Signed-off-by: Matt Bruce <mbrucedogs@gmail.com>

This commit is contained in:
Matt Bruce 2026-02-16 16:46:52 -06:00
parent b67de2454a
commit d950bdcbbf
12 changed files with 1530 additions and 1544 deletions

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import Foundation
import Bedrock
@MainActor
extension RitualStore {
func refreshAnalyticsCacheIfNeeded() {
guard analyticsNeedsRefresh else { return }
cachedDatesWithActivity = computeDatesWithActivity()
cachedPerfectDayIDs = computePerfectDays(from: cachedDatesWithActivity)
analyticsNeedsRefresh = false
}
func invalidateAnalyticsCache() {
analyticsNeedsRefresh = true
insightCardsNeedRefresh = true
}
private func computeDatesWithActivity() -> Set<Date> {
var dates: Set<Date> = []
for ritual in rituals {
for arc in ritual.arcs ?? [] {
for habit in arc.habits ?? [] {
for dayID in habit.completedDayIDs {
if let date = dayFormatter.date(from: dayID) {
dates.insert(calendar.startOfDay(for: date))
}
}
}
}
}
return dates
}
private func computePerfectDays(from activeDates: Set<Date>) -> Set<String> {
guard !activeDates.isEmpty else { return [] }
var perfectDayIDs: Set<String> = []
for date in activeDates {
let dayID = dayIdentifier(for: date)
let activeHabits = habitsActive(on: date)
guard !activeHabits.isEmpty else { continue }
let allCompleted = activeHabits.allSatisfy { $0.completedDayIDs.contains(dayID) }
if allCompleted {
perfectDayIDs.insert(dayID)
}
}
return perfectDayIDs
}
func scheduleReminderUpdate() {
// Avoid touching live SwiftData model graphs from async reminder tasks during XCTest runs.
guard !isRunningTests else { return }
pendingReminderTask?.cancel()
let ritualsSnapshot = rituals
pendingReminderTask = Task {
try? await Task.sleep(for: .milliseconds(300))
guard !Task.isCancelled else { return }
await reminderScheduler.updateReminders(for: ritualsSnapshot)
}
}
func dayIdentifier(for date: Date) -> String {
RitualAnalytics.dayIdentifier(for: date)
}
// MARK: - History / Calendar Support
/// Returns the completion rate for a specific date, optionally filtered by ritual.
/// This correctly queries habits from arcs that were active on that date.
func completionRate(for date: Date, ritual: Ritual? = nil) -> Double {
if let ritual = ritual {
let dayID = dayIdentifier(for: date)
guard let arc = ritual.arc(for: date) else { return 0 }
let habits = arc.habits ?? []
guard !habits.isEmpty else { return 0 }
let completed = habits.filter { $0.completedDayIDs.contains(dayID) }.count
return Double(completed) / Double(habits.count)
} else {
return RitualAnalytics.overallCompletionRate(on: date, from: rituals)
}
}
/// Returns all dates that have any habit activity.
func datesWithActivity() -> Set<Date> {
refreshAnalyticsCacheIfNeeded()
return cachedDatesWithActivity
}
/// Returns the earliest date with any ritual activity.
func earliestActivityDate() -> Date? {
datesWithActivity().min()
}
/// Returns habit completion details for a specific date.
/// This correctly queries habits from arcs that were active on that date.
func habitCompletions(for date: Date, ritual: Ritual? = nil) -> [HabitCompletion] {
let dayID = dayIdentifier(for: date)
var completions: [HabitCompletion] = []
if let ritual = ritual {
// Get habits from the arc that was active on this date
if let arc = ritual.arc(for: date) {
for habit in arc.habits ?? [] {
completions.append(HabitCompletion(
habit: habit,
ritualTitle: ritual.title,
isCompleted: habit.completedDayIDs.contains(dayID)
))
}
}
} else {
// Get all habits from all arcs that were active on this date
for r in rituals {
if let arc = r.arc(for: date) {
for habit in arc.habits ?? [] {
completions.append(HabitCompletion(
habit: habit,
ritualTitle: r.title,
isCompleted: habit.completedDayIDs.contains(dayID)
))
}
}
}
}
return completions
}
/// Checks if a habit was completed on a specific date.
func isHabitCompleted(_ habit: ArcHabit, on date: Date) -> Bool {
let dayID = dayIdentifier(for: date)
return habit.completedDayIDs.contains(dayID)
}
// MARK: - Enhanced Analytics
/// Returns the weekly average completion rate for the week containing the given date.
func weeklyAverageForDate(_ date: Date) -> Double {
guard let weekStart = calendar.date(from: calendar.dateComponents([.yearForWeekOfYear, .weekOfYear], from: date)) else {
return 0
}
var totalRate = 0.0
var daysWithData = 0
for dayOffset in 0..<7 {
guard let day = calendar.date(byAdding: .day, value: dayOffset, to: weekStart) else { continue }
let rate = completionRate(for: day)
if rate > 0 || !habitsActive(on: day).isEmpty {
totalRate += rate
daysWithData += 1
}
}
return daysWithData > 0 ? totalRate / Double(daysWithData) : 0
}
/// Returns the streak length that includes the given date, or nil if the date wasn't a perfect day.
func streakIncluding(_ date: Date) -> Int? {
let dayID = dayIdentifier(for: date)
let perfect = perfectDays()
guard perfect.contains(dayID) else { return nil }
// Count backwards from the date
var streakBefore = 0
var checkDate = calendar.date(byAdding: .day, value: -1, to: calendar.startOfDay(for: date)) ?? date
while perfect.contains(dayIdentifier(for: checkDate)) {
streakBefore += 1
checkDate = calendar.date(byAdding: .day, value: -1, to: checkDate) ?? checkDate
}
// Count forwards from the date
var streakAfter = 0
checkDate = calendar.date(byAdding: .day, value: 1, to: calendar.startOfDay(for: date)) ?? date
while perfect.contains(dayIdentifier(for: checkDate)) {
streakAfter += 1
checkDate = calendar.date(byAdding: .day, value: 1, to: checkDate) ?? checkDate
}
return streakBefore + 1 + streakAfter
}
/// Returns the number of days remaining in the ritual's current arc.
func daysRemaining(for ritual: Ritual) -> Int {
guard let arc = ritual.activeArc(on: now()) else { return 0 }
let today = calendar.startOfDay(for: now())
let endDate = calendar.startOfDay(for: arc.endDate)
let days = calendar.dateComponents([.day], from: today, to: endDate).day ?? 0
return max(0, days)
}
/// Returns the current streak for a specific ritual's current arc.
func streakForRitual(_ ritual: Ritual) -> Int {
guard let arc = ritual.activeArc(on: now()) else { return 0 }
let habits = arc.habits ?? []
guard !habits.isEmpty else { return 0 }
var streak = 0
var checkDate = calendar.startOfDay(for: now())
while arc.contains(date: checkDate) {
let dayID = dayIdentifier(for: checkDate)
let allCompleted = habits.allSatisfy { $0.completedDayIDs.contains(dayID) }
if allCompleted {
streak += 1
checkDate = calendar.date(byAdding: .day, value: -1, to: checkDate) ?? checkDate
} else {
break
}
}
return streak
}
/// Compares current arc completion rate to the previous arc at the same day index.
/// Returns nil if there's no previous arc to compare against.
/// - Returns: Tuple of (percentageDelta, previousArcNumber, currentDayIndex)
func arcComparison(for ritual: Ritual) -> (delta: Int, previousArcNumber: Int, dayIndex: Int)? {
let currentDate = now()
