, blue: 0.97) static let secondaryText = Color(red: 0.70, green: 0.72, blue: 0.75) static let accent = Color(red: 0.35, green: 0.65, blue: 0.95) static let success = Color(red: 0.30, green: 0.75, blue: 0.45) static let error = Color(red: 0.95, green: 0.35, blue: 0.35) } }