guard let currentArc = ritual.activeArc(on: currentDate) else { return nil }
// Find the previous arc (most recent completed arc)
let completedArcs = ritual.completedArcs(asOf: currentDate)
.sorted { $0.arcNumber > $1.arcNumber }
guard let previousArc = completedArcs.first else { return nil }
let currentDayIndex = ritualDayIndex(for: ritual)
guard currentDayIndex > 0 else { return nil }
// Calculate current arc's completion rate up to today
let currentHabits = currentArc.habits ?? []
guard !currentHabits.isEmpty else { return nil }
let currentCheckIns = currentHabits.reduce(0) { $0 + $1.completedDayIDs.count }
let currentPossible = currentHabits.count * currentDayIndex
let currentRate = currentPossible > 0 ? Double(currentCheckIns) / Double(currentPossible) : 0
// Calculate previous arc's completion rate at the same day index
let previousHabits = previousArc.habits ?? []
guard !previousHabits.isEmpty else { return nil }
// Count check-ins from previous arc up to the same day index
let previousDayIDs = generateDayIDs(from: previousArc.startDate, days: currentDayIndex)
let previousCheckIns = previousHabits.reduce(0) { total, habit in
total + habit.completedDayIDs.filter { previousDayIDs.contains($0) }.count
}
let previousPossible = previousHabits.count * currentDayIndex
let previousRate = previousPossible > 0 ? Double(previousCheckIns) / Double(previousPossible) : 0
let delta = Int((currentRate - previousRate) * 100)
return (delta, previousArc.arcNumber, currentDayIndex)
}
/// Generates day ID strings for a range of days starting from a date.
private func generateDayIDs(from startDate: Date, days: Int) -> Set<String> {
var ids: Set<String> = []
let start = calendar.startOfDay(for: startDate)
for i in 0..<days {
if let date = calendar.date(byAdding: .day, value: i, to: start) {
ids.insert(dayIdentifier(for: date))
}
}
return ids
}
/// Returns completion rates for each habit in a ritual's current arc.
func habitCompletionRates(for ritual: Ritual) -> [(habit: ArcHabit, rate: Double)] {
let currentDay = ritualDayIndex(for: ritual)
guard currentDay > 0 else { return ritual.habits.map { ($0, 0.0) } }
return ritual.habits.map { habit in
let completedDays = habit.completedDayIDs.count
let rate = Double(completedDays) / Double(currentDay)
return (habit, min(rate, 1.0))
}
}
// MARK: - Arc-Specific Analytics
/// Returns completion rates for each habit in a specific arc.
func habitCompletionRates(for arc: RitualArc) -> [(habit: ArcHabit, rate: Double)] {
let habits = arc.habits ?? []
let totalDays = arc.durationDays
guard totalDays > 0 else { return habits.map { ($0, 0.0) } }
return habits.map { habit in
let completedDays = habit.completedDayIDs.count
let rate = Double(completedDays) / Double(totalDays)
return (habit, min(rate, 1.0))
}
}
/// Returns the longest streak of consecutive perfect days within a specific arc.
func longestStreak(for arc: RitualArc) -> Int {
let habits = arc.habits ?? []
guard !habits.isEmpty else { return 0 }
let arcDayIDs = generateDayIDs(from: arc.startDate, days: arc.durationDays)
// Find which days had all habits completed
var perfectDayIDs: Set<String> = []
for dayID in arcDayIDs {
let allCompleted = habits.allSatisfy { $0.completedDayIDs.contains(dayID) }
if allCompleted {
perfectDayIDs.insert(dayID)
}
}
guard !perfectDayIDs.isEmpty else { return 0 }
// Convert to dates and sort
let sortedDates = perfectDayIDs.compactMap { dayFormatter.date(from: $0) }.sorted()
guard !sortedDates.isEmpty else { return 0 }
var longest = 1
var current = 1
for i in 1..<sortedDates.count {
let prev = sortedDates[i - 1]
let curr = sortedDates[i]
if let nextDay = calendar.date(byAdding: .day, value: 1, to: prev),
calendar.isDate(nextDay, inSameDayAs: curr) {
current += 1
longest = max(longest, current)
} else {
current = 1
}
}
return longest
}
/// Returns the count of perfect days (100% completion) within a specific arc.
func perfectDaysCount(for arc: RitualArc) -> Int {
let habits = arc.habits ?? []
guard !habits.isEmpty else { return 0 }
let arcDayIDs = generateDayIDs(from: arc.startDate, days: arc.durationDays)
var count = 0
for dayID in arcDayIDs {
let allCompleted = habits.allSatisfy { $0.completedDayIDs.contains(dayID) }
if allCompleted {
count += 1
}
}
return count
}
/// Returns completion rate for each day in a specific arc (for heatmap display).
func dailyCompletionRates(for arc: RitualArc) -> [(date: Date, rate: Double)] {
let habits = arc.habits ?? []
guard !habits.isEmpty else { return [] }
var results: [(date: Date, rate: Double)] = []
let start = calendar.startOfDay(for: arc.startDate)
for dayOffset in 0..<arc.durationDays {
guard let date = calendar.date(byAdding: .day, value: dayOffset, to: start) else { continue }
let dayID = dayIdentifier(for: date)
let completed = habits.filter { $0.completedDayIDs.contains(dayID) }.count
let rate = Double(completed) / Double(habits.count)
results.append((date, rate))
}
return results
}
/// Returns milestones for a ritual with achievement status.
func milestonesAchieved(for ritual: Ritual) -> [Milestone] {
let currentDay = ritualDayIndex(for: ritual)
return Milestone.standardMilestones(currentDay: currentDay, totalDays: ritual.durationDays)
}
/// Returns the week-over-week change in completion rate.
func weekOverWeekChange() -> Double {
let today = calendar.startOfDay(for: now())
guard let lastWeekStart = calendar.date(byAdding: .day, value: -7, to: today) else {
return 0
}
let thisWeekAvg = weeklyAverageForDate(today)
let lastWeekAvg = weeklyAverageForDate(lastWeekStart)
guard lastWeekAvg > 0 else { return thisWeekAvg > 0 ? 1.0 : 0 }
return (thisWeekAvg - lastWeekAvg) / lastWeekAvg
}
/// Returns a motivational message based on the completion rate.
func motivationalMessage(for rate: Double) -> String {
switch rate {
case 1.0:
return String(localized: "Perfect day! You crushed it.")
case 0.75..<1.0:
return String(localized: "Great progress! Almost there.")
case 0.5..<0.75:
return String(localized: "Solid effort. Keep building momentum.")
case 0.25..<0.5:
return String(localized: "Every habit counts. You've got this.")
case 0.01..<0.25:
return String(localized: "Small steps lead to big changes.")
default:
return String(localized: "Tomorrow is a fresh start.")
}
}
/// Returns the insight context for tips generation.
func insightContext() -> InsightContext {
let activeHabitsToday = habitsInProgress(on: now())
let totalHabits = activeHabitsToday.count
let completedToday = activeHabitsToday.filter { isHabitCompletedToday($0) }.count
let rate = totalHabits > 0 ? Double(completedToday) / Double(totalHabits) : 0
return InsightContext(
completionRate: rate,
currentStreak: currentStreak(),
longestStreak: longestStreak(),
daysActive: datesWithActivity().count,
totalHabits: totalHabits,
completedToday: completedToday
)
}
/// Precomputes analytics data if it is invalidated.
func refreshAnalyticsIfNeeded() {
refreshAnalyticsCacheIfNeeded()
}
}

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import Foundation
import SwiftData
import Bedrock
@MainActor
extension RitualStore {
// MARK: - Arc Management
/// Returns all arcs that were active on a specific date.
func arcsActive(on date: Date) -> [RitualArc] {
rituals.flatMap { $0.arcs ?? [] }.filter { $0.contains(date: date) }
}
/// Returns habits from all arcs that were active on a specific date.
func habitsActive(on date: Date) -> [ArcHabit] {
arcsActive(on: date).flatMap { $0.habits ?? [] }
}
/// Returns habits from arcs currently in progress on the provided date.
func habitsInProgress(on date: Date) -> [ArcHabit] {
currentRituals
.compactMap { $0.activeArc(on: date) }
.flatMap { $0.habits ?? [] }
}
/// Checks if a ritual's current arc has completed (past end date).
func isArcCompleted(_ ritual: Ritual) -> Bool {
guard let arc = ritual.currentArc else { return false }
return arc.isCompleted(asOf: now(), calendar: calendar)
}
/// Checks for rituals that need renewal and triggers the prompt.
func checkForCompletedArcs() {
ritualNeedingRenewal = rituals.first { ritual in
isArcCompleted(ritual) && !dismissedRenewalRituals.contains(ritual.persistentModelID)
}
}
/// Renews a ritual by creating a new arc, optionally copying habits from the previous arc.
/// - Parameters:
/// - ritual: The ritual to renew
/// - durationDays: Duration for the new arc (defaults to ritual's default)
/// - copyHabits: Whether to copy habits from the previous arc
func renewArc(for ritual: Ritual, durationDays: Int? = nil, copyHabits: Bool = true) {
// Clear dismissed status since user is taking action
dismissedRenewalRituals.remove(ritual.persistentModelID)
// Mark current arc as inactive
if let currentArc = ritual.currentArc {
currentArc.isActive = false
}
// Create new arc
let duration = durationDays ?? ritual.defaultDurationDays
let newArcNumber = (ritual.latestArc?.arcNumber ?? 0) + 1
let newHabits: [ArcHabit]
if copyHabits, let previousArc = ritual.latestArc {
newHabits = (previousArc.habits ?? []).map { $0.copyForNewArc() }
} else {
newHabits = []
}
let newArc = RitualArc(
startDate: now(),
durationDays: duration,
arcNumber: newArcNumber,
isActive: true,
habits: newHabits
)
var arcs = ritual.arcs ?? []
arcs.append(newArc)
ritual.arcs = arcs
saveAndReload()
}
/// Starts a new arc for a past ritual (one without an active arc).
/// - Parameters:
/// - ritual: The ritual to start
/// - durationDays: Duration for the new arc (defaults to ritual's default)
func startNewArc(for ritual: Ritual, durationDays: Int? = nil) {
renewArc(for: ritual, durationDays: durationDays, copyHabits: true)
}
/// Ends a ritual without renewal (marks it as having no active arc).
func endArc(for ritual: Ritual) {
// Clear dismissed status since user is taking action
dismissedRenewalRituals.remove(ritual.persistentModelID)
if let currentArc = ritual.currentArc {
currentArc.isActive = false
saveAndReload()
}
}
/// Dismisses the renewal prompt without taking action.
func dismissRenewalPrompt() {
if let ritual = ritualNeedingRenewal {
dismissedRenewalRituals.insert(ritual.persistentModelID)
}
ritualNeedingRenewal = nil
}
}

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import Foundation
import SwiftData
import WidgetKit
@MainActor
extension RitualStore {
// MARK: - Data Lifecycle
func loadRitualsIfNeeded() {
reloadData()
// No longer auto-seed rituals on fresh install
// Users start with empty state and create their own rituals
}
/// Performs a one-time migration to repair arc integrity and normalize sort indexes.
/// - Parameter force: Set true to run regardless of stored migration version (used in tests).
func runDataIntegrityMigrationIfNeeded(force: Bool = false) {
let previousVersion = UserDefaults.standard.integer(forKey: Self.dataIntegrityMigrationVersionKey)
guard force || previousVersion < Self.dataIntegrityMigrationVersion else { return }
do {
let fetchedRituals = try modelContext.fetch(FetchDescriptor<Ritual>())
let didChange = applyDataIntegrityMigration(to: fetchedRituals)
if didChange {
try modelContext.save()
WidgetCenter.shared.reloadAllTimelines()
}
UserDefaults.standard.set(Self.dataIntegrityMigrationVersion, forKey: Self.dataIntegrityMigrationVersionKey)
reloadData()
} catch {
lastErrorMessage = error.localizedDescription
}
}
private func applyDataIntegrityMigration(to rituals: [Ritual]) -> Bool {
let today = calendar.startOfDay(for: now())
var didChange = false
// Normalize ritual ordering indexes in the same order the app presents current rituals.
let sortedRituals = rituals.sorted { lhs, rhs in
if lhs.timeOfDay != rhs.timeOfDay {
return lhs.timeOfDay < rhs.timeOfDay
}
if lhs.sortIndex != rhs.sortIndex {
return lhs.sortIndex < rhs.sortIndex
}
return lhs.title.localizedCaseInsensitiveCompare(rhs.title) == .orderedAscending
}
for (ritualIndex, ritual) in sortedRituals.enumerated() {
if ritual.sortIndex != ritualIndex {
ritual.sortIndex = ritualIndex
didChange = true
}
let arcs = ritual.arcs ?? []
var inProgressActiveArcs: [RitualArc] = []
for arc in arcs {
let normalizedStart = calendar.startOfDay(for: arc.startDate)
if arc.startDate != normalizedStart {
arc.startDate = normalizedStart
didChange = true
}
let normalizedEnd = calendar.startOfDay(for: arc.endDate)
if arc.endDate != normalizedEnd {
arc.endDate = normalizedEnd
didChange = true
}
if arc.endDate < arc.startDate {
arc.endDate = arc.startDate
didChange = true
}
if arc.isInProgress(on: today, calendar: calendar) {
inProgressActiveArcs.append(arc)
}
let sortedHabits = (arc.habits ?? []).sorted { lhs, rhs in
if lhs.sortIndex != rhs.sortIndex {
return lhs.sortIndex < rhs.sortIndex
}
return lhs.title.localizedCaseInsensitiveCompare(rhs.title) == .orderedAscending
}
for (habitIndex, habit) in sortedHabits.enumerated() {
if habit.sortIndex != habitIndex {
habit.sortIndex = habitIndex
didChange = true
}
}
}
// Ensure only one active in-progress arc per ritual (keep the newest by start date).
if inProgressActiveArcs.count > 1 {
let sortedInProgress = inProgressActiveArcs.sorted { lhs, rhs in
if lhs.startDate != rhs.startDate {
return lhs.startDate > rhs.startDate
}
return lhs.arcNumber > rhs.arcNumber
}
for arc in sortedInProgress.dropFirst() where arc.isActive {
arc.isActive = false
didChange = true
}
}
}
return didChange
}
func reloadData() {
do {
rituals = try modelContext.fetch(FetchDescriptor<Ritual>())
updateDerivedData()
invalidateAnalyticsCache()
scheduleReminderUpdate()
dataRefreshVersion &+= 1
} catch {
lastErrorMessage = error.localizedDescription
}
}
func didSaveAndReloadData() {
// Widget timeline reloads can destabilize test hosts; skip in tests.
if !isRunningTests {
WidgetCenter.shared.reloadAllTimelines()
}
// Trigger a UI refresh for observation-based views
analyticsNeedsRefresh = true
insightCardsNeedRefresh = true
}
func handleSaveAndReloadError(_ error: Error) {
lastErrorMessage = error.localizedDescription
}
func updateDerivedData() {
let currentDate = now()
currentRituals = rituals
.filter { $0.activeArc(on: currentDate) != nil }
.sorted { lhs, rhs in
if lhs.timeOfDay != rhs.timeOfDay {
return lhs.timeOfDay < rhs.timeOfDay
}
return lhs.sortIndex < rhs.sortIndex
}
pastRituals = rituals
.filter { $0.activeArc(on: currentDate) == nil }
.sorted { ($0.lastCompletedDate ?? .distantPast) > ($1.lastCompletedDate ?? .distantPast) }
}
}

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import Foundation
import Bedrock
@MainActor
extension RitualStore {
// MARK: - Debug / Demo Data
#if DEBUG
/// Preloads 6 months of random completion data for testing the history view.
func preloadDemoData() {
let today = calendar.startOfDay(for: now())
// Go back 6 months
guard let sixMonthsAgo = calendar.date(byAdding: .month, value: -6, to: today) else { return }
// If no rituals exist, nothing to preload
guard !rituals.isEmpty else { return }
// Update each ritual's arcs to cover a longer period
for ritual in rituals {
// For each arc (active or not), extend it to cover the demo period
for arc in ritual.arcs ?? [] {
// Set the arc to start 6 months ago and be active
arc.startDate = sixMonthsAgo
arc.endDate = calendar.date(byAdding: .day, value: 180 + 28 - 1, to: sixMonthsAgo) ?? today
arc.isActive = true
}
// If no arcs exist, create one
if (ritual.arcs ?? []).isEmpty {
let demoHabits = [
ArcHabit(title: "Demo Habit 1", symbolName: "star.fill"),
ArcHabit(title: "Demo Habit 2", symbolName: "heart.fill")
]
let demoArc = RitualArc(
startDate: sixMonthsAgo,
durationDays: 180 + 28,
arcNumber: 1,
isActive: true,
habits: demoHabits
)
var arcs = ritual.arcs ?? []
arcs.append(demoArc)
ritual.arcs = arcs
}
}
// Generate completions for each day from 6 months ago to yesterday
var currentDate = sixMonthsAgo
while currentDate < today {
let dayID = dayIdentifier(for: currentDate)
for ritual in rituals {
for arc in ritual.arcs ?? [] {
// Only generate completions if the arc covers this date
guard arc.contains(date: currentDate) else { continue }
for habit in arc.habits ?? [] {
// Random completion with ~70% average success rate
let threshold = Double.random(in: 0.5...0.9)
let shouldComplete = Double.random(in: 0...1) < threshold
if shouldComplete && !habit.completedDayIDs.contains(dayID) {
habit.completedDayIDs.append(dayID)
}
}
}
}
currentDate = calendar.date(byAdding: .day, value: 1, to: currentDate) ?? currentDate
}
saveAndReload()
}
/// Clears all completion data (for testing).
func clearAllCompletions() {
for ritual in rituals {
for arc in ritual.arcs ?? [] {
for habit in arc.habits ?? [] {
habit.completedDayIDs.removeAll()
}
}
}
saveAndReload()
}
/// Simulates arc completion by setting the first active arc's end date to yesterday.
/// This triggers the renewal workflow when the user navigates to the Today tab.
func simulateArcCompletion() {
// Find the first ritual with an active arc
guard let ritual = currentRituals.first,
let arc = ritual.activeArc(on: now()) else {
Design.debugLog("No active arcs to complete")
return
}
// Set the end date to yesterday so the arc appears completed
let yesterday = calendar.date(byAdding: .day, value: -1, to: calendar.startOfDay(for: now())) ?? now()
arc.endDate = yesterday
// Also backdate the start date so the arc looks like it ran for a reasonable period
let arcDuration = arc.durationDays
arc.startDate = calendar.date(byAdding: .day, value: -arcDuration, to: yesterday) ?? yesterday
saveAndReload()
// Trigger the completion check - this will set ritualNeedingRenewal
checkForCompletedArcs()
Design.debugLog("Arc '\(ritual.title)' marked as completed. Navigate to Today tab to see renewal prompt.")
}
#endif
}

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import Foundation
@MainActor
extension RitualStore {
// MARK: - Insight Card Order
private static let insightCardOrderKey = "insightCardOrder"
/// The user's preferred order for insight cards
var insightCardOrder: [InsightCardType] {
get {
guard let data = UserDefaults.standard.data(forKey: Self.insightCardOrderKey),
let order = try? JSONDecoder().decode([InsightCardType].self, from: data) else {
return InsightCardType.defaultOrder
}
// Ensure all card types are included (in case new ones were added)
let missingTypes = InsightCardType.allCases.filter { !order.contains($0) }
return order + missingTypes
}
set {
if let data = try? JSONEncoder().encode(newValue) {
UserDefaults.standard.set(data, forKey: Self.insightCardOrderKey)
}
insightCardsNeedRefresh = true
}
}
/// Reorders insight cards by moving a card from one position to another
func reorderInsightCards(from sourceIndex: Int, to destinationIndex: Int) {
var order = insightCardOrder
guard sourceIndex >= 0 && sourceIndex < order.count else { return }
guard destinationIndex >= 0 && destinationIndex < order.count else { return }
let item = order.remove(at: sourceIndex)
order.insert(item, at: destinationIndex)
insightCardOrder = order
}
}

View File

@ -0,0 +1,310 @@
import Foundation
@MainActor
extension RitualStore {
// MARK: - Streak Tracking
/// Returns the set of all day IDs that had 100% completion across all active arcs for that day
func perfectDays() -> Set<String> {
refreshAnalyticsCacheIfNeeded()
return cachedPerfectDayIDs
}
/// Calculates the current streak (consecutive perfect days ending today or yesterday)
func currentStreak() -> Int {
RitualAnalytics.calculateCurrentStreak(rituals: rituals, calendar: calendar, currentDate: now())
}
/// Calculates the longest streak of consecutive perfect days
func longestStreak() -> Int {
let perfect = perfectDays()
guard !perfect.isEmpty else { return 0 }
// Sort the perfect days chronologically
let sortedDates = perfect.compactMap { dayID -> Date? in
dayFormatter.date(from: dayID)
}.sorted()
guard !sortedDates.isEmpty else { return 0 }
var longest = 1
var current = 1
for i in 1..<sortedDates.count {
let prev = sortedDates[i - 1]
let curr = sortedDates[i]
if let nextDay = calendar.date(byAdding: .day, value: 1, to: prev),
calendar.isDate(nextDay, inSameDayAs: curr) {
current += 1
longest = max(longest, current)
} else {
current = 1
}
}
return longest
}
/// Returns completion data for the last 7 days for a trend chart
func weeklyTrendData() -> [TrendDataPoint] {
let today = calendar.startOfDay(for: now())
let shortWeekdayFormatter = DateFormatter()
shortWeekdayFormatter.calendar = calendar
shortWeekdayFormatter.dateFormat = "EEE"
var dataPoints: [TrendDataPoint] = []
for daysAgo in (0..<7).reversed() {
guard let date = calendar.date(byAdding: .day, value: -daysAgo, to: today) else { continue }
let rate = completionRate(for: date)
dataPoints.append(TrendDataPoint(
date: date,
value: rate,
label: shortWeekdayFormatter.string(from: date)
))
}
return dataPoints
}
/// Returns the average completion rate for the last 7 days
func weeklyAverageCompletion() -> Int {
let trend = weeklyTrendData()
guard !trend.isEmpty else { return 0 }
let sum = trend.reduce(0.0) { $0 + $1.value }
return Int((sum / Double(trend.count)) * 100)
}
/// Returns a breakdown showing how Days Active is calculated
private func daysActiveBreakdown() -> [BreakdownItem] {
let activeDates = datesWithActivity()
let totalDays = activeDates.count
// Get first and last active dates
let sortedDates = activeDates.sorted()
var breakdown: [BreakdownItem] = []
// Total check-ins
let totalCheckIns = rituals
.flatMap { $0.arcs ?? [] }
.flatMap { $0.habits ?? [] }
.reduce(0) { $0 + $1.completedDayIDs.count }
breakdown.append(BreakdownItem(
label: String(localized: "Total check-ins"),
value: "\(totalCheckIns)"
))
// Unique days
breakdown.append(BreakdownItem(
label: String(localized: "Unique days with activity"),
value: "\(totalDays)"
))
// Date range
if let first = sortedDates.first, let last = sortedDates.last {
let dateFormatter = DateFormatter()
dateFormatter.dateStyle = .medium
breakdown.append(BreakdownItem(
label: String(localized: "First check-in"),
value: dateFormatter.string(from: first)
))
if first != last {
breakdown.append(BreakdownItem(
label: String(localized: "Most recent"),
value: dateFormatter.string(from: last)
))
}
}
// Per-ritual breakdown
for ritual in rituals {
let ritualDays = Set((ritual.arcs ?? []).flatMap { $0.habits ?? [] }.flatMap { $0.completedDayIDs }).count
breakdown.append(BreakdownItem(
label: ritual.title,
value: String(localized: "\(ritualDays) days")
))
}
return breakdown
}
func insightCards() -> [InsightCard] {
refreshInsightCardsIfNeeded()
return cachedInsightCards
}
func refreshInsightCardsIfNeeded() {
guard insightCardsNeedRefresh else { return }
cachedInsightCards = computeInsightCards()
insightCardsNeedRefresh = false
}
private func computeInsightCards() -> [InsightCard] {
let currentDate = now()
let inProgressRituals = currentRituals.filter { ritual in
ritual.activeArc(on: currentDate) != nil
}
// Only count habits from active arcs for today's stats
let activeHabitsToday = habitsInProgress(on: currentDate)
let totalHabits = activeHabitsToday.count
let completedToday = activeHabitsToday.filter { isHabitCompletedToday($0) }.count
let completionRateValue = totalHabits == 0 ? 0 : Int((Double(completedToday) / Double(totalHabits)) * 100)
// Days active = unique calendar days with at least one check-in
let daysActiveCount = datesWithActivity().count
// Count rituals with active arcs
let activeRitualCount = inProgressRituals.count
// Build per-ritual progress breakdown
let habitsBreakdown = inProgressRituals.map { ritual in
let completed = ritual.habits.filter { isHabitCompletedToday($0) }.count
return BreakdownItem(
label: ritual.title,
value: "\(completed) of \(ritual.habits.count)"
)
}
// Streak tracking
let current = currentStreak()
let longest = longestStreak()
let streakBreakdown = [
BreakdownItem(label: String(localized: "Current streak"), value: "\(current) days"),
BreakdownItem(label: String(localized: "Longest streak"), value: "\(longest) days")
]
// Weekly trend
let trendData = weeklyTrendData()
let trendBreakdown = trendData.map { point in
BreakdownItem(label: point.label, value: "\(Int(point.value * 100))%")
}
// 7-day average
let weeklyAvg = weeklyAverageCompletion()
// Total habits completed all-time
let totalHabitsAllTime = rituals
.flatMap { $0.arcs ?? [] }
.flatMap { $0.habits ?? [] }
.reduce(0) { $0 + $1.completedDayIDs.count }
// Best ritual by completion rate
let bestRitualInfo: (title: String, rate: Int)? = {
var best: (title: String, rate: Int)?
for ritual in inProgressRituals {
guard let arc = ritual.activeArc(on: currentDate) else { continue }
let habits = arc.habits ?? []
guard !habits.isEmpty else { continue }
let totalCheckIns = habits.reduce(0) { $0 + $1.completedDayIDs.count }
let possibleCheckIns = habits.count * arc.dayIndex(for: currentDate)
guard possibleCheckIns > 0 else { continue }
let rate = Int(Double(totalCheckIns) / Double(possibleCheckIns) * 100)
if best.map({ rate > $0.rate }) ?? true {
best = (ritual.title, rate)
}
}
return best
}()
// Build cards dictionary by type
let cardsByType: [InsightCardType: InsightCard] = [
.active: InsightCard(
type: .active,
title: String(localized: "Active"),
value: "\(activeRitualCount)",
caption: String(localized: "In progress now"),
explanation: String(localized: "Ritual arcs you're currently working on. Each ritual is a focused journey lasting 2-8 weeks, helping you build lasting habits through consistency."),
symbolName: "sparkles",
breakdown: inProgressRituals.map { BreakdownItem(label: $0.title, value: $0.theme) }
),
.streak: InsightCard(
type: .streak,
title: String(localized: "Streak"),
value: "\(current)",
caption: String(localized: "Consecutive perfect days"),
explanation: String(localized: "Your current streak of consecutive days with 100% habit completion. Complete all your habits today to keep the streak going!"),
symbolName: "flame.fill",
breakdown: streakBreakdown
),
.habitsToday: InsightCard(
type: .habitsToday,
title: String(localized: "Habits today"),
value: "\(completedToday)",
caption: String(localized: "Completed today"),
explanation: String(localized: "The number of habits you've checked off today across all your active rituals. Each check-in builds momentum toward your goals."),
symbolName: "checkmark.circle.fill",
breakdown: habitsBreakdown
),
.completion: InsightCard(
type: .completion,
title: String(localized: "Completion"),
value: "\(completionRateValue)%",
caption: String(localized: "Today's progress"),
explanation: String(localized: "Your completion percentage for today across all rituals. The chart shows your last 7 days—this helps you spot patterns and stay consistent."),
symbolName: "chart.bar.fill",
breakdown: trendBreakdown,
trendData: trendData
),
.daysActive: InsightCard(
type: .daysActive,
title: String(localized: "Days Active"),
value: "\(daysActiveCount)",
caption: String(localized: "Days you checked in"),
explanation: String(localized: "This counts every unique calendar day where you completed at least one habit. It's calculated by scanning all your habit check-ins across all rituals and counting the distinct days. For example, if you checked in on Monday, skipped Tuesday, then checked in Wednesday and Thursday, your Days Active would be 3."),
symbolName: "calendar",
breakdown: daysActiveBreakdown()
),
.sevenDayAvg: InsightCard(
type: .sevenDayAvg,
title: String(localized: "7-Day Avg"),
value: "\(weeklyAvg)%",
caption: String(localized: "Weekly average"),
explanation: String(localized: "Your average completion rate over the last 7 days. This smooths out daily fluctuations and shows your typical consistency."),
symbolName: "chart.line.uptrend.xyaxis",
breakdown: trendBreakdown,
trendData: trendData
),
.totalCheckIns: InsightCard(
type: .totalCheckIns,
title: String(localized: "Total Check-ins"),
value: "\(totalHabitsAllTime)",
caption: String(localized: "All-time habits completed"),
explanation: String(localized: "The total number of habit check-ins you've made since you started using Rituals. Every check-in counts toward building lasting change."),
symbolName: "checkmark.seal.fill"
),
.bestRitual: {
if let best = bestRitualInfo {
return InsightCard(
type: .bestRitual,
title: String(localized: "Best Ritual"),
value: "\(best.rate)%",
caption: best.title,
explanation: String(localized: "Your highest-performing ritual by completion rate in the current arc. Keep it up!"),
symbolName: "star.fill"
)
} else {
return InsightCard(
type: .bestRitual,
title: String(localized: "Best Ritual"),
value: "",
caption: String(localized: "No active rituals"),
explanation: String(localized: "Start a ritual to see which one you complete most consistently."),
symbolName: "star.fill"
)
}
}()
]
// Return cards in user's preferred order
let order = insightCardOrder
return order.compactMap { cardsByType[$0] }
}
}

View File

@ -0,0 +1,71 @@
import Foundation
import Bedrock
@MainActor
extension RitualStore {
// MARK: - Progress And Completion
func ritualProgress(for ritual: Ritual) -> Double {
let habits = ritual.habits
guard !habits.isEmpty else { return 0 }
let completed = habits.filter { isHabitCompletedToday($0) }.count
return Double(completed) / Double(habits.count)
}
func habits(for ritual: Ritual) -> [ArcHabit] {
ritual.habits
}
func isHabitCompletedToday(_ habit: ArcHabit) -> Bool {
let dayID = dayIdentifier(for: now())
return habit.completedDayIDs.contains(dayID)
}
func toggleHabitCompletion(_ habit: ArcHabit) {
toggleHabitCompletion(habit, date: now())
}
func toggleHabitCompletion(_ habit: ArcHabit, date: Date) {
let dayID = dayIdentifier(for: date)
let wasCompleted = habit.completedDayIDs.contains(dayID)
if wasCompleted {
habit.completedDayIDs.removeAll { $0 == dayID }
} else {
habit.completedDayIDs.append(dayID)
// Play feedback on check-in (not on uncheck)
if settingsStore.hapticsEnabled {
SoundManager.shared.playHaptic(.success)
}
if settingsStore.soundEnabled {
SoundManager.shared.playSystemSound(SystemSound.success)
}
}
saveAndReload()
}
func ritualDayIndex(for ritual: Ritual) -> Int {
let currentDate = now()
guard let arc = ritual.activeArc(on: currentDate) else { return 0 }
return arc.dayIndex(for: currentDate)
}
func ritualDayLabel(for ritual: Ritual) -> String {
let format = String(localized: "Day %lld of %lld")
return String.localizedStringWithFormat(
format,
ritualDayIndex(for: ritual),
ritual.durationDays
)
}
func completionSummary(for ritual: Ritual) -> String {
let completed = ritual.habits.filter { isHabitCompletedToday($0) }.count
let format = String(localized: "%lld of %lld habits complete")
return String.localizedStringWithFormat(
format,
completed,
ritual.habits.count
)
}
}

View File

@ -0,0 +1,228 @@
import Foundation
import SwiftData
import Bedrock
@MainActor
extension RitualStore {
// MARK: - Ritual Management
/// Returns rituals appropriate for the current time of day that have active arcs covering today.
/// Filters based on time of day: morning (before 11am), midday (11am-2pm), afternoon (2pm-5pm),
/// evening (5pm-9pm), night (after 9pm). Anytime rituals are always shown.
/// Uses the store's `currentTimeOfDay` which respects debug overrides.
func ritualsForToday() -> [Ritual] {
let today = now()
let timeOfDay = effectiveTimeOfDay()
return currentRituals.filter { ritual in
guard ritual.activeArc(on: today) != nil else {
return false
}
return ritual.timeOfDay == .anytime || ritual.timeOfDay == timeOfDay
}
}
/// Groups current rituals by time of day for display
func currentRitualsGroupedByTime() -> [(timeOfDay: TimeOfDay, rituals: [Ritual])] {
let grouped = Dictionary(grouping: currentRituals) { $0.timeOfDay }
return TimeOfDay.allCases
.compactMap { time in
guard let rituals = grouped[time], !rituals.isEmpty else { return nil }
return (timeOfDay: time, rituals: rituals)
}
}
// MARK: - Ritual Editing
func createQuickRitual() {
let defaultDuration = 28
let habits = [
ArcHabit(title: String(localized: "Hydrate"), symbolName: "drop.fill", sortIndex: 0),
ArcHabit(title: String(localized: "Move"), symbolName: "figure.walk", sortIndex: 1),
ArcHabit(title: String(localized: "Reflect"), symbolName: "pencil.and.list.clipboard", sortIndex: 2)
]
_ = createRitualWithInitialArc(
title: String(localized: "Custom Ritual"),
theme: String(localized: "Your next chapter"),
defaultDurationDays: defaultDuration,
notes: String(localized: "A fresh ritual created from your focus today."),
timeOfDay: .anytime,
iconName: "sparkles",
category: "",
sortIndex: rituals.count,
durationDays: defaultDuration,
habits: habits
)
saveAndReload()
}
private func createRitualWithInitialArc(
title: String,
theme: String,
defaultDurationDays: Int,
notes: String,
timeOfDay: TimeOfDay,
iconName: String,
category: String,
sortIndex: Int,
durationDays: Int,
habits: [ArcHabit]
) -> Ritual {
let ritual = Ritual(
title: title,
theme: theme,
defaultDurationDays: defaultDurationDays,
notes: notes,
timeOfDay: timeOfDay,
iconName: iconName,
category: category,
sortIndex: sortIndex,
arcs: []
)
modelContext.insert(ritual)
let indexedHabits = habits.enumerated().map { index, habit in
habit.sortIndex = index
return habit
}
for habit in indexedHabits {
modelContext.insert(habit)
}
let arc = RitualArc(
startDate: now(),
durationDays: durationDays,
arcNumber: 1,
isActive: true,
habits: []
)
modelContext.insert(arc)
arc.habits = indexedHabits
ritual.arcs = [arc]
return ritual
}
/// Creates a new ritual with the given properties
func createRitual(
title: String,
theme: String,
notes: String = "",
durationDays: Int = 28,
timeOfDay: TimeOfDay = .anytime,
iconName: String = "sparkles",
category: String = "",
habits: [ArcHabit] = []
) {
_ = createRitualWithInitialArc(
title: title,
theme: theme,
defaultDurationDays: durationDays,
notes: notes,
timeOfDay: timeOfDay,
iconName: iconName,
category: category,
sortIndex: rituals.count,
durationDays: durationDays,
habits: habits
)
saveAndReload()
}
/// Creates a ritual from a preset template
func createRitualFromPreset(_ preset: RitualPreset) {
let habits = preset.habits.enumerated().map { index, habitPreset in
ArcHabit(title: habitPreset.title, symbolName: habitPreset.symbolName, sortIndex: index)
}
createRitual(
title: preset.title,
theme: preset.theme,
notes: preset.notes,
durationDays: preset.durationDays,
timeOfDay: preset.timeOfDay,
iconName: preset.iconName,
category: preset.category,
habits: habits
)
}
/// Creates a ritual from a preset template and returns it.
/// Used during onboarding to immediately show the created ritual.
@discardableResult
func createRitual(from preset: RitualPreset) -> Ritual {
let habits = preset.habits.enumerated().map { index, habitPreset in
ArcHabit(title: habitPreset.title, symbolName: habitPreset.symbolName, sortIndex: index)
}
let ritual = createRitualWithInitialArc(
title: preset.title,
theme: preset.theme,
defaultDurationDays: preset.durationDays,
notes: preset.notes,
timeOfDay: preset.timeOfDay,
iconName: preset.iconName,
category: preset.category,
sortIndex: rituals.count,
durationDays: preset.durationDays,
habits: habits
)
saveAndReload()
return ritual
}
/// Updates an existing ritual's properties
func updateRitual(
_ ritual: Ritual,
title: String,
theme: String,
notes: String,
durationDays: Int,
timeOfDay: TimeOfDay,
iconName: String,
category: String
) {
ritual.title = title
ritual.theme = theme
ritual.notes = notes
ritual.defaultDurationDays = durationDays
ritual.timeOfDay = timeOfDay
ritual.iconName = iconName
ritual.category = category
// Also update the current arc's end date if duration changed
if let currentArc = ritual.activeArc(on: now()), currentArc.durationDays != durationDays {
let newEndDate = calendar.date(byAdding: .day, value: durationDays - 1, to: currentArc.startDate) ?? currentArc.endDate
currentArc.endDate = newEndDate
}
saveAndReload()
}
/// Permanently deletes a ritual and all its history
func deleteRitual(_ ritual: Ritual) {
modelContext.delete(ritual)
saveAndReload()
}
/// Adds a habit to the current arc of a ritual
func addHabit(to ritual: Ritual, title: String, symbolName: String) {
guard let arc = ritual.activeArc(on: now()) else { return }
let habits = arc.habits ?? []
let nextSortIndex = habits.map(\.sortIndex).max().map { $0 + 1 } ?? 0
let habit = ArcHabit(title: title, symbolName: symbolName, sortIndex: nextSortIndex)
var updatedHabits = habits
updatedHabits.append(habit)
arc.habits = updatedHabits
saveAndReload()
}
/// Removes a habit from the current arc of a ritual
func removeHabit(_ habit: ArcHabit, from ritual: Ritual) {
guard let arc = ritual.activeArc(on: now()) else { return }
var habits = arc.habits ?? []
habits.removeAll { $0.id == habit.id }
arc.habits = habits
modelContext.delete(habit)
saveAndReload()
}
}

File diff suppressed because it is too large Load Diff

View File

@ -9,15 +9,14 @@ struct RootView: View {
@Environment(\.accessibilityReduceMotion) private var reduceMotion @Environment(\.accessibilityReduceMotion) private var reduceMotion
@State private var selectedTab: RootTab @State private var selectedTab: RootTab
@State private var analyticsPrewarmTask: Task<Void, Never>? @State private var analyticsPrewarmTask: Task<Void, Never>?
@State private var cloudKitFallbackRefreshTask: Task<Void, Never>? @State private var cloudKitSceneSyncCoordinator = SwiftDataCloudKitSceneSyncCoordinator(
@State private var aggressiveCloudKitRefreshTasks: [Task<Void, Never>] = [] configuration: .init(logIdentifier: "RootView.CloudKitSync")
@State private var macCloudKitPulseTask: Task<Void, Never>? )
@State private var isForegroundRefreshing = false @State private var isForegroundRefreshing = false
@State private var isResumingFromBackground = false @State private var isResumingFromBackground = false
private let foregroundRefreshMinimumSeconds: TimeInterval = 0.15 private let foregroundRefreshMinimumSeconds: TimeInterval = 0.15
private let debugForegroundRefreshMinimumSeconds: TimeInterval = 0.8 private let debugForegroundRefreshMinimumSeconds: TimeInterval = 0.8
private let debugForegroundRefreshKey = "debugForegroundRefreshNextForeground" private let debugForegroundRefreshKey = "debugForegroundRefreshNextForeground"
private let macCloudKitPulseIntervalSeconds: TimeInterval = 5
/// The available tabs in the app. /// The available tabs in the app.
enum RootTab: Hashable { enum RootTab: Hashable {
@ -113,7 +112,11 @@ struct RootView: View {
} }
.onAppear { .onAppear {
if scenePhase == .active { if scenePhase == .active {
startMacCloudKitPulseLoopIfNeeded() cloudKitSceneSyncCoordinator.handleDidBecomeActive(
store: store,
isAppActive: { scenePhase == .active },
refresh: { store.refresh() }
)
} }
} }
.onChange(of: scenePhase) { _, newPhase in .onChange(of: scenePhase) { _, newPhase in
@ -141,16 +144,15 @@ struct RootView: View {
showOverlay: useDebugOverlay, showOverlay: useDebugOverlay,
minimumSeconds: useDebugOverlay ? debugForegroundRefreshMinimumSeconds : foregroundRefreshMinimumSeconds minimumSeconds: useDebugOverlay ? debugForegroundRefreshMinimumSeconds : foregroundRefreshMinimumSeconds
) )
scheduleAggressiveCloudKitRefreshes() cloudKitSceneSyncCoordinator.handleDidBecomeActive(
scheduleCloudKitFallbackRefresh() store: store,
startMacCloudKitPulseLoopIfNeeded() isAppActive: { scenePhase == .active },
refresh: { store.refresh() }
)
} else if newPhase == .background { } else if newPhase == .background {
// Prepare for next resume // Prepare for next resume
isResumingFromBackground = true isResumingFromBackground = true
cloudKitFallbackRefreshTask?.cancel() cloudKitSceneSyncCoordinator.handleDidEnterBackground()
aggressiveCloudKitRefreshTasks.forEach { $0.cancel() }
aggressiveCloudKitRefreshTasks.removeAll()
stopMacCloudKitPulseLoop()
} }
} }
.onChange(of: selectedTab) { _, _ in .onChange(of: selectedTab) { _, _ in
@ -166,9 +168,7 @@ struct RootView: View {
handleURL(url) handleURL(url)
} }
.onDisappear { .onDisappear {
aggressiveCloudKitRefreshTasks.forEach { $0.cancel() } cloudKitSceneSyncCoordinator.handleViewDisappear()
aggressiveCloudKitRefreshTasks.removeAll()
stopMacCloudKitPulseLoop()
} }
} }
@ -222,54 +222,6 @@ struct RootView: View {
} }
} }
/// Schedules a one-shot fallback refresh only if no remote change arrived after activation.
private func scheduleCloudKitFallbackRefresh() {
let activationDate = Date()
cloudKitFallbackRefreshTask?.cancel()
cloudKitFallbackRefreshTask = Task { @MainActor in
try? await Task.sleep(for: .seconds(8))
guard !Task.isCancelled else { return }
guard !store.hasReceivedRemoteChange(since: activationDate) else { return }
store.refresh()
}
}
/// Aggressive delayed refreshes to catch late CloudKit merge delivery.
/// This mirrors the previous high-reliability behavior used before Bedrock extraction.
private func scheduleAggressiveCloudKitRefreshes() {
aggressiveCloudKitRefreshTasks.forEach { $0.cancel() }
aggressiveCloudKitRefreshTasks.removeAll()
for delay in [5.0, 10.0] {
let task = Task { @MainActor in
try? await Task.sleep(for: .seconds(delay))
guard !Task.isCancelled else { return }
guard scenePhase == .active else { return }
store.refresh()
}
aggressiveCloudKitRefreshTasks.append(task)
}
}
private func startMacCloudKitPulseLoopIfNeeded() {
guard store.supportsMacCloudKitImportPulseFallback else { return }
macCloudKitPulseTask?.cancel()
macCloudKitPulseTask = Task { @MainActor in
Design.debugLog("RootView.CloudKitSync: starting macOS pulse loop interval=\(macCloudKitPulseIntervalSeconds)s")
while !Task.isCancelled {
guard scenePhase == .active else { return }
store.forceCloudKitImportPulse(reason: "active_loop")
try? await Task.sleep(for: .seconds(macCloudKitPulseIntervalSeconds))
}
}
}
private func stopMacCloudKitPulseLoop() {
macCloudKitPulseTask?.cancel()
macCloudKitPulseTask = nil
}
} }
#Preview { #Preview {

View File

@ -46,6 +46,7 @@ Entitlements should reference variables, not hard-coded values, where possible.
- Rebuild long-lived contexts only when safe (`hasChanges == false`) to avoid dropping unsaved local edits. - Rebuild long-lived contexts only when safe (`hasChanges == false`) to avoid dropping unsaved local edits.
- Implement protocol reload hook (`reloadData`) to run your store-specific fetch step. - Implement protocol reload hook (`reloadData`) to run your store-specific fetch step.
- Prefer Bedrock `saveAndReload()` + protocol hooks (`didSaveAndReloadData`, `handleSaveAndReloadError`) instead of local save wrappers. - Prefer Bedrock `saveAndReload()` + protocol hooks (`didSaveAndReloadData`, `handleSaveAndReloadError`) instead of local save wrappers.
- Prefer Bedrock `SwiftDataCloudKitSceneSyncCoordinator` for active/background fallback scheduling instead of app-local task orchestration.
- Keep iOS-on-Mac pulsing loop in the root scene lifecycle (`active` only, cancel on `background`). - Keep iOS-on-Mac pulsing loop in the root scene lifecycle (`active` only, cancel on `background`).
- Keep a foreground fallback refresh as a safety net; gate it with Bedrock `hasReceivedRemoteChange(since:)`. - Keep a foreground fallback refresh as a safety net; gate it with Bedrock `hasReceivedRemoteChange(since:)`.
- Emit structured logs for remote sync events (event count + timestamp) for debugging. - Emit structured logs for remote sync events (event count + timestamp) for debugging.
@ -84,6 +85,7 @@ Before shipping any new SwiftData+CloudKit app:
- [ ] Remote change observer uses Bedrock `startObservingCloudKitRemoteChanges(...)` - [ ] Remote change observer uses Bedrock `startObservingCloudKitRemoteChanges(...)`
- [ ] Store conforms to Bedrock `SwiftDataCloudKitStore` - [ ] Store conforms to Bedrock `SwiftDataCloudKitStore`
- [ ] Save flows use Bedrock `saveAndReload()` and protocol hooks (no local wrapper duplication) - [ ] Save flows use Bedrock `saveAndReload()` and protocol hooks (no local wrapper duplication)
- [ ] Scene-phase fallback scheduling uses Bedrock `SwiftDataCloudKitSceneSyncCoordinator`
- [ ] Foreground fallback is gated by Bedrock `hasReceivedRemoteChange(since:)` - [ ] Foreground fallback is gated by Bedrock `hasReceivedRemoteChange(since:)`
- [ ] UI has deterministic invalidation on remote reload - [ ] UI has deterministic invalidation on remote reload
- [ ] Two-device batch-update test passes without manual refresh - [ ] Two-device batch-update test passes without manual refresh

View File

@ -126,9 +126,9 @@ import SwiftUI
struct RootView: View { struct RootView: View {
@Bindable var store: AppDataStore @Bindable var store: AppDataStore
@Environment(\.scenePhase) private var scenePhase @Environment(\.scenePhase) private var scenePhase
@State private var fallbackRefreshTask: Task<Void, Never>? @State private var cloudKitSceneSyncCoordinator = SwiftDataCloudKitSceneSyncCoordinator(
@State private var macPulseTask: Task<Void, Never>? configuration: .init(logIdentifier: "RootView.CloudKitSync")
private let macPulseIntervalSeconds: TimeInterval = 5 )
var body: some View { var body: some View {
// Ensure body observes remote reload increments. // Ensure body observes remote reload increments.
@ -137,47 +137,25 @@ struct RootView: View {
ContentView(store: store) ContentView(store: store)
.onAppear { .onAppear {
if scenePhase == .active { if scenePhase == .active {
startMacPulseLoopIfNeeded() cloudKitSceneSyncCoordinator.handleDidBecomeActive(
store: store,
isAppActive: { scenePhase == .active },
refresh: { store.refresh() }
)
} }
} }
.onChange(of: scenePhase) { _, newPhase in .onChange(of: scenePhase) { _, newPhase in
if newPhase == .active { if newPhase == .active {
startMacPulseLoopIfNeeded() cloudKitSceneSyncCoordinator.handleDidBecomeActive(
scheduleCloudKitFallbackRefresh() store: store,
isAppActive: { scenePhase == .active },
refresh: { store.refresh() }
)
} else if newPhase == .background { } else if newPhase == .background {
fallbackRefreshTask?.cancel() cloudKitSceneSyncCoordinator.handleDidEnterBackground()
stopMacPulseLoop()
} }
} }
} }
private func scheduleCloudKitFallbackRefresh() {
let activationDate = Date()
fallbackRefreshTask?.cancel()
fallbackRefreshTask = Task { @MainActor in
try? await Task.sleep(for: .seconds(8))
guard !Task.isCancelled else { return }
guard !store.hasReceivedRemoteChange(since: activationDate) else { return }
store.refresh()
}
}
private func startMacPulseLoopIfNeeded() {
guard store.supportsMacCloudKitImportPulseFallback else { return }
macPulseTask?.cancel()
macPulseTask = Task { @MainActor in
while !Task.isCancelled {
guard scenePhase == .active else { return }
store.forceCloudKitImportPulse(reason: "active_loop")
try? await Task.sleep(for: .seconds(macPulseIntervalSeconds))
}
}
}
private func stopMacPulseLoop() {
macPulseTask?.cancel()
macPulseTask = nil
}
} }
``` ```